Player Matchup

Yemoja
Yemoja
Dobý
Yemoja
Level 17
God Stats
4W - 2L
1,775 SR
Queue Stats
21W - 19L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
Kriptoul00
Heimdallr
Level 42
God Stats
12W - 8L
1,655 SR
Queue Stats
114W - 110L
1,460 Elo+
Solo
Merlin
Merlin
ThunderihS
Merlin
Level 99
God Stats
2W - 3L
1,727 SR
Queue Stats
29W - 25L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YunoGasaki
Cu Chulainn
Level 49
God Stats
35W - 20L
1,708 SR
Queue Stats
281W - 307L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pro100vKaIIIy
Tsukuyomi
Level 56
God Stats
22W - 24L
1,543 SR
Queue Stats
306W - 325L
1,409 Elo+
Party 1
Team Averages
Level 53
1,682 SR
1,473 Elo+

VS

Team Averages
Level 104
1,378 SR
1,456 Elo+
Athena
Athena
Boudine123
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
M00NFR34KZ
Fenrir
Level 29
God Stats
26W - 21L
1,426 SR
Queue Stats
169W - 176L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
Wildrocks
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
dabiju
Medusa
Level 146
God Stats
9W - 16L
1,293 SR
Queue Stats
689W - 652L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
new-36387591
Hun Batz
Level 47
God Stats
1W - 5L
1,168 SR
Queue Stats
51W - 78L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dobý
Yemoja
15
0 / 5 / 2
10,128
405
2,510
20,031
19,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Kriptoul00
Heimdallr
18
0 / 6 / 1
10,787
431
6,730
17,974
7,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
ThunderihS
Merlin
18
4 / 9 / 0
12,226
489
16,958
21,418
10,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
YunoGasaki
Cu Chulainn
14
1 / 9 / 0
9,601
384
8,331
21,287
14,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
pro100vKaIIIy
Tsukuyomi
7
1 / 3 / 2
7,783
311
2,497
5,129
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boudine123
Athena
17
6 / 1 / 18
11,727
469
10,541
20,928
27,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
M00NFR34KZ
Fenrir
19
8 / 2 / 9
12,881
515
9,297
15,062
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Wildrocks
Kukulkan
18
2 / 1 / 16
12,571
503
18,068
6,572
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
dabiju
Medusa
20
10 / 1 / 7
13,461
538
16,012
11,749
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
new-36387591
Hun Batz
20
6 / 1 / 11
15,218
609
13,336
15,484
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
6
Kills
32
32
Deaths
6
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Athena
Boudine123
Athena
6
1
18
15
L
Yemoja
Dobý
Yemoja
0
5
2
0.2
L
Heimdallr
Kriptoul00
Heimdallr
0
6
1
0.08
W
Fenrir
M00NFR34KZ
Fenrir
8
2
9
6.25
L
Merlin
ThunderihS
Merlin
4
9
0
0.44
W
Kukulkan
Wildrocks
Kukulkan
2
1
16
10
L
Cu Chulainn
YunoGasaki
Cu Chulainn
1
9
0
0.11
W
Medusa
dabiju
Medusa
10
1
7
13.5
W
Hun Batz
new-36387591
Hun Batz
6
1
11
11.5
L
Tsukuyomi
pro100vKaIIIy
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,026
Damage
67,254
85,839
Taken
69,795
54,045
Mitigated
52,961
14,553
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Boudine123
Athena
10,541
2,488
0
500
20,928
27,888
496
5,423
15,132
24,890
0
L
Yemoja
Dobý
Yemoja
2,510
617
2,452
2,729
20,031
19,593
255
8,956
10,759
20,736
0
L
Heimdallr
Kriptoul00
Heimdallr
6,730
3,309
0
3,505
17,974
7,972
3,891
6,007
11,795
0
89,238
W
Fenrir
M00NFR34KZ
Fenrir
9,297
3,762
0
2,747
15,062
6,182
1,121
4,187
10,601
0
73,487
L
Merlin
ThunderihS
Merlin
16,958
904
0
3,216
21,418
10,917
0
7,811
13,169
86,009
0
W
Kukulkan
Wildrocks
Kukulkan
18,068
820
0
404
6,572
3,220
1,496
2,547
3,777
86,050
0
L
Cu Chulainn
YunoGasaki
Cu Chulainn
8,331
2,294
0
1,222
21,287
14,169
0
4,566
16,044
0
45,162
W
Medusa
dabiju
Medusa
16,012
7,383
0
3,753
11,749
6,292
2,140
3,309
8,325
0
95,214
W
Hun Batz
new-36387591
Hun Batz
13,336
2,785
0
2,312
15,484
9,379
2,295
2,902
12,492
143
126,070
L
Tsukuyomi
pro100vKaIIIy
Tsukuyomi
2,497
528
0
1,429
5,129
1,394
0
447
4,620
0
14,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
65,858
482
Minions Killed
641
0
Camps Cleared
0
1,603,362
Distance Traveled
2,696,456
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,727
469
20
1
0
635,989
7
L
Yemoja
10,128
405
29
1
0
392,292
2
L
Heimdallr
10,787
431
143
6
0
356,235
6
W
Fenrir
12,881
515
115
5
0
543,470
7
L
Merlin
12,226
489
177
7
0
377,801
2
W
Kukulkan
12,571
503
152
6
0
492,932
5
L
Cu Chulainn
9,601
384
98
4
0
320,085
5
W
Medusa
13,461
538
141
6
0
522,469
9
W
Hun Batz
15,218
609
213
9
0
501,596
8
L
Tsukuyomi
7,783
311
35
1
0
156,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role