Player Matchup

Tsukuyomi
Tsukuyomi
Camilush7
Tsukuyomi
Level 29
God Stats
8W - 3L
1,637 SR
Queue Stats
34W - 38L
1,360 Elo+
Solo
Geb
Geb
Mopzy
Geb
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 61L
1,661 Elo+
Solo
Danzaburou
Danzaburou
SplitLeaf
Danzaburou
Level 14
God Stats
2W - 0L
1,705 SR
Queue Stats
28W - 25L
1,560 Elo+
Solo
Tyr
Tyr
glorყ
Tyr
Level 15
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 17L
1,533 Elo+
Solo
Olorun
Olorun
heisedexiaomaox
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,464 Elo+

VS

Team Averages
Level 19
1,584 SR
1,474 Elo+
Nemesis
Nemesis
Borngus
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Olorun
Olorun
IronSide99
Olorun
Level 13
God Stats
14W - 24L
1,638 SR
Queue Stats
275W - 313L
1,394 Elo+
Solo
Rama
Rama
JonkLester
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,392 Elo+
Solo
Tiamat
Tiamat
MaKPooB
Tiamat
Level 29
God Stats
7W - 3L
1,670 SR
Queue Stats
10W - 5L
1,696 Elo+
Solo
Ares
Ares
我想吃俩包子
Ares
Level 26
God Stats
1W - 3L
1,611 SR
Queue Stats
40W - 34L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camilush7
Tsukuyomi
18
8 / 4 / 5
12,080
549
13,378
20,685
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
Mopzy
Geb
16
1 / 2 / 10
10,845
493
7,801
16,297
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SplitLeaf
Danzaburou
20
12 / 5 / 4
14,749
670
24,789
23,696
9,897
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
12
1 / 1 / 1
9,708
441
7,373
8,709
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 5
10,950
498
5,821
14,414
5,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Borngus
Nemesis
15
5 / 4 / 3
9,985
454
12,975
15,174
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
IronSide99
Olorun
14
1 / 1 / 2
8,454
384
3,918
8,795
6,217
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 6 / 5
9,565
435
7,860
16,658
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MaKPooB
Tiamat
18
6 / 6 / 3
11,525
524
21,552
16,847
12,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 7
10,069
458
6,847
20,456
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
23
Kills
16
17
Deaths
24
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Borngus
Nemesis
5
4
3
1.63
W
Tsukuyomi
Camilush7
Tsukuyomi
8
4
5
2.63
L
Olorun
IronSide99
Olorun
1
1
2
2
L
2
6
5
0.75
L
Tiamat
MaKPooB
Tiamat
6
6
3
1.25
W
Geb
Mopzy
Geb
1
2
10
3
W
Danzaburou
SplitLeaf
Danzaburou
12
5
4
2.8
W
Tyr
1
1
1
1.5
W
1
5
5
0.7
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,162
Damage
53,152
83,801
Taken
77,930
42,720
Mitigated
56,118
27,977
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Borngus
Nemesis
12,975
7,320
0
1,240
15,174
8,126
587
2,994
12,180
0
66,859
W
Tsukuyomi
Camilush7
Tsukuyomi
13,378
4,081
0
6,342
20,685
8,428
621
5,658
15,027
0
72,911
L
Olorun
IronSide99
Olorun
3,918
1,376
42
932
8,795
6,217
380
933
7,862
28,692
0
L
7,860
6,263
0
1,886
16,658
8,421
1,218
2,668
13,990
0
39,092
L
Tiamat
MaKPooB
Tiamat
21,552
1,998
0
3,442
16,847
12,419
986
1,717
15,130
86,519
0
W
Geb
Mopzy
Geb
7,801
1,618
0
1,617
16,297
14,387
573
6,977
9,320
33,306
0
W
Danzaburou
SplitLeaf
Danzaburou
24,789
15,960
0
12,705
23,696
9,897
6,048
8,912
14,784
0
114,909
W
Tyr
7,373
644
0
3,392
8,709
4,526
168
4,183
4,526
0
35,481
W
5,821
2,787
357
3,564
14,414
5,482
4,582
6,587
7,827
62,978
0
L
6,847
423
0
1,498
20,456
20,935
255
5,310
15,146
35,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,332
Gold Earned
49,598
499
Minions Killed
448
0
Camps Cleared
0
1,893,014
Distance Traveled
1,873,924
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,985
454
106
5
0
392,558
0
W
Tsukuyomi
12,080
549
119
5
0
407,008
1
L
Olorun
8,454
384
51
2
0
326,579
3
L
Rama
9,565
435
76
3
0
382,924
0
L
Tiamat
11,525
524
151
7
0
396,051
0
W
Geb
10,845
493
39
2
0
437,883
4
W
Danzaburou
14,749
670
146
7
0
372,704
5
W
Tyr
9,708
441
65
3
0
275,125
2
W
Olorun
10,950
498
130
6
0
400,294
0
L
Ares
10,069
458
64
3
0
375,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role