Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ejir
Sol
Level 116
God Stats
82W - 112L
1,460 SR
Queue Stats
311W - 381L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
SpeedyHarbor319
Kuzenbo
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
199W - 238L
1,204 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,379 Elo+

VS

Team Averages
Level 112
1,749 SR
1,648 Elo+
Scylla
Scylla
FatalGank
Scylla
Level 157
God Stats
35W - 8L
1,751 SR
Queue Stats
1,233W - 357L
1,857 Elo+
Party 1
Susano
Susano
Hippie DoIphin
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Wasabitaka
Guan Yu
Level 151
God Stats
12W - 0L
1,997 SR
Queue Stats
642W - 536L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 6 / 4
9,275
713
7,515
11,351
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Ejir
Sol
12
1 / 7 / 5
8,675
667
5,379
11,130
3,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 2
9,261
712
5,590
10,375
10,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FatalGank
Scylla
17
11 / 0 / 4
11,285
868
18,093
7,548
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 3 / 1
6,755
520
983
2,186
602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Wasabitaka
Guan Yu
14
5 / 4 / 10
9,993
769
8,375
14,271
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
16
16
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
4
0.67
L
Sol
Ejir
Sol
1
7
5
0.5
W
Scylla
FatalGank
Scylla
11
0
4
13
W
0
3
1
0.17
L
4
3
2
1.67
W
Guan Yu
Wasabitaka
Guan Yu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,484
Damage
27,451
32,856
Taken
24,005
17,179
Mitigated
14,897
3,686
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,515
4,948
0
886
11,351
3,339
362
5,719
5,332
0
48,326
L
Sol
Ejir
Sol
5,379
1,794
329
2,471
11,130
3,111
874
6,768
4,242
31,693
0
W
Scylla
FatalGank
Scylla
18,093
1,768
0
1,906
7,548
2,489
610
4,066
3,482
65,622
0
W
983
154
0
0
2,186
602
0
800
1,386
0
2,226
L
5,590
1,855
0
0
10,375
10,729
0
5,682
4,560
24,238
0
W
Guan Yu
Wasabitaka
Guan Yu
8,375
1,163
1,184
4,138
14,271
11,806
417
6,135
8,136
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
28,033
175
Minions Killed
157
0
Camps Cleared
0
684,496
Distance Traveled
534,054
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,275
713
71
5
0
188,538
3
L
Sol
8,675
667
67
5
0
233,359
1
W
Scylla
11,285
868
99
8
0
234,464
1
W
Susano
6,755
520
0
0
0
55,094
0
L
Kuzenbo
9,261
712
37
3
0
262,599
5
W
Guan Yu
9,993
769
58
4
0
244,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role