Player Matchup

Tsukuyomi
Tsukuyomi
A_HIMALAYAN_JEW
Tsukuyomi
Level 83
God Stats
3W - 1L
1,584 SR
Queue Stats
61W - 89L
1,412 Elo+
Party 4
Kuzenbo
Kuzenbo
DRJapan123
Kuzenbo
Level 28
God Stats
15W - 15L
1,813 SR
Queue Stats
85W - 116L
1,460 Elo+
Party 4
Sun Wukong
Sun Wukong
HazyV
Sun Wukong
Level 66
God Stats
6W - 11L
1,468 SR
Queue Stats
154W - 186L
1,400 Elo+
Party 3
Janus
Janus
Phagerinoz
Janus
Level 118
God Stats
4W - 2L
1,559 SR
Queue Stats
98W - 96L
1,472 Elo+
Solo
Artemis
Artemis
filnumbahone
Artemis
Level 28
God Stats
23W - 28L
1,440 SR
Queue Stats
73W - 92L
1,402 Elo+
Party 3
Team Averages
Level 65
1,573 SR
1,429 Elo+

VS

Team Averages
Level 42
1,536 SR
1,470 Elo+
Horus
Horus
AzMarathon
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Digbatty
Osiris
Level 37
God Stats
12W - 10L
1,457 SR
Queue Stats
193W - 202L
1,422 Elo+
Party 2
Cupid
Cupid
Twtchey
Cupid
Level 65
God Stats
0W - 2L
1,679 SR
Queue Stats
83W - 83L
1,503 Elo+
Party 1
Merlin
Merlin
Voodooheehaa
Merlin
Level 52
God Stats
2W - 1L
1,547 SR
Queue Stats
333W - 349L
1,427 Elo+
Party 2
Thanatos
Thanatos
veigar1shot
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A_HIMALAYAN_JEW
Tsukuyomi
14
9 / 2 / 2
9,413
554
8,195
14,023
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DRJapan123
Kuzenbo
13
4 / 2 / 14
9,148
538
4,694
15,722
17,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
HazyV
Sun Wukong
15
5 / 3 / 10
9,501
559
13,037
14,992
10,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
15
5 / 2 / 12
9,665
569
9,748
9,490
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
filnumbahone
Artemis
16
9 / 1 / 6
9,856
580
9,646
7,607
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 5 / 4
8,178
481
1,399
12,977
8,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
Digbatty
Osiris
11
2 / 8 / 3
7,627
449
5,594
15,324
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
Twtchey
Cupid
15
6 / 6 / 2
9,849
579
10,533
11,266
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
0 / 8 / 1
7,883
464
8,135
11,037
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
veigar1shot
Thanatos
15
1 / 5 / 6
9,077
534
5,851
13,259
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
32
Kills
10
10
Deaths
32
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A_HIMALAYAN_JEW
Tsukuyomi
9
2
2
5
L
Horus
1
5
4
0.6
W
Kuzenbo
DRJapan123
Kuzenbo
4
2
14
5.5
L
Osiris
Digbatty
Osiris
2
8
3
0.44
W
Sun Wukong
HazyV
Sun Wukong
5
3
10
3.33
W
Janus
5
2
12
5.5
L
Cupid
Twtchey
Cupid
6
6
2
1.17
L
Merlin
0
8
1
0.06
W
Artemis
filnumbahone
Artemis
9
1
6
12
L
Thanatos
veigar1shot
Thanatos
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
31,512
61,834
Taken
63,863
40,216
Mitigated
30,852
16,426
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A_HIMALAYAN_JEW
Tsukuyomi
8,195
3,176
0
6,005
14,023
4,911
812
2,143
11,706
0
35,995
L
Horus
1,399
941
2,277
2,281
12,977
8,403
580
2,827
10,150
0
16,176
W
Kuzenbo
DRJapan123
Kuzenbo
4,694
1,570
1,000
4,247
15,722
17,772
533
1,115
14,509
13,893
0
L
Osiris
Digbatty
Osiris
5,594
1,579
0
670
15,324
9,652
268
2,302
13,022
0
25,182
W
Sun Wukong
HazyV
Sun Wukong
13,037
2,605
0
3,008
14,992
10,484
1,680
1,997
12,875
0
54,409
W
Janus
9,748
1,865
0
1,910
9,490
3,385
1,574
2,061
7,207
60,414
0
L
Cupid
Twtchey
Cupid
10,533
6,261
129
2,008
11,266
3,823
1,976
4,049
7,217
0
45,884
L
Merlin
8,135
189
0
500
11,037
4,169
518
3,890
7,147
48,694
0
W
Artemis
filnumbahone
Artemis
9,646
5,076
0
256
7,607
3,664
2,398
165
7,402
0
53,984
L
Thanatos
veigar1shot
Thanatos
5,851
1,532
0
10,095
13,259
4,805
442
1,374
11,885
0
52,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,583
Gold Earned
42,614
376
Minions Killed
332
0
Camps Cleared
0
1,625,464
Distance Traveled
1,434,176
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,413
554
74
4
0
313,669
1
L
Horus
8,178
481
27
2
0
297,319
2
W
Kuzenbo
9,148
538
19
1
0
318,163
2
L
Osiris
7,627
449
41
2
0
300,605
2
W
Sun Wukong
9,501
559
100
6
0
350,771
2
W
Janus
9,665
569
93
5
0
322,206
2
L
Cupid
9,849
579
68
4
0
254,357
1
L
Merlin
7,883
464
89
5
0
283,204
0
W
Artemis
9,856
580
90
5
0
320,655
3
L
Thanatos
9,077
534
107
6
0
298,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role