Player Matchup

Mulan
Mulan
Pjoore
Mulan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,454 Elo+
Solo
Tyr
Tyr
andrean321
Tyr
Level 19
God Stats
3W - 1L
1,548 SR
Queue Stats
19W - 23L
1,380 Elo+
Solo
Ah Puch
Ah Puch
mega0duck
Ah Puch
Level 28
God Stats
4W - 1L
1,825 SR
Queue Stats
34W - 22L
1,618 Elo+
Solo
Sobek
Sobek
pm_901
Sobek
Level 29
God Stats
7W - 5L
1,601 SR
Queue Stats
136W - 140L
1,507 Elo+
Solo
Arachne
Arachne
xI3lackEdux
Arachne
Level 25
God Stats
34W - 17L
1,703 SR
Queue Stats
47W - 30L
1,516 Elo+
Solo
Team Averages
Level 26
1,635 SR
1,495 Elo+

VS

Team Averages
Level 17
1,453 SR
1,414 Elo+
Fenrir
Fenrir
Nanachii_Abyss
Fenrir
Level 26
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 2L
1,298 Elo+
Party 1
Neith
Neith
SEEK_POOP
Neith
Level 18
God Stats
3W - 2L
1,480 SR
Queue Stats
161W - 192L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
SKYYTTREY
Cthulhu
Level 17
God Stats
8W - 13L
1,494 SR
Queue Stats
45W - 56L
1,424 Elo+
Party 2
Chaac
Chaac
michaelgghp
Chaac
Level 7
God Stats
3W - 4L
1,253 SR
Queue Stats
5W - 6L
1,309 Elo+
Solo
Janus
Janus
shanksrev
Janus
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
168W - 141L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pjoore
Mulan
20
4 / 4 / 10
14,232
474
11,819
20,665
14,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 2 / 1
15,409
514
5,581
13,649
12,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
mega0duck
Ah Puch
20
12 / 5 / 5
16,027
534
38,546
21,483
10,588
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
pm_901
Sobek
20
4 / 2 / 17
14,252
475
12,075
26,244
37,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
xI3lackEdux
Arachne
20
18 / 3 / 5
16,473
549
26,087
24,930
17,319
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
14,152
472
11,383
23,360
14,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SEEK_POOP
Neith
17
0 / 14 / 5
10,992
366
11,157
22,007
7,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
SKYYTTREY
Cthulhu
19
5 / 8 / 2
12,494
416
13,170
31,205
26,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
0 / 5 / 4
11,657
389
8,461
18,890
17,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
shanksrev
Janus
20
4 / 6 / 6
13,068
436
13,689
19,489
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
39
Kills
16
16
Deaths
39
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Mulan
Pjoore
Mulan
4
4
10
2.25
L
Neith
SEEK_POOP
Neith
0
14
5
0.18
L
Cthulhu
SKYYTTREY
Cthulhu
5
8
2
0.75
W
1
2
1
0.75
W
Ah Puch
mega0duck
Ah Puch
12
5
5
2.9
L
0
5
4
0.4
W
Sobek
pm_901
Sobek
4
2
17
6.25
L
Janus
shanksrev
Janus
4
6
6
1.17
W
Arachne
xI3lackEdux
Arachne
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,108
Damage
57,860
106,971
Taken
114,951
93,077
Mitigated
74,262
42,171
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,383
3,787
0
5,590
23,360
14,970
0
7,188
16,082
0
67,984
W
Mulan
Pjoore
Mulan
11,819
1,223
0
6,127
20,665
14,873
3,386
4,436
16,049
0
82,789
L
Neith
SEEK_POOP
Neith
11,157
4,876
0
2,075
22,007
7,297
2,651
11,294
10,533
0
64,602
L
Cthulhu
SKYYTTREY
Cthulhu
13,170
662
148
454
31,205
26,989
508
13,943
16,830
55,304
0
W
5,581
582
0
6,859
13,649
12,382
2,531
810
12,839
0
92,725
W
Ah Puch
mega0duck
Ah Puch
38,546
1,190
1,062
10,694
21,483
10,588
4,305
7,944
13,449
125,084
0
L
8,461
1,099
0
5,771
18,890
17,783
0
6,956
11,859
0
60,654
W
Sobek
pm_901
Sobek
12,075
784
0
6,596
26,244
37,915
1,560
7,733
18,241
47,682
0
L
Janus
shanksrev
Janus
13,689
587
0
1,863
19,489
7,223
474
11,240
8,219
73,546
0
W
Arachne
xI3lackEdux
Arachne
26,087
18,552
0
10,833
24,930
17,319
2,448
5,216
19,534
0
148,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,393
Gold Earned
62,363
672
Minions Killed
614
0
Camps Cleared
0
2,739,502
Distance Traveled
2,528,497
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,152
472
114
4
0
536,792
2
W
Mulan
14,232
474
129
4
0
487,938
0
L
Neith
10,992
366
132
4
0
445,462
0
L
Cthulhu
12,494
416
97
3
0
558,408
3
W
Tyr
15,409
514
148
5
0
624,907
3
W
Ah Puch
16,027
534
180
6
0
466,383
0
L
Chaac
11,657
389
116
4
0
446,737
0
W
Sobek
14,252
475
38
1
0
557,605
11
L
Janus
13,068
436
155
5
0
541,098
5
W
Arachne
16,473
549
177
6
0
602,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role