Player Matchup

Thanatos
Thanatos
Diamond II
Modí
Thanatos
Diamond II
Level 160
God Stats
72W - 58L
1,671 SR
Queue Stats
169W - 142L
2,459 MMR
Party 3
Ymir
Ymir
Diamond I
Parr0k
Ymir
Diamond I
Level 158
God Stats
81W - 76L
1,539 SR
Queue Stats
574W - 542L
2,255 MMR
Party 3
Thoth
Thoth
Masters
adhu
Thoth
Masters
Level 160
God Stats
107W - 73L
1,700 SR
Queue Stats
448W - 390L
2,372 MMR
Party 1
Chaac
Chaac
Diamond III
polskiberet
Chaac
Diamond III
Level 156
God Stats
4W - 5L
1,788 SR
Queue Stats
561W - 556L
2,306 MMR
Solo
Heimdallr
Heimdallr
Diamond II
the1orel
Heimdallr
Diamond II
Level 160
God Stats
12W - 5L
1,780 SR
Queue Stats
219W - 190L
2,291 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,696 SR
2,337 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,713 SR
2,197 MMR
Chernobog
Chernobog
Diamond III
ApeWithBow
Chernobog
Diamond III
Level 44
God Stats
4W - 1L
1,827 SR
Queue Stats
40W - 20L
2,335 MMR
Party 4
Sobek
Sobek
Diamond III
AverageRankedApe
Sobek
Diamond III
Level 88
God Stats
14W - 6L
1,780 SR
Queue Stats
89W - 68L
2,218 MMR
Party 4
Awilix
Awilix
Masters
MireTheMoisty
Awilix
Masters
Level 142
God Stats
28W - 13L
1,727 SR
Queue Stats
340W - 330L
2,490 MMR
Party 2
Janus
Janus
Diamond I
stefano03
Janus
Diamond I
Level 154
God Stats
3W - 0L
1,729 SR
Queue Stats
132W - 105L
2,443 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
stefi987
Sun Wukong
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Modí
Thanatos
18
6 / 11 / 6
12,136
506
15,353
22,901
10,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Parr0k
Ymir
17
1 / 5 / 9
10,200
425
10,635
29,213
29,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
adhu
Thoth
19
5 / 7 / 4
12,763
532
23,948
15,961
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 3
11,413
476
12,772
24,776
32,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
the1orel
Heimdallr
20
2 / 6 / 2
12,994
541
11,464
18,005
8,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAthenaGilgameshAphroditeTsukuyomi

VS

Bans
King ArthurTyrAnhurApolloOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApeWithBow
Chernobog
20
7 / 3 / 10
16,230
676
14,632
22,084
9,244
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 16
12,763
532
12,951
23,525
26,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 4 / 7
14,874
620
19,853
20,928
7,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
stefano03
Janus
20
8 / 4 / 14
14,754
615
21,824
17,571
6,490
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
stefi987
Sun Wukong
20
5 / 3 / 10
14,654
611
20,766
24,936
23,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
16
Kills
35
35
Deaths
16
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ApeWithBow
Chernobog
7
3
10
4
W
4
2
16
6
W
11
4
7
3.63
L
Thanatos
Modí
Thanatos
6
11
6
0.82
L
Ymir
Parr0k
Ymir
1
5
9
1.1
L
Thoth
adhu
Thoth
5
7
4
1
L
2
6
3
0.58
W
Janus
stefano03
Janus
8
4
14
3.75
W
Sun Wukong
stefi987
Sun Wukong
5
3
10
3.33
L
Heimdallr
the1orel
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,172
Damage
90,026
110,856
Taken
109,044
87,814
Mitigated
74,420
38,870
Healing
40,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ApeWithBow
Chernobog
14,632
11,959
0
10,913
22,084
9,244
2,696
7,071
14,820
0
143,243
W
12,951
1,059
0
10,763
23,525
26,970
28
7,653
15,646
37,027
0
W
19,853
9,183
0
1,675
20,928
7,995
1,008
7,507
13,167
0
120,428
L
Thanatos
Modí
Thanatos
15,353
5,729
0
14,095
22,901
10,823
0
9,198
13,461
0
85,302
L
Ymir
Parr0k
Ymir
10,635
1,922
359
5,756
29,213
29,928
0
11,663
17,371
39,640
0
L
Thoth
adhu
Thoth
23,948
517
0
2,346
15,961
6,370
0
5,905
9,875
97,162
0
L
12,772
2,826
0
10,066
24,776
32,476
0
4,031
20,613
0
71,944
W
Janus
stefano03
Janus
21,824
2,055
160
5,992
17,571
6,490
1,200
8,625
8,652
110,994
0
W
Sun Wukong
stefi987
Sun Wukong
20,766
6,759
0
10,518
24,936
23,721
588
4,470
20,401
0
114,679
L
Heimdallr
the1orel
Heimdallr
11,464
6,816
0
6,248
18,005
8,217
0
3,204
14,761
0
115,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
73,275
681
Minions Killed
801
0
Camps Cleared
0
2,163,712
Distance Traveled
2,652,662
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,230
676
221
9
0
492,272
9
W
Sobek
12,763
532
39
2
0
562,816
8
W
Awilix
14,874
620
141
6
0
604,975
4
L
Thanatos
12,136
506
116
5
0
446,635
6
L
Ymir
10,200
425
30
1
0
466,974
6
L
Thoth
12,763
532
190
8
0
418,641
8
L
Chaac
11,413
476
142
6
0
438,388
3
W
Janus
14,754
615
197
8
0
512,439
2
W
Sun Wukong
14,654
611
203
8
0
480,160
3
L
Heimdallr
12,994
541
203
8
0
393,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role