Player Matchup

Chiron
Chiron
Code-Barriuso212
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 27
God Stats
63W - 37L
1,584 SR
Queue Stats
65W - 38L
1,466 Elo+
Solo
Ra
Ra
fishnet_curator2
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,643 Elo+
Solo
Agni
Agni
lilbloods
Agni
Level 7
God Stats
1W - 3L
1,290 SR
Queue Stats
5W - 12L
1,133 Elo+
Solo
Pele
Pele
papa-ajr_2001
Pele
Level 29
God Stats
1W - 4L
1,170 SR
Queue Stats
12W - 15L
1,310 Elo+
Solo
Team Averages
Level 14
1,409 SR
1,435 Elo+

VS

Team Averages
Level 11
1,447 SR
1,315 Elo+
Hercules
Hercules
Lipefroii
Hercules
Level 12
God Stats
4W - 2L
1,654 SR
Queue Stats
13W - 19L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Rich Lil 11
Gilgamesh
Level 16
God Stats
3W - 2L
1,365 SR
Queue Stats
8W - 16L
1,281 Elo+
Solo
Tiamat
Tiamat
UselessSphinx23
Tiamat
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
miskec_11
Heimdallr
Level 22
God Stats
31W - 34L
1,461 SR
Queue Stats
69W - 75L
1,337 Elo+
Solo
Artemis
Artemis
sorviver246
Artemis
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 2L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,229
329
4,404
6,532
1,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
6 / 1 / 3
10,610
482
11,462
16,584
12,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 13 / 1
7,561
344
1,965
10,932
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
1
0 / 0 / 0
5,787
263
0
0
0
15
7 / 7 / 3
10,210
464
14,537
18,089
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lipefroii
Hercules
14
3 / 2 / 3
10,268
467
4,878
14,048
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Rich Lil 11
Gilgamesh
3
0 / 0 / 0
6,893
313
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 7
12,266
558
13,698
14,306
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
miskec_11
Heimdallr
18
8 / 1 / 7
12,427
565
10,663
9,668
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
sorviver246
Artemis
15
7 / 7 / 4
11,282
513
8,986
13,848
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
26
27
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
6
1
3
7.5
W
Hercules
Lipefroii
Hercules
3
2
3
2.25
W
Gilgamesh
Rich Lil 11
Gilgamesh
0
0
0
0
W
8
4
7
2.88
L
0
13
1
0.04
L
Agni
0
0
0
0
W
Heimdallr
miskec_11
Heimdallr
8
1
7
11.5
L
7
7
3
1.21
W
Artemis
sorviver246
Artemis
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
38,225
52,137
Taken
51,870
26,602
Mitigated
25,494
8,175
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,404
2,598
36
1,387
6,532
1,879
0
116
6,406
0
13,565
L
11,462
1,281
0
5,994
16,584
12,770
2,070
5,126
11,132
64,637
0
W
Hercules
Lipefroii
Hercules
4,878
1,517
0
4,369
14,048
9,056
3,111
2,417
11,501
7,810
25,903
W
Gilgamesh
Rich Lil 11
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
13,698
1,629
627
4,803
14,306
6,685
3,158
4,426
9,530
70,022
0
L
1,965
287
56
374
10,932
3,281
542
2,632
8,071
25,481
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
miskec_11
Heimdallr
10,663
3,687
0
2,611
9,668
4,518
5,241
3,130
6,440
0
64,343
L
14,537
3,501
0
328
18,089
8,672
620
5,919
11,969
0
63,678
W
Artemis
sorviver246
Artemis
8,986
5,110
0
315
13,848
5,235
3,506
2,489
10,972
0
52,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
53,136
323
Minions Killed
392
0
Camps Cleared
0
1,277,916
Distance Traveled
1,621,618
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,229
329
29
1
0
215,644
1
L
Tiamat
10,610
482
135
6
0
395,652
1
W
Hercules
10,268
467
51
2
0
429,854
1
W
Gilgamesh
6,893
313
0
0
0
12,815
0
W
Tiamat
12,266
558
144
7
0
384,765
2
L
Ra
7,561
344
53
2
0
302,226
5
L
Agni
5,787
263
0
0
0
0
0
W
Heimdallr
12,427
565
131
6
0
377,540
0
L
Pele
10,210
464
106
5
0
364,394
0
W
Artemis
11,282
513
66
3
0
416,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role