Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SilentShadow07
Ah Muzen Cab
Level 109
God Stats
8W - 4L
1,642 SR
Queue Stats
67W - 69L
1,656 Elo+
Solo
Eset
Eset
Starter1995
Eset
Level 157
God Stats
2W - 1L
1,747 SR
Queue Stats
385W - 232L
1,625 Elo+
Party 1
Ymir
Ymir
xistuffxtreme
Ymir
Level 134
God Stats
3W - 1L
1,554 SR
Queue Stats
35W - 18L
1,645 Elo+
Party 1
Team Averages
Level 133
1,648 SR
1,642 Elo+

VS

Team Averages
Level 138
1,495 SR
1,526 Elo+
Ullr
Ullr
IGuiter
Ullr
Level 159
God Stats
14W - 31L
1,252 SR
Queue Stats
216W - 216L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
NNorman
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Teriton
Janus
Level 125
God Stats
2W - 6L
1,733 SR
Queue Stats
27W - 34L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SilentShadow07
Ah Muzen Cab
16
4 / 0 / 4
11,847
697
15,589
13,176
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 5 / 5
11,283
664
8,611
12,114
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 7
11,652
685
5,849
21,882
22,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IGuiter
Ullr
14
5 / 4 / 2
10,991
647
15,379
12,706
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
NNorman
Gilgamesh
14
1 / 3 / 4
11,229
661
5,014
16,096
9,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Teriton
Janus
15
2 / 1 / 4
10,496
617
16,315
7,150
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
8
8
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
IGuiter
Ullr
5
4
2
1.5
L
Gilgamesh
NNorman
Gilgamesh
1
3
4
1
W
Ah Muzen Cab
SilentShadow07
Ah Muzen Cab
4
0
4
6
W
3
5
5
1.1
L
Janus
Teriton
Janus
2
1
4
4
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
36,708
47,172
Taken
35,952
34,419
Mitigated
17,296
12,309
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
IGuiter
Ullr
15,379
7,782
0
2,655
12,706
5,049
0
5,074
7,632
0
58,160
L
Gilgamesh
NNorman
Gilgamesh
5,014
985
0
1,692
16,096
9,836
322
6,741
9,355
0
25,563
W
Ah Muzen Cab
SilentShadow07
Ah Muzen Cab
15,589
6,809
0
7,344
13,176
6,816
2,451
3,875
9,033
0
85,538
W
8,611
468
1,793
1,432
12,114
4,635
680
3,848
7,958
51,531
0
L
Janus
Teriton
Janus
16,315
389
0
1,476
7,150
2,411
518
2,773
4,377
70,871
0
W
5,849
403
0
1,740
21,882
22,968
50
7,408
13,806
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
32,716
223
Minions Killed
237
0
Camps Cleared
0
945,723
Distance Traveled
934,739
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,991
647
80
5
0
289,170
2
L
Gilgamesh
11,229
661
42
2
0
325,101
4
W
Ah Muzen Cab
11,847
697
131
8
0
344,047
3
W
Eset
11,283
664
80
5
0
283,320
3
L
Janus
10,496
617
115
7
0
320,468
1
W
Ymir
11,652
685
12
1
0
318,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role