Player Matchup

Sol
Sol
DenDvernoiGlazok
Sol
Level 19
God Stats
3W - 12L
1,266 SR
Queue Stats
12W - 36L
1,223 Elo+
Party 1
Thanatos
Thanatos
SHpanin
Thanatos
Level 25
God Stats
7W - 17L
1,711 SR
Queue Stats
35W - 54L
1,310 Elo+
Party 1
Osiris
Osiris
YungSparkzMRT
Osiris
Level 26
God Stats
4W - 6L
1,195 SR
Queue Stats
231W - 249L
1,477 Elo+
Solo
Chiron
Chiron
sckrepka
Chiron
Level 18
God Stats
1W - 4L
1,723 SR
Queue Stats
14W - 37L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
Вова2007
Cthulhu
Level 22
God Stats
6W - 16L
1,266 SR
Queue Stats
17W - 46L
1,233 Elo+
Party 1
Team Averages
Level 22
1,432 SR
1,298 Elo+

VS

Team Averages
Level 15
1,500 SR
1,373 Elo+
Anhur
Anhur
AnanasAlanek
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MeleeTwins
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,015 Elo+
Solo
Freya
Freya
Vistri
Freya
Level 29
God Stats
3W - 3L
1,191 SR
Queue Stats
25W - 17L
1,483 Elo+
Party 2
Nemesis
Nemesis
synnexz0reddd
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,434 Elo+
Party 3
Susano
Susano
zagt
Susano
Level 8
God Stats
3W - 0L
1,807 SR
Queue Stats
20W - 15L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,967
443
3,492
7,877
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
SHpanin
Thanatos
14
2 / 9 / 4
8,560
476
6,206
15,429
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 3
9,605
534
8,503
12,852
8,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
sckrepka
Chiron
14
6 / 10 / 4
9,626
535
9,933
17,221
4,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Вова2007
Cthulhu
13
2 / 9 / 8
8,328
463
8,616
23,670
9,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 1
12,723
707
13,647
14,703
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 4 / 9
10,978
610
11,366
16,591
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Vistri
Freya
16
9 / 5 / 6
10,960
609
12,214
12,773
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
14
3 / 3 / 11
9,298
517
6,410
9,470
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
zagt
Susano
14
3 / 3 / 8
9,415
523
10,841
10,551
4,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
18
Kills
34
34
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
3
1
3.5
L
4
2
1
2.25
W
9
4
9
3.38
L
Thanatos
SHpanin
Thanatos
2
9
4
0.44
W
Freya
Vistri
Freya
9
5
6
2.4
L
4
4
3
1.38
L
Chiron
sckrepka
Chiron
6
10
4
0.8
W
Nemesis
3
3
11
2.83
W
Susano
zagt
Susano
3
3
8
2.33
L
Cthulhu
Вова2007
Cthulhu
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
54,478
77,049
Taken
64,088
31,244
Mitigated
39,289
21,583
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,647
9,876
0
6,974
14,703
5,490
5,768
2,339
12,364
0
97,170
L
3,492
617
0
2,992
7,877
1,755
1,236
1,976
5,901
31,485
0
W
11,366
1,135
0
2,080
16,591
19,701
1,105
2,859
13,732
34,056
0
L
Thanatos
SHpanin
Thanatos
6,206
2,784
0
8,545
15,429
5,913
0
4,994
10,435
0
47,682
W
Freya
Vistri
Freya
12,214
4,815
0
4,001
12,773
5,428
2,232
3,381
9,392
58,347
0
L
8,503
2,787
0
867
12,852
8,988
0
5,147
7,705
0
45,653
L
Chiron
sckrepka
Chiron
9,933
4,387
766
4,092
17,221
4,684
0
6,193
11,028
0
41,967
W
Nemesis
6,410
2,432
0
1,434
9,470
4,227
2,482
1,853
7,617
0
33,647
W
Susano
zagt
Susano
10,841
2,991
0
1,426
10,551
4,443
2,374
1,676
8,875
0
34,946
L
Cthulhu
Вова2007
Cthulhu
8,616
1,259
0
4,321
23,670
9,904
0
5,270
18,400
35,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
53,374
349
Minions Killed
415
0
Camps Cleared
0
1,387,239
Distance Traveled
1,619,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,723
707
158
9
0
293,572
0
L
Sol
7,967
443
69
4
0
162,853
0
W
Ares
10,978
610
47
3
0
278,683
0
L
Thanatos
8,560
476
99
6
0
271,568
0
W
Freya
10,960
609
93
5
0
316,276
0
L
Osiris
9,605
534
78
4
0
333,669
0
L
Chiron
9,626
535
65
4
0
302,737
0
W
Nemesis
9,298
517
64
4
0
387,179
0
W
Susano
9,415
523
53
3
0
343,847
0
L
Cthulhu
8,328
463
38
2
0
316,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role