Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Jersko77
Neith
Silver I
Level 58
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 9L
1,539 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
esaule46
Baron Samedi
Gold IV
Level 114
God Stats
39W - 60L
1,485 SR
Queue Stats
383W - 555L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,457 SR
1,510 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,684 SR
2,029 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
DarkSorra
Ah Muzen Cab
Silver I
Level 89
God Stats
1W - 1L
1,494 SR
Queue Stats
14W - 22L
1,422 MMR
Solo
Loki
Loki
Diamond III
SoloOrAfk6390
Loki
Diamond III
Level 158
God Stats
1W - 1L
1,829 SR
Queue Stats
30W - 20L
2,197 MMR
Party 1
Scylla
Scylla
Diamond I
TwoMode
Scylla
Diamond I
Level 148
God Stats
7W - 2L
1,728 SR
Queue Stats
157W - 50L
2,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 5 / 2
6,153
615
4,922
13,875
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jersko77
Neith
10
1 / 5 / 1
6,699
670
2,423
7,070
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
esaule46
Baron Samedi
9
1 / 4 / 1
6,698
670
2,774
7,863
3,336
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatGilgameshDanzaburouAthenaAphrodite

VS

Bans
TsukuyomiSobekThothAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkSorra
Ah Muzen Cab
10
3 / 1 / 9
7,824
782
6,117
5,122
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 11
8,056
806
6,229
8,868
5,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TwoMode
Scylla
13
8 / 0 / 6
8,769
877
12,026
5,899
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
2
0.2
W
Ah Muzen Cab
DarkSorra
Ah Muzen Cab
3
1
9
7.5
L
Neith
Jersko77
Neith
1
5
1
0.3
W
3
1
11
8.5
W
Scylla
TwoMode
Scylla
8
0
6
11
L
Baron Samedi
esaule46
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,119
Damage
24,372
28,808
Taken
19,889
13,248
Mitigated
9,778
6,988
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,922
1,617
0
4,063
13,875
7,461
0
4,721
9,154
0
11,440
W
Ah Muzen Cab
DarkSorra
Ah Muzen Cab
6,117
2,279
0
2,295
5,122
1,964
889
884
4,118
0
24,920
L
Neith
Jersko77
Neith
2,423
1,280
625
658
7,070
2,451
0
3,532
3,538
0
23,925
W
6,229
1,811
0
1,292
8,868
5,929
1,060
839
7,781
0
25,995
W
Scylla
TwoMode
Scylla
12,026
1,244
0
3,349
5,899
1,885
1,087
1,149
4,750
44,212
0
L
Baron Samedi
esaule46
Baron Samedi
2,774
35
239
1,403
7,863
3,336
0
3,863
4,000
18,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
24,649
110
Minions Killed
133
0
Camps Cleared
0
510,936
Distance Traveled
559,689
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,153
615
24
2
0
181,688
2
W
Ah Muzen Cab
7,824
782
39
4
0
182,036
3
L
Neith
6,699
670
53
5
0
163,485
3
W
Loki
8,056
806
26
3
0
195,786
1
W
Scylla
8,769
877
68
7
0
181,867
5
L
Baron Samedi
6,698
670
33
3
0
165,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role