Player Matchup

Achilles
Achilles
BadMihka
Achilles
Level 55
God Stats
1W - 1L
1,186 SR
Queue Stats
80W - 62L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vemardinho
Tsukuyomi
Level 26
God Stats
6W - 3L
1,259 SR
Queue Stats
407W - 437L
1,295 Elo+
Solo
Tyr
Tyr
bonecell1
Tyr
Level 65
God Stats
2W - 1L
1,496 SR
Queue Stats
213W - 237L
1,430 Elo+
Solo
Hun Batz
Hun Batz
ricky-clems
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 148L
1,340 Elo+
Solo
Jing Wei
Jing Wei
Фагмадар
Jing Wei
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,447 Elo+
Party 1
Team Averages
Level 68
1,388 SR
1,408 Elo+

VS

Team Averages
Level 80
1,444 SR
1,434 Elo+
Hera
Hera
Kitty2137
Hera
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
MINuS200
Zhong Kui
Level 105
God Stats
1W - 2L
1,709 SR
Queue Stats
139W - 178L
1,361 Elo+
Solo
Freya
Freya
VanDioksid
Freya
Level 104
God Stats
0W - 2L
1,454 SR
Queue Stats
94W - 110L
1,416 Elo+
Solo
Arachne
Arachne
lucistar8
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
secret_lollipop4
Hun Batz
Level 33
God Stats
0W - 4L
1,058 SR
Queue Stats
82W - 125L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadMihka
Achilles
20
8 / 5 / 31
13,906
773
14,210
24,933
41,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Vemardinho
Tsukuyomi
20
5 / 7 / 22
12,864
715
13,347
19,544
9,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
4 / 6 / 21
12,463
692
7,976
23,765
27,666
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ricky-clems
Hun Batz
18
6 / 9 / 22
12,519
696
15,196
18,398
8,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
21 / 6 / 19
17,224
957
40,794
17,307
9,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 7 / 16
12,750
708
22,188
17,680
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MINuS200
Zhong Kui
20
8 / 6 / 8
13,534
752
17,772
16,564
12,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
20
4 / 8 / 21
13,429
746
17,814
25,277
13,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
lucistar8
Arachne
18
10 / 11 / 10
13,300
739
10,295
21,924
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 12 / 12
12,098
672
16,828
19,630
8,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
98
44
Kills
31
33
Deaths
44
115
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Achilles
BadMihka
Achilles
8
5
31
4.7
L
Hera
5
7
16
1.86
L
Zhong Kui
MINuS200
Zhong Kui
8
6
8
2
L
Freya
4
8
21
1.81
W
Tsukuyomi
Vemardinho
Tsukuyomi
5
7
22
2.29
W
4
6
21
2.42
L
Arachne
lucistar8
Arachne
10
11
10
1.36
W
Hun Batz
ricky-clems
Hun Batz
6
9
22
1.89
L
4
12
12
0.83
W
21
6
19
5.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,523
Damage
84,897
103,947
Taken
101,075
97,200
Mitigated
55,932
37,050
Healing
31,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BadMihka
Achilles
14,210
2,838
4,724
6,115
24,933
41,781
48
12,036
12,897
1,193
24,964
L
Hera
22,188
6,074
1,264
4,222
17,680
8,913
507
21
17,659
47,634
0
L
Zhong Kui
MINuS200
Zhong Kui
17,772
1,523
1,595
4,984
16,564
12,608
1,081
136
16,428
32,636
0
L
Freya
17,814
5,918
1,562
9,897
25,277
13,932
396
236
25,041
39,605
0
W
Tsukuyomi
Vemardinho
Tsukuyomi
13,347
5,620
2,313
1,565
19,544
9,930
414
10,780
8,764
63
29,968
W
7,976
1,594
3,631
6,288
23,765
27,666
338
15,039
8,726
0
19,477
L
Arachne
lucistar8
Arachne
10,295
7,766
789
5,046
21,924
11,712
0
106
21,818
0
13,048
W
Hun Batz
ricky-clems
Hun Batz
15,196
2,217
4,030
2,028
18,398
8,683
2,544
9,994
8,404
0
29,008
L
16,828
2,835
912
1,155
19,630
8,767
706
114
19,516
0
29,092
W
40,794
34,145
3,958
2,398
17,307
9,140
1,426
9,925
7,382
0
103,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,976
Gold Earned
65,111
229
Minions Killed
165
0
Camps Cleared
0
1,541,433
Distance Traveled
1,249,871
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,906
773
6
0
0
336,035
0
L
Hera
12,750
708
54
3
0
277,725
0
L
Zhong Kui
13,534
752
37
2
0
168,507
0
L
Freya
13,429
746
37
2
0
271,617
2
W
Tsukuyomi
12,864
715
40
2
0
311,136
0
W
Tyr
12,463
692
28
2
0
305,159
0
L
Arachne
13,300
739
5
0
0
267,477
0
W
Hun Batz
12,519
696
25
1
0
294,122
0
L
Hun Batz
12,098
672
32
2
0
264,545
2
W
Jing Wei
17,224
957
130
7
0
294,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role