Player Matchup

Horus
Horus
Orkallael
Horus
Level 125
God Stats
12W - 2L
1,500 SR
Queue Stats
40W - 33L
1,543 Elo+
Party 2
Izanami
Izanami
Reidwil
Izanami
Level 144
God Stats
8W - 10L
1,555 SR
Queue Stats
97W - 76L
1,500 Elo+
Party 2
Hera
Hera
k4nesaki99
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
kimli300
Tsukuyomi
Level 44
God Stats
3W - 1L
1,499 SR
Queue Stats
48W - 52L
1,457 Elo+
Solo
The Morrigan
The Morrigan
xxnerionxx
The Morrigan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,505 Elo+

VS

Team Averages
Level 46
1,592 SR
1,432 Elo+
Nox
Nox
DanteisDead1373
Nox
Level 28
God Stats
3W - 3L
1,504 SR
Queue Stats
25W - 34L
1,466 Elo+
Party 1
Nemesis
Nemesis
Dominic958
Nemesis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,380 Elo+
Solo
Janus
Janus
Kongensmite2
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kriptoul00
Heimdallr
Level 41
God Stats
12W - 8L
1,732 SR
Queue Stats
114W - 110L
1,477 Elo+
Solo
Chaac
Chaac
shadowarrior79
Chaac
Level 65
God Stats
0W - 1L
1,727 SR
Queue Stats
28W - 49L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Orkallael
Horus
13
5 / 4 / 7
9,429
555
5,838
15,038
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Reidwil
Izanami
15
7 / 2 / 4
9,401
553
7,938
11,287
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 6
9,469
557
11,872
10,629
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
kimli300
Tsukuyomi
17
9 / 2 / 7
10,548
620
11,055
11,914
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
xxnerionxx
The Morrigan
15
4 / 1 / 7
9,577
563
9,285
10,372
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,247
426
2,137
7,976
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Dominic958
Nemesis
11
3 / 6 / 3
7,453
438
6,705
11,689
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 3
8,354
491
10,384
11,256
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kriptoul00
Heimdallr
14
4 / 6 / 1
8,708
512
6,809
11,196
3,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 3
7,177
422
10,029
17,515
10,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
13
13
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Nemesis
Dominic958
Nemesis
3
6
3
0.75
L
3
4
3
1.13
L
Heimdallr
Kriptoul00
Heimdallr
4
6
1
0.75
W
Horus
Orkallael
Horus
5
4
7
2.13
W
Izanami
Reidwil
Izanami
7
2
4
4.5
W
2
4
6
1.25
W
Tsukuyomi
kimli300
Tsukuyomi
9
2
7
6.25
L
2
6
3
0.58
W
The Morrigan
xxnerionxx
The Morrigan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
36,064
59,240
Taken
59,632
27,819
Mitigated
26,769
21,003
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
369
0
1,354
7,976
4,408
0
4,774
3,116
18,224
0
L
Nemesis
Dominic958
Nemesis
6,705
3,676
0
798
11,689
4,383
0
1,768
9,833
0
28,733
L
10,384
237
0
470
11,256
3,858
0
6,038
4,918
52,919
0
L
Heimdallr
Kriptoul00
Heimdallr
6,809
4,455
0
2,676
11,196
3,689
741
1,479
9,677
0
43,177
W
Horus
Orkallael
Horus
5,838
3,753
2,191
5,794
15,038
10,854
890
1,290
13,644
0
23,285
W
Izanami
Reidwil
Izanami
7,938
5,394
0
4,291
11,287
3,548
4,613
800
10,485
0
68,834
W
11,872
1,993
0
2,319
10,629
3,760
98
5,833
4,359
52,657
0
W
Tsukuyomi
kimli300
Tsukuyomi
11,055
3,342
0
4,655
11,914
4,634
222
1,312
10,548
0
63,737
L
10,029
2,077
0
5,023
17,515
10,431
0
8,775
8,618
0
42,995
W
The Morrigan
xxnerionxx
The Morrigan
9,285
2,125
0
1,753
10,372
5,023
1,467
2,561
7,683
51,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
38,939
473
Minions Killed
328
0
Camps Cleared
0
1,687,612
Distance Traveled
1,557,166
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,247
426
33
2
0
308,457
0
L
Nemesis
7,453
438
51
3
0
329,452
2
L
Janus
8,354
491
106
6
0
358,115
5
L
Heimdallr
8,708
512
82
5
0
245,479
4
W
Horus
9,429
555
33
2
0
388,057
3
W
Izanami
9,401
553
113
7
0
306,376
6
W
Hera
9,469
557
106
6
0
294,357
0
W
Tsukuyomi
10,548
620
109
6
0
389,287
0
L
Chaac
7,177
422
56
3
0
315,663
0
W
The Morrigan
9,577
563
112
7
0
309,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role