Player Matchup

Artemis
Artemis
RadiantSoule
Artemis
Level 11
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 3L
1,081 Elo+
Solo
Sobek
Sobek
cRiNgEtRiGGeR
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1
Bakasura
Bakasura
lokoli97
Bakasura
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,270 Elo+
Party 1
Chiron
Chiron
ronico7812
Chiron
Level 7
God Stats
1W - 4L
1,161 SR
Queue Stats
3W - 10L
1,113 Elo+
Party 1
Scylla
Scylla
yaaayooo77
Scylla
Level 12
God Stats
3W - 8L
1,025 SR
Queue Stats
10W - 20L
1,264 Elo+
Party 1
Team Averages
Level 9
1,307 SR
1,228 Elo+

VS

Team Averages
Level 21
1,491 SR
1,352 Elo+
Gilgamesh
Gilgamesh
DrPapi5432
Gilgamesh
Level 28
God Stats
3W - 2L
1,431 SR
Queue Stats
115W - 166L
1,371 Elo+
Solo
Yemoja
Yemoja
Emeneer
Yemoja
Level 14
God Stats
61W - 42L
1,544 SR
Queue Stats
125W - 114L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Filshy
Danzaburou
Level 14
God Stats
23W - 21L
1,500 SR
Queue Stats
128W - 120L
1,332 Elo+
Party 2
Janus
Janus
Hassan_Alnuaimy
Janus
Level 26
God Stats
16W - 10L
1,401 SR
Queue Stats
100W - 84L
1,289 Elo+
Solo
Loki
Loki
Ruudysnipes69
Loki
Level 25
God Stats
28W - 21L
1,578 SR
Queue Stats
63W - 57L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RadiantSoule
Artemis
14
2 / 8 / 3
9,317
405
14,437
18,976
6,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 9 / 1
7,412
322
4,882
21,656
18,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
lokoli97
Bakasura
12
2 / 13 / 1
8,250
359
5,202
19,365
6,836
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
ronico7812
Chiron
13
0 / 10 / 2
8,471
368
7,500
14,911
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
yaaayooo77
Scylla
14
5 / 10 / 0
9,319
405
10,313
18,005
5,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrPapi5432
Gilgamesh
16
6 / 4 / 14
11,537
502
11,475
14,658
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Emeneer
Yemoja
16
1 / 0 / 12
11,992
521
4,811
12,622
11,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Filshy
Danzaburou
19
14 / 0 / 9
13,125
571
22,213
12,633
5,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 6 / 11
12,005
522
18,911
13,149
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
21 / 0 / 5
14,444
628
19,818
21,682
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
9
Kills
50
50
Deaths
10
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DrPapi5432
Gilgamesh
6
4
14
3.25
W
Yemoja
Emeneer
Yemoja
1
0
12
7
W
Danzaburou
Filshy
Danzaburou
14
0
9
18.5
W
8
6
11
2.25
L
Artemis
RadiantSoule
Artemis
2
8
3
0.44
W
21
0
5
23.5
L
0
9
1
0.06
L
Bakasura
lokoli97
Bakasura
2
13
1
0.19
L
Chiron
ronico7812
Chiron
0
10
2
0.1
L
Scylla
yaaayooo77
Scylla
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
77,228
92,913
Taken
74,744
43,179
Mitigated
38,576
12,655
Healing
30,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DrPapi5432
Gilgamesh
11,475
3,613
0
554
14,658
8,295
692
2,071
12,196
0
49,222
W
Yemoja
Emeneer
Yemoja
4,811
1,151
1,575
2,838
12,622
11,018
1,715
1,835
10,615
33,897
0
W
Danzaburou
Filshy
Danzaburou
22,213
14,959
0
8,331
12,633
5,695
6,093
2,189
10,297
0
94,835
W
18,911
865
252
1,848
13,149
3,975
1,993
5,075
7,358
70,853
0
L
Artemis
RadiantSoule
Artemis
14,437
9,263
0
0
18,976
6,862
918
4,374
14,456
0
48,849
W
19,818
5,474
195
14,569
21,682
9,593
2,301
3,304
18,082
0
112,502
L
4,882
388
0
4,473
21,656
18,453
291
5,900
15,550
22,126
0
L
Bakasura
lokoli97
Bakasura
5,202
3,118
0
2,453
19,365
6,836
0
3,751
15,508
0
19,062
L
Chiron
ronico7812
Chiron
7,500
1,798
641
1,939
14,911
5,444
1,465
2,176
12,692
0
44,758
L
Scylla
yaaayooo77
Scylla
10,313
977
0
3,149
18,005
5,584
82
6,443
10,964
35,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
63,103
301
Minions Killed
548
0
Camps Cleared
0
1,812,302
Distance Traveled
2,146,495
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,537
502
65
3
0
428,172
0
W
Yemoja
11,992
521
43
2
0
403,208
2
W
Danzaburou
13,125
571
128
6
0
408,411
5
W
Janus
12,005
522
119
5
0
403,693
0
L
Artemis
9,317
405
80
3
0
367,245
1
W
Loki
14,444
628
193
8
0
503,011
2
L
Sobek
7,412
322
34
1
0
361,975
1
L
Bakasura
8,250
359
38
2
0
367,844
3
L
Chiron
8,471
368
90
4
0
372,091
0
L
Scylla
9,319
405
59
3
0
343,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role