Player Matchup

Nu Wa
Nu Wa
Hud3Outlaw
Nu Wa
Level 68
God Stats
1W - 0L
1,772 SR
Queue Stats
78W - 50L
1,638 Elo+
Party 1
Neith
Neith
Ill Rex lll
Neith
Level 84
God Stats
36W - 19L
1,781 SR
Queue Stats
296W - 171L
1,818 Elo+
Party 1
Ravana
Ravana
LizardManJones
Ravana
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
366W - 173L
1,695 Elo+
Party 1
Team Averages
Level 103
1,684 SR
1,717 Elo+

VS

Team Averages
Level 78
1,479 SR
1,454 Elo+
Artemis
Artemis
Gee503tv
Artemis
Level 87
God Stats
3W - 2L
1,658 SR
Queue Stats
33W - 31L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
MCBAGGINS
Cthulhu
Level 42
God Stats
0W - 1L
1,279 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
YaBoiDoMo3
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
9 / 3 / 19
14,999
750
25,830
14,581
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 2 / 10
15,345
767
19,013
17,540
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 16
14,939
747
18,523
16,929
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gee503tv
Artemis
15
2 / 12 / 3
12,799
640
10,331
22,386
6,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
MCBAGGINS
Cthulhu
15
3 / 9 / 4
13,017
651
9,066
29,529
36,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
YaBoiDoMo3
Ah Puch
15
3 / 9 / 1
12,398
620
12,380
18,571
4,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
30
Kills
8
8
Deaths
30
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gee503tv
Artemis
2
12
3
0.29
W
Nu Wa
9
3
19
6.17
W
13
2
10
9
W
8
3
16
5.33
L
Cthulhu
MCBAGGINS
Cthulhu
3
9
4
0.56
L
Ah Puch
YaBoiDoMo3
Ah Puch
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,366
Damage
31,777
49,050
Taken
70,486
26,997
Mitigated
48,080
16,773
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gee503tv
Artemis
10,331
3,089
0
1,371
22,386
6,668
650
8,997
13,389
0
48,707
W
Nu Wa
25,830
4,728
0
2,307
14,581
6,691
405
6,535
8,046
89,180
0
W
19,013
9,223
663
10,087
17,540
7,236
3,066
8,657
8,883
0
97,899
W
18,523
5,878
0
3,716
16,929
13,070
319
6,588
10,341
0
40,560
L
Cthulhu
MCBAGGINS
Cthulhu
9,066
708
249
500
29,529
36,455
165
8,691
20,838
30,369
0
L
Ah Puch
YaBoiDoMo3
Ah Puch
12,380
321
933
2,766
18,571
4,957
0
8,178
10,393
67,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
38,214
235
Minions Killed
184
0
Camps Cleared
0
1,006,099
Distance Traveled
892,823
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,799
640
59
3
0
264,254
0
W
Nu Wa
14,999
750
75
4
0
354,621
1
W
Neith
15,345
767
122
6
0
313,205
5
W
Ravana
14,939
747
38
2
0
338,273
2
L
Cthulhu
13,017
651
32
2
0
348,237
0
L
Ah Puch
12,398
620
93
5
0
280,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role