Player Matchup

Heimdallr
Heimdallr
Kriptoul00
Heimdallr
Level 41
God Stats
12W - 8L
1,793 SR
Queue Stats
114W - 110L
1,488 Elo+
Solo
Scylla
Scylla
Oofsalot
Scylla
Level 69
God Stats
0W - 6L
1,194 SR
Queue Stats
291W - 276L
1,515 Elo+
Solo
Nemesis
Nemesis
ProEisT
Nemesis
Level 33
God Stats
5W - 5L
1,594 SR
Queue Stats
37W - 41L
1,410 Elo+
Solo
Mulan
Mulan
k4nesaki99
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,536 Elo+
Solo
Fenrir
Fenrir
pillowslug
Fenrir
Level 128
God Stats
5W - 5L
1,388 SR
Queue Stats
93W - 82L
1,520 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,494 Elo+

VS

Team Averages
Level 52
1,537 SR
1,485 Elo+
Pele
Pele
Lostilt
Pele
Level 47
God Stats
4W - 2L
1,697 SR
Queue Stats
121W - 133L
1,515 Elo+
Solo
Scylla
Scylla
MACACOUMADELICIA
Scylla
Level 48
God Stats
3W - 5L
1,501 SR
Queue Stats
348W - 349L
1,504 Elo+
Solo
Anhur
Anhur
MattShameimaru
Anhur
Level 44
God Stats
2W - 2L
1,351 SR
Queue Stats
13W - 11L
1,438 Elo+
Party 1
Ymir
Ymir
Pashozord
Ymir
Level 24
God Stats
2W - 1L
1,532 SR
Queue Stats
12W - 8L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Índra
Cu Chulainn
Level 95
God Stats
3W - 0L
1,605 SR
Queue Stats
47W - 40L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kriptoul00
Heimdallr
18
3 / 3 / 2
10,753
512
8,739
10,611
3,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Oofsalot
Scylla
15
4 / 5 / 1
9,713
463
6,245
9,579
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ProEisT
Nemesis
15
3 / 3 / 2
10,274
489
7,940
14,050
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
3 / 11 / 1
9,912
472
15,955
25,508
23,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
pillowslug
Fenrir
11
0 / 6 / 5
7,754
369
2,530
13,928
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lostilt
Pele
19
7 / 3 / 7
11,910
567
14,630
14,551
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 2 / 6
13,653
650
13,458
10,924
4,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 3
11,957
569
6,382
12,637
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 3 / 10
9,909
472
3,878
14,519
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Índra
Cu Chulainn
19
8 / 2 / 3
12,833
611
17,145
24,054
20,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
28
28
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kriptoul00
Heimdallr
3
3
2
1.33
W
Pele
Lostilt
Pele
7
3
7
3.5
W
7
2
6
5
W
5
3
3
2.17
L
Scylla
Oofsalot
Scylla
4
5
1
0.9
W
Ymir
1
3
10
2
L
Nemesis
ProEisT
Nemesis
3
3
2
1.33
L
Mulan
3
11
1
0.32
L
Fenrir
pillowslug
Fenrir
0
6
5
0.42
W
Cu Chulainn
Índra
Cu Chulainn
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
55,493
73,676
Taken
76,685
46,076
Mitigated
52,043
14,916
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kriptoul00
Heimdallr
8,739
4,823
0
3,911
10,611
3,922
940
1,377
9,234
0
89,752
W
Pele
Lostilt
Pele
14,630
3,766
0
6,245
14,551
9,342
4,109
44
14,417
0
83,857
W
13,458
1,535
833
4,168
10,924
4,887
1,622
1,622
9,016
132,074
0
W
6,382
3,728
0
4,234
12,637
4,571
301
514
12,063
0
79,498
L
Scylla
Oofsalot
Scylla
6,245
404
0
625
9,579
3,084
0
4,050
5,529
55,988
0
W
Ymir
3,878
565
0
1,428
14,519
12,554
740
1,972
12,378
15,474
0
L
Nemesis
ProEisT
Nemesis
7,940
3,959
0
3,952
14,050
6,344
0
2,209
11,841
0
42,964
L
Mulan
15,955
2,527
0
4,634
25,508
23,121
0
7,119
18,389
0
54,734
L
Fenrir
pillowslug
Fenrir
2,530
252
0
1,794
13,928
9,605
0
4,997
8,931
0
14,326
W
Cu Chulainn
Índra
Cu Chulainn
17,145
3,305
0
8,065
24,054
20,689
0
1,703
21,551
16,980
78,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
60,262
507
Minions Killed
678
0
Camps Cleared
0
1,615,547
Distance Traveled
2,123,560
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,753
512
160
8
0
334,105
8
W
Pele
11,910
567
115
5
0
452,133
0
W
Scylla
13,653
650
236
11
0
422,636
1
W
Anhur
11,957
569
153
7
0
414,063
5
L
Scylla
9,713
463
129
6
0
365,923
3
W
Ymir
9,909
472
14
1
0
438,891
7
L
Nemesis
10,274
489
91
4
0
380,626
2
L
Mulan
9,912
472
108
5
0
325,252
0
L
Fenrir
7,754
369
19
1
0
209,641
1
W
Cu Chulainn
12,833
611
160
8
0
395,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role