Player Matchup

King Arthur
King Arthur
KittyGamerUwU
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,650 Elo+
Party 1
Izanami
Izanami
MihneaKapy
Izanami
Level 28
God Stats
20W - 19L
1,681 SR
Queue Stats
134W - 140L
1,595 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 22
God Stats
48W - 32L
1,658 SR
Queue Stats
56W - 48L
1,610 Elo+
Solo
Cthulhu
Cthulhu
RaucheSaruch
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Anubis
Anubis
ssdfToni
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Team Averages
Level 11
1,568 SR
1,632 Elo+

VS

Team Averages
Level 25
1,646 SR
1,544 Elo+
Thanatos
Thanatos
D6ikonix
Thanatos
Level 27
God Stats
29W - 36L
1,508 SR
Queue Stats
129W - 123L
1,523 Elo+
Solo
Janus
Janus
Islengel2
Janus
Level 27
God Stats
2W - 0L
1,793 SR
Queue Stats
11W - 11L
1,711 Elo+
Solo
Chiron
Chiron
REYTUM
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 98L
1,561 Elo+
Solo
Achilles
Achilles
Table820
Achilles
Level 29
God Stats
13W - 13L
1,758 SR
Queue Stats
330W - 356L
1,466 Elo+
Solo
Sobek
Sobek
justAmortal
Sobek
Level 14
God Stats
3W - 1L
1,670 SR
Queue Stats
13W - 18L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KittyGamerUwU
King Arthur
10
1 / 2 / 1
6,303
485
4,611
6,085
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MihneaKapy
Izanami
13
4 / 1 / 3
7,487
576
7,635
7,180
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Poluara
Da Ji
12
8 / 2 / 2
7,663
589
6,184
8,411
3,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
RaucheSaruch
Cthulhu
9
2 / 4 / 4
5,872
452
3,989
6,899
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ssdfToni
Anubis
10
0 / 5 / 0
6,043
465
3,820
6,599
3,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D6ikonix
Thanatos
13
7 / 3 / 2
7,956
612
5,619
9,159
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Islengel2
Janus
11
2 / 4 / 3
6,937
534
4,400
6,593
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
REYTUM
Chiron
9
0 / 4 / 3
5,760
443
4,083
7,877
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Table820
Achilles
13
3 / 1 / 4
7,275
560
4,988
8,039
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 5
6,247
481
3,957
8,313
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
15
Kills
13
14
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
D6ikonix
Thanatos
7
3
2
2.67
W
Janus
Islengel2
Janus
2
4
3
0.88
L
King Arthur
KittyGamerUwU
King Arthur
1
2
1
0.75
L
Izanami
MihneaKapy
Izanami
4
1
3
5.5
L
Da Ji
Poluara
Da Ji
8
2
2
4.5
W
Chiron
REYTUM
Chiron
0
4
3
0.38
L
Cthulhu
RaucheSaruch
Cthulhu
2
4
4
1
W
Achilles
Table820
Achilles
3
1
4
5
W
1
3
5
1.17
L
Anubis
ssdfToni
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
23,047
35,174
Taken
39,981
15,766
Mitigated
17,388
9,191
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
D6ikonix
Thanatos
5,619
1,452
0
8,454
9,159
2,984
0
1,157
7,942
0
36,125
W
Janus
Islengel2
Janus
4,400
846
0
439
6,593
1,863
0
1,471
5,122
36,300
0
L
King Arthur
KittyGamerUwU
King Arthur
4,611
880
0
2,046
6,085
3,651
12
570
5,484
0
24,875
L
Izanami
MihneaKapy
Izanami
7,635
4,740
0
3,061
7,180
1,941
457
1,814
5,366
0
56,896
L
Da Ji
Poluara
Da Ji
6,184
1,849
0
1,930
8,411
3,044
0
1,602
6,681
0
36,137
W
Chiron
REYTUM
Chiron
4,083
1,545
624
2,290
7,877
1,686
0
2,221
5,449
0
34,522
L
Cthulhu
RaucheSaruch
Cthulhu
3,989
744
0
527
6,899
4,046
297
2,224
4,649
10,074
0
W
Achilles
Table820
Achilles
4,988
1,411
0
1,567
8,039
5,382
0
1,097
6,582
0
29,785
W
3,957
536
0
2,488
8,313
5,473
0
1,473
6,690
8,363
0
L
Anubis
ssdfToni
Anubis
3,820
710
0
1,627
6,599
3,084
741
1,802
4,637
31,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
34,175
304
Minions Killed
310
0
Camps Cleared
0
1,092,305
Distance Traveled
1,255,780
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,956
612
78
6
0
261,125
0
W
Janus
6,937
534
89
7
0
241,103
4
L
King Arthur
6,303
485
46
4
0
202,470
1
L
Izanami
7,487
576
105
8
0
206,219
2
L
Da Ji
7,663
589
75
6
0
234,632
5
W
Chiron
5,760
443
65
5
0
241,210
1
L
Cthulhu
5,872
452
13
1
0
266,430
0
W
Achilles
7,275
560
63
5
0
267,870
5
W
Sobek
6,247
481
15
1
0
244,472
3
L
Anubis
6,043
465
65
5
0
182,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role