Player Matchup

Sun Wukong
Sun Wukong
Silver II
Getonmylvlbruh
Sun Wukong
Silver II
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 88L
1,488 MMR
Solo
Danzaburou
Danzaburou
Gold II
Jiñchūriki
Danzaburou
Gold II
Level 155
God Stats
51W - 26L
1,801 SR
Queue Stats
508W - 510L
1,514 MMR
Solo
Fenrir
Fenrir
Gold IV
QueLeDeisAlF7
Fenrir
Gold IV
Level 133
God Stats
40W - 37L
1,499 SR
Queue Stats
318W - 311L
1,499 MMR
Solo
Hel
Hel
Gold III
royEX123
Hel
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
sarahvv14
Cerberus
Gold IV
Level 146
God Stats
4W - 3L
1,666 SR
Queue Stats
86W - 102L
1,486 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,593 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,508 SR
1,497 MMR
Ymir
Ymir
Bronze III
AngryN3rd
Ymir
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
DerSkipp3r
Artemis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Pattedevelours
Nu Wa
Gold II
Level 160
God Stats
7W - 13L
1,645 SR
Queue Stats
450W - 430L
1,514 MMR
Solo
Pele
Pele
Gold IV
m0zzii
Pele
Gold IV
Level 156
God Stats
1W - 2L
1,293 SR
Queue Stats
200W - 208L
1,485 MMR
Solo
Achilles
Achilles
Gold IV
zanozanzidrot
Achilles
Gold IV
Level 121
God Stats
4W - 5L
1,604 SR
Queue Stats
96W - 100L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Getonmylvlbruh
Sun Wukong
10
3 / 0 / 2
6,082
608
6,311
7,501
3,570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Jiñchūriki
Danzaburou
10
3 / 0 / 1
6,521
652
4,145
6,009
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 7
6,612
661
6,510
10,181
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
7 / 0 / 1
6,940
694
2,747
4,308
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sarahvv14
Cerberus
7
0 / 1 / 5
5,328
533
2,780
6,231
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiGilgameshAthenaTiamat

VS

Bans
YemojaTyrGebSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
4,816
482
1,074
6,160
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
DerSkipp3r
Artemis
7
0 / 3 / 1
4,630
463
3,097
4,897
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 2
5,984
598
4,427
3,926
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
m0zzii
Pele
9
2 / 4 / 0
5,600
560
3,409
7,911
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
zanozanzidrot
Achilles
9
0 / 3 / 0
5,110
511
4,119
9,182
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
3
3
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Artemis
DerSkipp3r
Artemis
0
3
1
0.17
W
Sun Wukong
Getonmylvlbruh
Sun Wukong
3
0
2
4
W
Danzaburou
Jiñchūriki
Danzaburou
3
0
1
3.5
L
1
4
2
0.5
W
4
2
7
3.75
L
Pele
m0zzii
Pele
2
4
0
0.5
W
7
0
1
7.5
W
Cerberus
sarahvv14
Cerberus
0
1
5
2.5
L
Achilles
zanozanzidrot
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
16,126
34,230
Taken
32,076
12,885
Mitigated
15,389
13,982
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,074
101
0
1,361
6,160
2,066
84
1,324
4,836
12,752
0
L
Artemis
DerSkipp3r
Artemis
3,097
1,618
0
941
4,897
1,001
328
1,718
3,137
0
18,534
W
Sun Wukong
Getonmylvlbruh
Sun Wukong
6,311
1,598
0
1,854
7,501
3,570
0
590
6,319
0
28,693
W
Danzaburou
Jiñchūriki
Danzaburou
4,145
1,700
0
2,377
6,009
1,781
0
418
5,549
0
42,486
L
4,427
1,119
0
50
3,926
1,094
52
1,491
2,310
34,077
0
W
6,510
3,138
0
3,588
10,181
3,662
0
1,464
8,565
0
34,269
L
Pele
m0zzii
Pele
3,409
1,388
0
2,862
7,911
2,191
0
731
7,154
0
25,774
W
2,747
338
1,303
2,950
4,308
1,184
0
1,578
2,596
34,505
0
W
Cerberus
sarahvv14
Cerberus
2,780
102
0
1,910
6,231
2,688
0
1,055
5,130
14,149
0
L
Achilles
zanozanzidrot
Achilles
4,119
1,058
0
3,190
9,182
9,037
390
70
9,112
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
26,140
296
Minions Killed
264
0
Camps Cleared
0
1,039,466
Distance Traveled
901,830
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,816
482
32
3
0
169,701
2
L
Artemis
4,630
463
42
4
0
167,225
3
W
Sun Wukong
6,082
608
54
5
0
219,863
3
W
Danzaburou
6,521
652
69
7
0
173,803
3
L
Nu Wa
5,984
598
73
7
0
194,462
6
W
Fenrir
6,612
661
65
7
0
213,955
4
L
Pele
5,600
560
65
7
0
190,335
1
W
Hel
6,940
694
80
8
0
223,996
0
W
Cerberus
5,328
533
28
3
0
207,849
6
L
Achilles
5,110
511
52
5
0
180,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role