Player Matchup

Baron Samedi
Baron Samedi
DEMONXXXX
Baron Samedi
Level 28
God Stats
4W - 2L
1,781 SR
Queue Stats
74W - 90L
1,430 Elo+
Solo
Chang'e
Chang'e
Xianlangheluo
Chang'e
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 86L
1,521 Elo+
Party 1
Olorun
Olorun
YurGen71rus
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Medusa
Medusa
ZioXeno
Medusa
Level 17
God Stats
12W - 17L
1,142 SR
Queue Stats
36W - 56L
1,121 Elo+
Solo
Tsukuyomi
Tsukuyomi
ayngguangzhainan
Tsukuyomi
Level 22
God Stats
0W - 5L
1,199 SR
Queue Stats
280W - 253L
1,531 Elo+
Party 1
Team Averages
Level 20
1,424 SR
1,346 Elo+

VS

Team Averages
Level 24
1,521 SR
1,503 Elo+
Kuzenbo
Kuzenbo
CaptainDyer
Kuzenbo
Level 29
God Stats
7W - 7L
1,544 SR
Queue Stats
359W - 310L
1,585 Elo+
Solo
Susano
Susano
SIMPdeYuoGL
Susano
Level 5
God Stats
3W - 2L
1,770 SR
Queue Stats
65W - 56L
1,842 Elo+
Solo
Aphrodite
Aphrodite
braindeadplayer0
Aphrodite
Level 7
God Stats
2W - 1L
1,503 SR
Queue Stats
10W - 11L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
scarfu
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,323 Elo+
Party 2
Agni
Agni
warstorm20
Agni
Level 44
God Stats
1W - 1L
1,290 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEMONXXXX
Baron Samedi
20
7 / 8 / 14
14,319
1,023
20,676
26,518
13,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
20
1 / 4 / 17
12,761
912
13,315
25,327
9,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
20
2 / 7 / 15
13,102
936
11,485
22,393
9,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ZioXeno
Medusa
20
2 / 9 / 14
12,984
927
19,089
26,514
10,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
20
13 / 11 / 9
15,764
1,126
34,632
25,992
10,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptainDyer
Kuzenbo
20
7 / 3 / 25
14,896
1,064
25,801
28,873
59,558
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
20
20 / 4 / 11
18,361
1,312
32,460
22,930
10,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
20
0 / 3 / 22
12,868
919
8,343
12,318
10,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
scarfu
Jing Wei
20
4 / 8 / 21
14,080
1,006
13,415
23,048
10,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 7 / 21
14,751
1,054
41,764
20,565
8,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
139
25
Kills
39
39
Deaths
25
69
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CaptainDyer
Kuzenbo
7
3
25
6.5
L
Baron Samedi
DEMONXXXX
Baron Samedi
7
8
14
1.75
W
Susano
20
4
11
6.38
L
Chang'e
1
4
17
2.38
L
Olorun
2
7
15
1.36
L
Medusa
ZioXeno
Medusa
2
9
14
1
L
Tsukuyomi
13
11
9
1.59
W
Aphrodite
0
3
22
3.67
W
Jing Wei
scarfu
Jing Wei
4
8
21
1.81
W
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,197
Damage
121,783
126,744
Taken
107,734
53,129
Mitigated
100,234
35,026
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CaptainDyer
Kuzenbo
25,801
4,608
0
4,867
28,873
59,558
0
13,489
15,384
41,248
0
L
Baron Samedi
DEMONXXXX
Baron Samedi
20,676
545
3,694
3,695
26,518
13,226
0
11,906
14,612
52,840
0
W
Susano
32,460
7,029
0
475
22,930
10,614
0
9,889
13,041
0
64,895
L
Chang'e
13,315
1,631
10,677
8,177
25,327
9,989
0
16,236
9,091
38,805
0
L
Olorun
11,485
6,070
1,798
4,649
22,393
9,075
0
13,935
8,458
32,244
0
L
Medusa
ZioXeno
Medusa
19,089
8,272
0
1,777
26,514
10,367
0
18,083
8,431
0
44,087
L
Tsukuyomi
34,632
10,831
0
559
25,992
10,472
0
15,748
10,244
0
55,954
W
Aphrodite
8,343
940
7,524
6,823
12,318
10,743
0
5,198
7,120
21,520
0
W
Jing Wei
scarfu
Jing Wei
13,415
12,115
0
1,428
23,048
10,827
0
8,440
14,608
0
39,867
W
41,764
680
0
1,432
20,565
8,492
0
8,460
12,105
78,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,930
Gold Earned
74,956
282
Minions Killed
258
5
Camps Cleared
11
1,259,477
Distance Traveled
1,341,650
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,896
1,064
20
1
1
258,909
3
L
Baron Samedi
14,319
1,023
91
7
1
230,033
0
W
Susano
18,361
1,312
71
5
2
304,006
1
L
Chang'e
12,761
912
56
4
2
278,920
0
L
Olorun
13,102
936
39
3
1
231,720
0
L
Medusa
12,984
927
61
4
0
230,551
3
L
Tsukuyomi
15,764
1,126
35
3
1
288,253
0
W
Aphrodite
12,868
919
25
2
0
263,649
0
W
Jing Wei
14,080
1,006
61
4
6
250,508
1
W
Agni
14,751
1,054
81
6
2
264,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role