Player Matchup

Ymir
Ymir
DevaMaria10
Ymir
Level 5
God Stats
20W - 14L
1,763 SR
Queue Stats
57W - 50L
1,844 Elo+
Party 2
Thoth
Thoth
WarSty1e
Thoth
Level 129
God Stats
5W - 0L
1,384 SR
Queue Stats
111W - 85L
1,831 Elo+
Party 2
Izanami
Izanami
hujciwryj
Izanami
Level 29
God Stats
93W - 82L
1,594 SR
Queue Stats
101W - 102L
1,565 Elo+
Solo
He Bo
He Bo
reiðr
He Bo
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,620 Elo+
Party 2
Thor
Thor
skengyute
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 226L
1,656 Elo+
Solo
Team Averages
Level 42
1,548 SR
1,704 Elo+

VS

Team Averages
Level 27
1,415 SR
1,643 Elo+
Sun Wukong
Sun Wukong
GodofKaktus
Sun Wukong
Level 50
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 1
Cerberus
Cerberus
ItsMeShisuii
Cerberus
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LinKOpanDa
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,323 SR
Queue Stats
333W - 331L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
UncleReborn
Zhong Kui
Level 28
God Stats
0W - 1L
1,252 SR
Queue Stats
30W - 27L
1,734 Elo+
Solo
Set
Set
VesslanN
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,884
494
5,331
14,615
11,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
WarSty1e
Thoth
16
2 / 6 / 4
10,491
525
10,311
9,857
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
hujciwryj
Izanami
17
5 / 6 / 4
11,155
558
6,123
14,287
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
reiðr
He Bo
20
10 / 2 / 1
13,986
699
16,965
13,469
4,271
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
3 / 7 / 6
10,238
512
6,528
17,165
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodofKaktus
Sun Wukong
16
2 / 6 / 0
10,438
522
4,859
17,872
9,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
ItsMeShisuii
Cerberus
12
0 / 4 / 5
8,230
412
2,646
10,444
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LinKOpanDa
Ah Muzen Cab
15
0 / 6 / 7
9,319
466
5,483
12,995
3,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
UncleReborn
Zhong Kui
18
15 / 5 / 0
12,565
628
14,648
18,505
12,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 1 / 6
12,109
605
14,768
14,509
11,064
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
22
Kills
26
26
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Sun Wukong
GodofKaktus
Sun Wukong
2
6
0
0.33
L
Cerberus
ItsMeShisuii
Cerberus
0
4
5
0.63
L
Ah Muzen Cab
LinKOpanDa
Ah Muzen Cab
0
6
7
0.58
L
Zhong Kui
UncleReborn
Zhong Kui
15
5
0
3
L
9
1
6
12
W
Thoth
WarSty1e
Thoth
2
6
4
0.67
W
Izanami
hujciwryj
Izanami
5
6
4
1.17
W
He Bo
reiðr
He Bo
10
2
1
5.25
W
Thor
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
42,404
69,393
Taken
74,325
29,069
Mitigated
44,233
22,589
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,331
743
0
2,104
14,615
11,083
0
5,866
8,749
39,697
0
L
Sun Wukong
GodofKaktus
Sun Wukong
4,859
723
0
2,202
17,872
9,961
960
12,839
4,991
0
57,406
L
Cerberus
ItsMeShisuii
Cerberus
2,646
235
0
1,248
10,444
6,697
306
3,834
6,606
15,995
0
L
Ah Muzen Cab
LinKOpanDa
Ah Muzen Cab
5,483
2,608
0
4,644
12,995
3,868
1,548
4,428
8,431
0
64,061
L
Zhong Kui
UncleReborn
Zhong Kui
14,648
2,802
0
8,179
18,505
12,643
0
9,592
8,523
79,249
0
L
14,768
6,911
0
2,296
14,509
11,064
0
4,197
10,199
0
119,272
W
Thoth
WarSty1e
Thoth
10,311
276
0
1,299
9,857
2,953
135
4,994
4,863
58,984
0
W
Izanami
hujciwryj
Izanami
6,123
3,621
0
5,408
14,287
4,787
435
2,726
11,561
0
88,213
W
He Bo
reiðr
He Bo
16,965
529
41
9,095
13,469
4,271
0
3,264
10,205
99,327
0
W
Thor
6,528
1,552
0
4,642
17,165
5,975
0
5,086
12,079
0
60,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,754
Gold Earned
52,661
607
Minions Killed
589
0
Camps Cleared
0
1,892,905
Distance Traveled
1,682,191
32
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,884
494
70
4
0
394,094
4
L
Sun Wukong
10,438
522
134
7
0
299,794
0
L
Cerberus
8,230
412
35
2
0
308,463
1
L
Ah Muzen Cab
9,319
466
127
6
0
314,280
0
L
Zhong Kui
12,565
628
127
6
0
338,646
2
L
Set
12,109
605
166
8
0
421,008
1
W
Thoth
10,491
525
120
6
0
400,225
5
W
Izanami
11,155
558
138
7
0
326,551
5
W
He Bo
13,986
699
187
9
0
405,347
8
W
Thor
10,238
512
92
5
0
366,688
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role