Player Matchup

Hades
Hades
ArcanePup
Hades
Level 16
God Stats
3W - 5L
1,302 SR
Queue Stats
6W - 9L
1,363 Elo+
Solo
Susano
Susano
RhythmRobot
Susano
Level 27
God Stats
50W - 45L
1,554 SR
Queue Stats
116W - 122L
1,398 Elo+
Solo
Achilles
Achilles
Thingie123
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 1
Fenrir
Fenrir
seashánty2
Fenrir
Level 17
God Stats
2W - 1L
1,825 SR
Queue Stats
34W - 9L
1,781 Elo+
Party 1
Anhur
Anhur
Ροggers
Anhur
Level 24
God Stats
3W - 1L
1,518 SR
Queue Stats
81W - 31L
1,781 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,627 Elo+

VS

Team Averages
Level 15
1,466 SR
1,563 Elo+
Baba Yaga
Baba Yaga
ChigChungi
Baba Yaga
Level 23
God Stats
7W - 1L
1,260 SR
Queue Stats
504W - 497L
1,442 Elo+
Solo
Nemesis
Nemesis
DumzuK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Solo
Chang'e
Chang'e
GoddessOfFeeding
Chang'e
Level 23
God Stats
30W - 18L
1,759 SR
Queue Stats
105W - 80L
1,593 Elo+
Solo
Ymir
Ymir
dindoonuffinbruv
Ymir
Level 13
God Stats
1W - 4L
1,312 SR
Queue Stats
45W - 29L
1,525 Elo+
Solo
Danzaburou
Danzaburou
glorყ
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ArcanePup
Hades
16
5 / 5 / 9
11,676
508
7,428
11,718
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
17
1 / 4 / 7
11,892
517
6,480
12,907
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Thingie123
Achilles
20
6 / 1 / 10
13,684
595
14,087
19,248
23,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
6 / 2 / 10
13,643
593
10,286
17,703
13,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Ροggers
Anhur
20
8 / 1 / 4
15,028
653
11,754
13,598
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChigChungi
Baba Yaga
15
6 / 6 / 1
10,448
454
8,315
15,852
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
DumzuK
Nemesis
13
1 / 10 / 1
8,775
382
4,361
17,046
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 5 / 1
11,200
487
11,476
17,347
12,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 5
9,865
429
4,522
11,990
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
glorყ
Danzaburou
19
3 / 2 / 1
12,584
547
9,021
13,353
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
13
13
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
ArcanePup
Hades
5
5
9
1.9
L
Baba Yaga
ChigChungi
Baba Yaga
6
6
1
1.08
L
Nemesis
DumzuK
Nemesis
1
10
1
0.15
L
3
5
1
0.7
W
Susano
1
4
7
1.13
W
Achilles
Thingie123
Achilles
6
1
10
11
L
0
3
5
0.83
L
Danzaburou
glorყ
Danzaburou
3
2
1
1.75
W
Fenrir
6
2
10
5.5
W
Anhur
Ροggers
Anhur
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,035
Damage
37,695
75,174
Taken
75,588
53,072
Mitigated
43,415
26,932
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ArcanePup
Hades
7,428
1,062
708
2,945
11,718
4,760
698
7,372
4,346
31,483
0
L
Baba Yaga
ChigChungi
Baba Yaga
8,315
948
0
3,539
15,852
6,864
0
2,108
13,605
58,740
0
L
Nemesis
DumzuK
Nemesis
4,361
2,038
0
2,794
17,046
8,215
852
822
16,224
0
36,393
L
11,476
391
983
7,889
17,347
12,833
0
2,883
14,130
77,741
0
W
Susano
6,480
1,068
0
3,889
12,907
5,214
1,213
1,573
11,334
0
80,924
W
Achilles
Thingie123
Achilles
14,087
4,422
0
5,515
19,248
23,674
1,762
8,239
11,009
0
77,857
L
4,522
893
0
2,524
11,990
8,993
0
1,615
9,783
46,861
0
L
Danzaburou
glorყ
Danzaburou
9,021
4,032
0
4,491
13,353
6,510
512
0
13,211
0
96,825
W
Fenrir
10,286
1,520
0
5,342
17,703
13,866
1,618
7,052
10,651
0
48,362
W
Anhur
Ροggers
Anhur
11,754
6,615
0
8,533
13,598
5,558
7,124
1,128
12,470
0
137,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
52,872
580
Minions Killed
578
0
Camps Cleared
0
2,275,775
Distance Traveled
2,005,158
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,676
508
61
3
0
394,211
2
L
Baba Yaga
10,448
454
90
4
0
365,405
0
L
Nemesis
8,775
382
75
3
0
409,955
3
L
Chang'e
11,200
487
164
7
0
391,774
6
W
Susano
11,892
517
129
6
0
462,246
6
W
Achilles
13,684
595
139
6
0
488,380
1
L
Ymir
9,865
429
71
3
0
424,731
5
L
Danzaburou
12,584
547
178
8
0
413,293
4
W
Fenrir
13,643
593
63
3
0
480,151
2
W
Anhur
15,028
653
188
8
0
450,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role