Player Matchup

Merlin
Merlin
DantesRiver
Merlin
Level 28
God Stats
5W - 4L
1,468 SR
Queue Stats
5W - 8L
1,227 Elo+
Solo
Tsukuyomi
Tsukuyomi
OniStan01
Tsukuyomi
Level 13
God Stats
4W - 2L
1,720 SR
Queue Stats
22W - 5L
1,862 Elo+
Solo
Izanami
Izanami
Scottelaxe
Izanami
Level 29
God Stats
91W - 104L
1,509 SR
Queue Stats
316W - 381L
1,350 Elo+
Solo
Ymir
Ymir
jorgewastaken
Ymir
Level 5
God Stats
6W - 2L
1,686 SR
Queue Stats
13W - 8L
1,641 Elo+
Party 2
Thor
Thor
kalebwastaken
Thor
Level 65
God Stats
2W - 0L
1,737 SR
Queue Stats
82W - 34L
1,637 Elo+
Party 2
Team Averages
Level 28
1,624 SR
1,543 Elo+

VS

Team Averages
Level 16
1,592 SR
1,489 Elo+
Arachne
Arachne
GuerillaBeef
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,605 Elo+
Solo
Bellona
Bellona
Haallah
Bellona
Level 28
God Stats
7W - 3L
1,759 SR
Queue Stats
89W - 78L
1,543 Elo+
Party 1
Discordia
Discordia
Jahylz
Discordia
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 3
Baron Samedi
Baron Samedi
LilPinguin
Baron Samedi
Level 19
God Stats
7W - 4L
1,760 SR
Queue Stats
41W - 31L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
munchineh
Jormungandr
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 1
6,553
546
669
3,227
993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
OniStan01
Tsukuyomi
15
6 / 0 / 0
8,848
737
8,881
8,634
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Scottelaxe
Izanami
9
0 / 3 / 5
5,650
471
1,284
7,541
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 3
7,336
611
5,055
5,361
2,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 1 / 2
7,176
598
7,059
6,637
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GuerillaBeef
Arachne
10
0 / 2 / 0
5,618
468
1,951
8,320
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Haallah
Bellona
10
1 / 3 / 0
5,749
479
3,328
10,610
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Jahylz
Discordia
7
0 / 5 / 0
4,815
401
1,592
5,210
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LilPinguin
Baron Samedi
11
3 / 5 / 1
6,604
550
4,854
7,368
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
munchineh
Jormungandr
7
0 / 3 / 0
4,586
382
1,012
5,126
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
4
5
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
1
1.5
L
Arachne
GuerillaBeef
Arachne
0
2
0
0
L
Bellona
Haallah
Bellona
1
3
0
0.33
L
Discordia
Jahylz
Discordia
0
5
0
0
L
Baron Samedi
LilPinguin
Baron Samedi
3
5
1
0.7
W
Tsukuyomi
OniStan01
Tsukuyomi
6
0
0
6
W
Izanami
Scottelaxe
Izanami
0
3
5
0.83
W
4
0
3
5.5
W
6
1
2
7
L
Jormungandr
munchineh
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
12,737
31,400
Taken
36,634
11,838
Mitigated
15,981
13,156
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
669
0
0
316
3,227
993
537
1,064
2,034
29,295
0
L
Arachne
GuerillaBeef
Arachne
1,951
1,222
0
2,357
8,320
3,366
0
0
8,320
0
31,750
L
Bellona
Haallah
Bellona
3,328
387
0
1,515
10,610
5,378
147
1,969
8,641
289
29,002
L
Discordia
Jahylz
Discordia
1,592
259
0
0
5,210
1,314
155
1,584
3,626
17,599
0
L
Baron Samedi
LilPinguin
Baron Samedi
4,854
474
0
1,204
7,368
3,588
155
747
6,621
29,155
0
W
Tsukuyomi
OniStan01
Tsukuyomi
8,881
1,741
0
4,496
8,634
4,002
19
1,227
7,315
0
65,125
W
Izanami
Scottelaxe
Izanami
1,284
822
0
2,797
7,541
1,977
646
1,696
5,658
0
19,220
W
5,055
917
0
2,239
5,361
2,702
684
1,492
3,547
36,005
0
W
7,059
2,772
0
3,308
6,637
2,164
82
1,278
5,173
0
32,911
L
Jormungandr
munchineh
Jormungandr
1,012
201
0
130
5,126
2,335
63
1,424
3,702
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
27,372
379
Minions Killed
239
0
Camps Cleared
0
1,142,238
Distance Traveled
1,128,508
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,553
546
70
6
0
230,638
4
L
Arachne
5,618
468
61
5
0
265,792
3
L
Bellona
5,749
479
57
5
0
240,485
1
L
Discordia
4,815
401
24
2
0
228,225
0
L
Baron Samedi
6,604
550
78
7
0
196,538
2
W
Tsukuyomi
8,848
737
153
13
0
263,564
2
W
Izanami
5,650
471
33
3
0
194,516
0
W
Ymir
7,336
611
68
6
0
211,109
2
W
Thor
7,176
598
55
5
0
242,411
1
L
Jormungandr
4,586
382
19
2
0
197,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role