Player Matchup

Aphrodite
Aphrodite
HironaRei
Aphrodite
Level 14
God Stats
2W - 1L
1,711 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
King Arthur
King Arthur
NexTRemix--
King Arthur
Level 139
God Stats
13W - 10L
1,560 SR
Queue Stats
83W - 79L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Truncatebug
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,494 Elo+
Party 1
Cerberus
Cerberus
Vendxttxs
Cerberus
Level 49
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 6L
1,670 Elo+
Party 1
Izanami
Izanami
imkhayc
Izanami
Level 5
God Stats
11W - 10L
1,560 SR
Queue Stats
12W - 10L
1,484 Elo+
Party 1
Team Averages
Level 45
1,563 SR
1,519 Elo+

VS

Team Averages
Level 23
1,510 SR
1,450 Elo+
Loki
Loki
BoGGeO
Loki
Level 19
God Stats
1W - 1L
1,402 SR
Queue Stats
4W - 16L
1,195 Elo+
Solo
Kukulkan
Kukulkan
CandiesInMyVan
Kukulkan
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 8L
1,490 Elo+
Solo
Pele
Pele
Leeavee
Pele
Level 18
God Stats
3W - 0L
1,423 SR
Queue Stats
23W - 16L
1,562 Elo+
Solo
Scylla
Scylla
LunαStrikε
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Nox
Nox
OpheliaBones
Nox
Level 26
God Stats
66W - 69L
1,504 SR
Queue Stats
559W - 538L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HironaRei
Aphrodite
20
0 / 7 / 13
14,828
989
4,240
23,994
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
NexTRemix--
King Arthur
20
8 / 5 / 6
15,406
1,027
16,848
32,176
26,302
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Truncatebug
Tsukuyomi
20
3 / 11 / 8
14,240
949
14,179
25,185
8,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Vendxttxs
Cerberus
20
5 / 5 / 14
16,131
1,075
26,148
37,017
38,652
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
imkhayc
Izanami
20
7 / 11 / 8
15,780
1,052
25,136
27,652
9,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BoGGeO
Loki
15
0 / 0 / 0
11,060
737
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
20
6 / 8 / 21
15,820
1,055
33,962
24,259
10,635
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Leeavee
Pele
20
14 / 8 / 15
17,726
1,182
43,113
28,305
10,854
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
20
10 / 2 / 19
17,013
1,134
41,260
18,014
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 5 / 19
15,800
1,053
17,401
20,015
14,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
23
Kills
39
39
Deaths
23
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Loki
BoGGeO
Loki
0
0
0
0
W
Kukulkan
6
8
21
2.06
L
Aphrodite
HironaRei
Aphrodite
0
7
13
0.93
W
Pele
Leeavee
Pele
14
8
15
2.69
W
Scylla
10
2
19
9.75
L
King Arthur
NexTRemix--
King Arthur
8
5
6
2.2
W
9
5
19
3.7
L
Tsukuyomi
Truncatebug
Tsukuyomi
3
11
8
0.64
L
Cerberus
Vendxttxs
Cerberus
5
5
14
2.4
L
Izanami
imkhayc
Izanami
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,551
Damage
135,736
146,024
Taken
90,593
103,615
Mitigated
42,589
34,717
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BoGGeO
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
33,962
2,809
0
2,148
24,259
10,635
0
7,612
16,437
70,039
0
L
Aphrodite
HironaRei
Aphrodite
4,240
938
6,291
6,415
23,994
20,716
0
14,532
9,462
18,478
0
W
Pele
Leeavee
Pele
43,113
13,091
0
3,679
28,305
10,854
0
8,252
19,813
0
76,941
W
Scylla
41,260
7,196
0
3,573
18,014
6,822
0
6,215
11,649
94,392
0
L
King Arthur
NexTRemix--
King Arthur
16,848
1,931
0
5,232
32,176
26,302
0
24,931
7,245
0
36,588
W
17,401
2,666
1,256
1,743
20,015
14,278
0
8,309
11,436
24,730
0
L
Tsukuyomi
Truncatebug
Tsukuyomi
14,179
5,537
796
739
25,185
8,030
0
12,419
12,766
0
35,453
L
Cerberus
Vendxttxs
Cerberus
26,148
2,408
0
13,773
37,017
38,652
0
23,879
13,138
43,509
0
L
Izanami
imkhayc
Izanami
25,136
15,936
0
1,471
27,652
9,915
0
16,862
10,790
0
84,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,385
Gold Earned
77,419
317
Minions Killed
287
5
Camps Cleared
9
1,397,455
Distance Traveled
1,103,563
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,060
737
0
0
0
0
0
W
Kukulkan
15,820
1,055
93
6
1
251,460
0
L
Aphrodite
14,828
989
28
2
1
263,651
0
W
Pele
17,726
1,182
55
4
6
288,279
3
W
Scylla
17,013
1,134
116
8
0
293,356
1
L
King Arthur
15,406
1,027
52
3
0
302,298
1
W
Nox
15,800
1,053
23
2
2
270,468
1
L
Tsukuyomi
14,240
949
34
2
1
268,342
0
L
Cerberus
16,131
1,075
53
4
1
303,819
0
L
Izanami
15,780
1,052
150
10
2
259,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role