Player Matchup

Cu Chulainn
Cu Chulainn
Absolut__NeSti
Cu Chulainn
Level 29
God Stats
12W - 10L
1,770 SR
Queue Stats
288W - 424L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alik RUS
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Nu Wa
Nu Wa
Elluvatar3
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
Nemesis
Nemesis
IncelChrist
Nemesis
Level 8
God Stats
2W - 8L
1,334 SR
Queue Stats
21W - 32L
1,482 Elo+
Solo
Anhur
Anhur
WombedMonkey22
Anhur
Level 15
God Stats
1W - 1L
1,669 SR
Queue Stats
8W - 7L
1,402 Elo+
Solo
Team Averages
Level 12
1,555 SR
1,345 Elo+

VS

Team Averages
Level 25
1,577 SR
1,398 Elo+
Hades
Hades
DonnyDaKing
Hades
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
110W - 124L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Glassplayss
Gilgamesh
Level 29
God Stats
10W - 5L
1,698 SR
Queue Stats
67W - 63L
1,435 Elo+
Solo
Chiron
Chiron
Hashcrystalz
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,322 Elo+
Solo
Ares
Ares
ssjShaun1
Ares
Level 28
God Stats
7W - 2L
1,735 SR
Queue Stats
94W - 123L
1,398 Elo+
Party 1
Da Ji
Da Ji
tEspur
Da Ji
Level 8
God Stats
2W - 3L
1,669 SR
Queue Stats
31W - 41L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Absolut__NeSti
Cu Chulainn
12
3 / 5 / 3
7,625
477
4,710
12,734
6,938
Boots

Boots

+6%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Alik RUS
Tsukuyomi
2
0 / 2 / 1
4,761
298
67
1,398
301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
9
0 / 8 / 2
6,104
382
9,334
9,043
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IncelChrist
Nemesis
13
4 / 5 / 1
8,200
513
6,055
13,210
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
5,334
333
2,944
4,977
1,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,667
542
7,253
8,796
3,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Glassplayss
Gilgamesh
15
6 / 4 / 1
9,329
583
8,006
9,344
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
15
7 / 0 / 2
9,527
595
7,772
10,058
4,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
2 / 1 / 5
8,822
551
4,863
9,347
7,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
tEspur
Da Ji
11
0 / 2 / 1
7,338
459
1,726
8,340
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
20
23
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Absolut__NeSti
Cu Chulainn
3
5
3
0.9
L
Tsukuyomi
Alik RUS
Tsukuyomi
0
2
1
0.25
W
5
2
10
5
L
Nu Wa
0
8
2
0.13
W
Gilgamesh
Glassplayss
Gilgamesh
6
4
1
1.63
W
Chiron
7
0
2
8
L
Nemesis
IncelChrist
Nemesis
4
5
1
0.9
L
0
3
1
0.17
W
Ares
2
1
5
4.5
W
Da Ji
tEspur
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
29,620
41,362
Taken
45,885
16,585
Mitigated
23,014
4,240
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Absolut__NeSti
Cu Chulainn
4,710
1,153
0
2,000
12,734
6,938
390
3,044
9,690
0
23,009
L
Tsukuyomi
Alik RUS
Tsukuyomi
67
0
0
96
1,398
301
72
87
1,311
0
474
W
7,253
879
417
2,916
8,796
3,633
320
2,101
6,459
27,021
0
L
Nu Wa
9,334
1,979
0
151
9,043
2,624
321
4,215
4,828
29,789
0
W
Gilgamesh
Glassplayss
Gilgamesh
8,006
2,319
0
622
9,344
5,038
714
798
8,476
0
48,124
W
Chiron
7,772
2,244
716
6,008
10,058
4,022
2,880
2,122
7,752
0
70,464
L
Nemesis
IncelChrist
Nemesis
6,055
1,877
0
1,993
13,210
5,156
357
2,330
10,880
0
47,180
L
2,944
1,127
0
0
4,977
1,566
480
2,440
2,537
0
9,651
W
Ares
4,863
433
0
0
9,347
7,199
430
2,304
6,785
23,824
0
W
Da Ji
tEspur
Da Ji
1,726
264
0
3,852
8,340
3,122
0
1,175
7,079
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
43,683
178
Minions Killed
356
0
Camps Cleared
0
1,143,218
Distance Traveled
1,507,433
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,625
477
38
2
0
280,994
1
L
Tsukuyomi
4,761
298
0
0
0
44,253
1
W
Hades
8,667
542
43
3
0
318,231
4
L
Nu Wa
6,104
382
43
3
0
257,873
4
W
Gilgamesh
9,329
583
81
5
0
294,293
0
W
Chiron
9,527
595
127
8
0
287,353
5
L
Nemesis
8,200
513
77
5
0
313,781
4
L
Anhur
5,334
333
20
1
0
246,317
0
W
Ares
8,822
551
38
2
0
306,674
2
W
Da Ji
7,338
459
67
4
0
300,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role