Player Matchup

Chaac
Chaac
Gold V
PsychoticWolf824
Chaac
Gold V
Level 140
God Stats
23W - 23L
1,541 SR
Queue Stats
190W - 191L
1,372 MMR
Solo
Thanatos
Thanatos
Silver I
Yeahbutseriously
Thanatos
Silver I
Level 155
God Stats
18W - 17L
1,585 SR
Queue Stats
884W - 906L
1,003 MMR
Solo
Sylvanus
Sylvanus
Silver IV
csnohilly72
Sylvanus
Silver IV
Level 41
God Stats
104W - 115L
1,458 SR
Queue Stats
105W - 131L
653 MMR
Solo
Anubis
Anubis
Bronze I
n0sa X
Anubis
Bronze I
Level 102
God Stats
8W - 12L
1,472 SR
Queue Stats
489W - 496L
339 MMR
Solo
Anhur
Anhur
Silver V
nolaslacker84
Anhur
Silver V
Level 66
God Stats
3W - 7L
1,283 SR
Queue Stats
60W - 85L
523 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,468 SR
778 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,741 SR
775 MMR
Sun Wukong
Sun Wukong
Silver V
Arctic Turtle1
Sun Wukong
Silver V
Level 93
God Stats
121W - 97L
1,556 SR
Queue Stats
203W - 213L
569 MMR
Party 1
Discordia
Discordia
Bronze II
DracoMeteor996
Discordia
Bronze II
Level 127
God Stats
2W - 1L
1,732 SR
Queue Stats
62W - 100L
524 MMR
Solo
Yemoja
Yemoja
Silver IV
Golden_Donkey21
Yemoja
Silver IV
Level 126
God Stats
5W - 3L
1,813 SR
Queue Stats
347W - 372L
667 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
RaiTheSaber
Tsukuyomi
Gold IV
Level 105
God Stats
7W - 2L
2,012 SR
Queue Stats
29W - 32L
1,381 MMR
Solo
Chiron
Chiron
Silver IV
StewedThrone389
Chiron
Silver IV
Level 126
God Stats
39W - 28L
1,591 SR
Queue Stats
315W - 331L
733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
12,908
478
26,666
34,564
40,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 9 / 4
13,173
488
15,266
24,887
12,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
csnohilly72
Sylvanus
15
0 / 8 / 8
10,157
376
11,977
29,929
32,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
n0sa X
Anubis
18
4 / 11 / 5
12,307
456
15,537
23,648
12,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 9 / 6
10,822
401
6,680
21,514
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshTiamatApolloSetCthulhu

VS

Bans
DanzaburouAthenaCerberusHeimdallrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arctic Turtle1
Sun Wukong
20
5 / 4 / 19
14,822
549
15,950
27,583
18,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
DracoMeteor996
Discordia
19
8 / 5 / 13
13,673
506
15,662
14,676
7,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 27
13,037
483
10,351
20,285
23,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
RaiTheSaber
Tsukuyomi
20
18 / 4 / 13
16,814
623
27,454
24,611
11,612
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 5 / 16
16,400
607
34,343
29,483
11,486
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
132
22
Kills
44
44
Deaths
22
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arctic Turtle1
Sun Wukong
5
4
19
3.63
W
Discordia
DracoMeteor996
Discordia
8
5
13
2.9
W
1
4
27
3.63
L
7
7
6
1.43
W
Tsukuyomi
RaiTheSaber
Tsukuyomi
18
4
13
6.13
W
12
5
16
4
L
11
9
4
1.44
L
Sylvanus
csnohilly72
Sylvanus
0
8
8
0.5
L
Anubis
n0sa X
Anubis
4
11
5
0.59
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,126
Damage
103,760
134,542
Taken
116,638
106,414
Mitigated
73,043
49,300
Healing
54,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arctic Turtle1
Sun Wukong
15,950
3,403
0
10,269
27,583
18,878
1,349
5,973
21,010
0
88,293
W
Discordia
DracoMeteor996
Discordia
15,662
1,147
672
4,804
14,676
7,549
404
4,517
9,921
57,215
0
W
10,351
3,309
7,235
4,735
20,285
23,518
1,011
5,538
14,567
39,132
0
L
26,666
3,406
0
14,255
34,564
40,477
466
6,338
28,146
0
81,520
W
Tsukuyomi
RaiTheSaber
Tsukuyomi
27,454
8,074
0
9,297
24,611
11,612
1,371
6,423
18,008
0
120,314
W
34,343
21,940
2,149
15,284
29,483
11,486
7,001
9,096
20,087
0
136,420
L
15,266
3,734
0
14,817
24,887
12,804
1,094
3,726
21,161
0
88,499
L
Sylvanus
csnohilly72
Sylvanus
11,977
3,147
2,846
5,791
29,929
32,513
150
5,929
23,754
33,869
0
L
Anubis
n0sa X
Anubis
15,537
737
0
6,399
23,648
12,818
2,437
7,027
16,621
93,604
0
L
6,680
3,781
0
5,192
21,514
7,802
0
4,612
16,902
0
71,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
74,746
518
Minions Killed
592
0
Camps Cleared
0
2,235,373
Distance Traveled
2,544,555
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,822
549
174
6
0
533,731
9
W
Discordia
13,673
506
77
3
0
488,703
6
W
Yemoja
13,037
483
62
2
0
469,604
3
L
Chaac
12,908
478
119
4
0
457,043
3
W
Tsukuyomi
16,814
623
146
5
0
584,638
9
W
Chiron
16,400
607
133
5
0
467,879
1
L
Thanatos
13,173
488
122
5
0
518,457
5
L
Sylvanus
10,157
376
38
1
0
444,779
0
L
Anubis
12,307
456
125
5
0
394,354
4
L
Anhur
10,822
401
114
4
0
420,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role