Player Matchup

Awilix
Awilix
ELHuaso9
Awilix
Level 29
God Stats
1W - 3L
1,171 SR
Queue Stats
74W - 88L
1,359 Elo+
Solo
Hercules
Hercules
EmpressSappho
Hercules
Level 29
God Stats
16W - 21L
1,495 SR
Queue Stats
104W - 119L
1,539 Elo+
Solo
Yemoja
Yemoja
Xdr5
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Tiamat
Tiamat
dindoonuffinbruv
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,524 Elo+
Solo
Heimdallr
Heimdallr
rockossss
Heimdallr
Level 28
God Stats
4W - 6L
1,603 SR
Queue Stats
65W - 50L
1,706 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,482 Elo+

VS

Team Averages
Level 21
1,466 SR
1,495 Elo+
Ganesha
Ganesha
BlushinSteak57
Ganesha
Level 18
God Stats
8W - 6L
1,132 SR
Queue Stats
31W - 23L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Diesth
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,326 Elo+
Solo
Scylla
Scylla
Faiskado
Scylla
Level 17
God Stats
9W - 13L
1,382 SR
Queue Stats
42W - 50L
1,379 Elo+
Solo
Mercury
Mercury
Iniectio
Mercury
Level 24
God Stats
4W - 2L
1,486 SR
Queue Stats
115W - 61L
1,785 Elo+
Solo
Gilgamesh
Gilgamesh
Waifumaker1
Gilgamesh
Level 29
God Stats
2W - 0L
1,831 SR
Queue Stats
136W - 110L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ELHuaso9
Awilix
16
2 / 7 / 2
9,667
460
5,105
15,671
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
EmpressSappho
Hercules
13
5 / 4 / 1
9,154
436
8,578
14,302
14,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Xdr5
Yemoja
11
0 / 6 / 5
8,188
390
2,299
14,386
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 2 / 1
12,031
573
9,221
9,867
5,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
rockossss
Heimdallr
17
8 / 4 / 2
11,238
535
17,903
15,297
7,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
9,210
439
6,724
16,351
15,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Diesth
Ne Zha
13
1 / 5 / 1
8,125
387
3,003
11,635
5,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Faiskado
Scylla
18
3 / 5 / 4
11,020
525
6,181
9,806
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Iniectio
Mercury
20
14 / 2 / 0
14,400
686
15,259
16,412
8,639
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Waifumaker1
Gilgamesh
18
5 / 6 / 7
11,790
561
15,836
19,183
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
22
Kills
23
23
Deaths
22
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
Ne Zha
Diesth
Ne Zha
1
5
1
0.3
L
Awilix
ELHuaso9
Awilix
2
7
2
0.43
L
Hercules
EmpressSappho
Hercules
5
4
1
1.38
W
Scylla
Faiskado
Scylla
3
5
4
1
W
Mercury
Iniectio
Mercury
14
2
0
7
W
Gilgamesh
Waifumaker1
Gilgamesh
5
6
7
1.42
L
Yemoja
Xdr5
Yemoja
0
6
5
0.42
L
7
2
1
3.75
L
Heimdallr
rockossss
Heimdallr
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
47,003
69,523
Taken
73,387
41,143
Mitigated
44,313
16,452
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,724
1,490
0
260
16,351
15,429
1,187
491
15,860
32,741
0
W
Ne Zha
Diesth
Ne Zha
3,003
1,103
0
288
11,635
5,708
373
680
10,955
0
21,415
L
Awilix
ELHuaso9
Awilix
5,105
2,521
0
817
15,671
5,875
0
1,332
14,049
0
64,472
L
Hercules
EmpressSappho
Hercules
8,578
2,816
0
5,291
14,302
14,021
790
1,864
12,296
322
40,891
W
Scylla
Faiskado
Scylla
6,181
711
0
1,463
9,806
3,451
1,960
3,466
6,040
54,341
0
W
Mercury
Iniectio
Mercury
15,259
9,546
0
6,214
16,412
8,639
2,732
2,392
13,846
0
114,351
W
Gilgamesh
Waifumaker1
Gilgamesh
15,836
5,484
0
7,831
19,183
11,086
2,208
4,193
14,858
0
87,055
L
Yemoja
Xdr5
Yemoja
2,299
448
374
865
14,386
8,900
234
7,018
7,270
13,892
0
L
9,221
1,136
0
3,184
9,867
5,261
64
949
8,784
77,434
0
L
Heimdallr
rockossss
Heimdallr
17,903
11,586
0
5,921
15,297
7,086
0
1,318
13,899
0
85,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
54,545
529
Minions Killed
497
0
Camps Cleared
0
1,614,965
Distance Traveled
2,112,902
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,210
439
13
1
0
358,793
1
W
Ne Zha
8,125
387
52
2
0
398,739
2
L
Awilix
9,667
460
112
5
0
426,085
0
L
Hercules
9,154
436
84
4
0
245,867
0
W
Scylla
11,020
525
118
6
0
374,728
10
W
Mercury
14,400
686
200
10
0
584,484
6
W
Gilgamesh
11,790
561
114
5
0
396,158
2
L
Yemoja
8,188
390
22
1
0
231,375
0
L
Tiamat
12,031
573
175
8
0
378,712
34
L
Heimdallr
11,238
535
136
6
0
332,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role