Player Matchup

Apollo
Apollo
Gold IV
Big Sausage 007
Apollo
Gold IV
Level 154
God Stats
16W - 19L
1,584 SR
Queue Stats
460W - 473L
1,509 MMR
Solo
Thoth
Thoth
Gold III
Iv Harwin vI
Thoth
Gold III
Level 81
God Stats
0W - 1L
1,732 SR
Queue Stats
249W - 234L
1,428 MMR
Solo
Cthulhu
Cthulhu
Silver I
SpicyItalian21
Cthulhu
Silver I
Level 67
God Stats
1W - 2L
1,545 SR
Queue Stats
47W - 63L
1,388 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
UniUniv3rse
Tsukuyomi
Gold III
Level 105
God Stats
4W - 4L
1,689 SR
Queue Stats
201W - 187L
1,531 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
collaks
Zhong Kui
Gold IV
Level 140
God Stats
3W - 6L
1,298 SR
Queue Stats
267W - 254L
1,439 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,570 SR
1,459 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,617 SR
1,514 MMR
Ares
Ares
Gold III
MFG Rain
Ares
Gold III
Level 82
God Stats
5W - 1L
1,700 SR
Queue Stats
62W - 66L
1,483 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
PolarBearKev
Gilgamesh
Gold IV
Level 156
God Stats
13W - 10L
1,500 SR
Queue Stats
802W - 783L
1,357 MMR
Party 1
Sol
Sol
Gold II
SToRiVi lXl
Sol
Gold II
Level 160
God Stats
94W - 58L
1,499 SR
Queue Stats
896W - 888L
1,722 MMR
Party 1
Izanami
Izanami
Gold I
Solid_Strive
Izanami
Gold I
Level 125
God Stats
15W - 16L
1,578 SR
Queue Stats
314W - 310L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
XxKillem530xX
Sun Wukong
Platinum V
Level 117
God Stats
4W - 4L
1,810 SR
Queue Stats
587W - 578L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 5
13,617
524
11,215
18,552
8,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 8 / 6
12,322
474
10,395
17,454
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 9
11,100
427
9,468
23,955
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
UniUniv3rse
Tsukuyomi
20
6 / 6 / 9
13,820
532
20,539
22,501
13,862
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
collaks
Zhong Kui
20
7 / 5 / 2
15,892
611
22,301
23,035
22,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
King ArthurTiamatAthenaSetNemesis

VS

Bans
DanzaburouJanusNu WaCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
1 / 2 / 11
15,738
605
14,002
26,488
36,988
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
PolarBearKev
Gilgamesh
20
8 / 6 / 2
14,745
567
14,477
23,496
16,406
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 5 / 9
14,099
542
13,207
18,845
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Solid_Strive
Izanami
20
7 / 3 / 4
16,104
619
15,577
21,422
11,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XxKillem530xX
Sun Wukong
20
10 / 3 / 5
17,115
658
26,469
33,606
30,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
19
Kills
27
27
Deaths
19
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
3
8
6
0.75
W
Ares
1
2
11
3.25
W
Gilgamesh
PolarBearKev
Gilgamesh
8
6
2
1.5
W
1
5
9
1.1
W
Izanami
Solid_Strive
Izanami
7
3
4
3
L
1
3
9
1.83
L
Tsukuyomi
UniUniv3rse
Tsukuyomi
6
6
9
1.75
W
Sun Wukong
XxKillem530xX
Sun Wukong
10
3
5
4.17
L
Zhong Kui
collaks
Zhong Kui
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,918
Damage
83,732
105,497
Taken
123,857
75,107
Mitigated
104,978
17,414
Healing
42,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,215
6,028
0
3,342
18,552
8,004
5,383
4,257
14,295
0
106,344
L
10,395
536
0
1,375
17,454
6,652
0
5,017
12,437
81,422
0
W
Ares
14,002
557
0
7,271
26,488
36,988
195
9,539
16,949
55,880
0
W
Gilgamesh
PolarBearKev
Gilgamesh
14,477
4,482
0
5,126
23,496
16,406
1,955
5,928
17,568
0
113,284
W
13,207
4,452
0
6,544
18,845
9,679
8,254
6,342
12,503
92,111
4,984
W
Izanami
Solid_Strive
Izanami
15,577
9,970
0
6,943
21,422
11,696
9,141
7,769
13,653
0
134,479
L
9,468
1,005
0
696
23,955
23,915
0
8,984
14,971
31,271
0
L
Tsukuyomi
UniUniv3rse
Tsukuyomi
20,539
4,353
0
3,501
22,501
13,862
0
3,504
18,997
0
115,545
W
Sun Wukong
XxKillem530xX
Sun Wukong
26,469
5,072
0
16,208
33,606
30,209
831
14,376
19,002
0
110,919
L
Zhong Kui
collaks
Zhong Kui
22,301
2,030
0
8,500
23,035
22,674
127
5,110
17,925
91,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,751
Gold Earned
77,801
673
Minions Killed
744
0
Camps Cleared
0
2,302,816
Distance Traveled
2,334,672
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,617
524
195
8
0
426,851
5
L
Thoth
12,322
474
135
5
0
446,375
5
W
Ares
15,738
605
64
2
0
499,582
6
W
Gilgamesh
14,745
567
141
5
0
465,280
0
W
Sol
14,099
542
167
6
0
427,784
4
W
Izanami
16,104
619
187
7
0
461,004
11
L
Cthulhu
11,100
427
39
2
0
516,812
0
L
Tsukuyomi
13,820
532
160
6
0
481,907
3
W
Sun Wukong
17,115
658
185
7
0
481,022
4
L
Zhong Kui
15,892
611
144
6
0
430,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role