Player Matchup

Terra
Terra
Chuy Experience
Terra
Level 148
God Stats
3W - 3L
1,247 SR
Queue Stats
556W - 378L
1,702 Elo+
Party 1
Hel
Hel
Firehaben
Hel
Level 39
God Stats
41W - 18L
1,789 SR
Queue Stats
242W - 113L
1,780 Elo+
Party 1
Nemesis
Nemesis
MrSneeze
Nemesis
Level 146
God Stats
20W - 9L
1,547 SR
Queue Stats
249W - 195L
1,629 Elo+
Party 1
Mercury
Mercury
Oblivious Man01
Mercury
Level 127
God Stats
9W - 6L
1,648 SR
Queue Stats
369W - 269L
1,697 Elo+
Party 1
Chernobog
Chernobog
iwacka
Chernobog
Level 141
God Stats
4W - 3L
1,301 SR
Queue Stats
694W - 504L
1,679 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,697 Elo+

VS

Team Averages
Level 75
1,498 SR
1,473 Elo+
Cthulhu
Cthulhu
BadCalebx
Cthulhu
Level 26
God Stats
12W - 6L
1,592 SR
Queue Stats
124W - 119L
1,440 Elo+
Party 2
Chiron
Chiron
FuryGamer10
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeff66
Baron Samedi
Level 58
God Stats
0W - 1L
1,179 SR
Queue Stats
38W - 51L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxKmadXx
Tsukuyomi
Level 89
God Stats
44W - 30L
1,423 SR
Queue Stats
320W - 318L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
sgxninjaa69
Guan Yu
Level 138
God Stats
4W - 3L
1,795 SR
Queue Stats
216W - 198L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,845
554
25,902
21,138
11,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 10
11,502
460
8,543
16,945
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MrSneeze
Nemesis
20
6 / 4 / 6
13,054
522
12,402
24,455
20,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 8
12,885
515
10,457
18,336
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
iwacka
Chernobog
20
5 / 3 / 6
13,224
529
12,262
14,012
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadCalebx
Cthulhu
15
0 / 3 / 6
9,603
384
9,299
11,202
11,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
19
2 / 3 / 0
11,528
461
9,128
17,436
6,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Jeff66
Baron Samedi
16
3 / 9 / 5
10,528
421
7,614
19,146
9,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
XxKmadXx
Tsukuyomi
20
7 / 4 / 4
12,905
516
14,190
19,978
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
sgxninjaa69
Guan Yu
17
5 / 5 / 1
11,051
442
21,255
26,382
30,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
24
Kills
17
17
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadCalebx
Cthulhu
0
3
6
1
W
7
3
6
3.33
W
1
3
10
2
L
Chiron
2
3
0
0.67
L
Baron Samedi
Jeff66
Baron Samedi
3
9
5
0.61
W
Nemesis
MrSneeze
Nemesis
6
4
6
2.25
W
5
4
8
2.25
L
Tsukuyomi
XxKmadXx
Tsukuyomi
7
4
4
2.25
W
Chernobog
iwacka
Chernobog
5
3
6
2.67
L
Guan Yu
sgxninjaa69
Guan Yu
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,566
Damage
61,486
94,886
Taken
94,144
65,198
Mitigated
66,740
42,244
Healing
31,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadCalebx
Cthulhu
9,299
77
444
733
11,202
11,445
0
3,354
7,848
45,447
0
W
25,902
1,160
6,562
8,726
21,138
11,828
785
3,712
17,036
114,039
0
W
8,543
1,415
5,489
8,761
16,945
17,628
1,208
5,403
11,250
47,665
0
L
Chiron
9,128
1,592
623
8,657
17,436
6,911
0
8,184
9,236
0
102,894
L
Baron Samedi
Jeff66
Baron Samedi
7,614
647
578
3,766
19,146
9,303
196
11,402
7,744
57,876
0
W
Nemesis
MrSneeze
Nemesis
12,402
4,304
0
5,522
24,455
20,024
811
2,619
20,855
0
66,044
W
10,457
5,962
0
6,478
18,336
7,537
594
1,678
16,465
0
90,050
L
Tsukuyomi
XxKmadXx
Tsukuyomi
14,190
3,858
0
7,082
19,978
8,559
0
5,076
14,902
0
107,727
W
Chernobog
iwacka
Chernobog
12,262
7,220
0
706
14,012
8,181
655
2,911
10,933
0
99,601
L
Guan Yu
sgxninjaa69
Guan Yu
21,255
3,280
204
9,588
26,382
30,522
302
6,921
19,461
0
63,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,510
Gold Earned
55,615
669
Minions Killed
605
0
Camps Cleared
0
2,486,764
Distance Traveled
2,153,222
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,603
384
79
3
0
407,372
1
W
Terra
13,845
554
179
7
0
529,249
1
W
Hel
11,502
460
70
3
0
429,102
4
L
Chiron
11,528
461
166
7
0
454,753
4
L
Baron Samedi
10,528
421
109
4
0
350,006
3
W
Nemesis
13,054
522
122
5
0
492,013
2
W
Mercury
12,885
515
137
5
0
581,031
2
L
Tsukuyomi
12,905
516
163
7
0
493,672
0
W
Chernobog
13,224
529
161
6
0
455,369
1
L
Guan Yu
11,051
442
88
4
0
447,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role