Player Matchup

Cerberus
Cerberus
Daddy_LongN1ps
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 87L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
Elluvatar3
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Nemesis
Nemesis
FappityOg420
Nemesis
Level 18
God Stats
9W - 7L
1,177 SR
Queue Stats
130W - 105L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
HairyAreoly
Kukulkan
Level 15
God Stats
5W - 1L
1,712 SR
Queue Stats
47W - 68L
1,508 Elo+
Solo
King Arthur
King Arthur
Swipesy-
King Arthur
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
31W - 31L
1,498 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,423 Elo+

VS

Team Averages
Level 18
1,604 SR
1,533 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HeyItsFranklyn21
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Solo
Ra
Ra
La_KOKRETA_MLDR
Ra
Level 13
God Stats
25W - 11L
1,715 SR
Queue Stats
87W - 89L
1,533 Elo+
Solo
Mulan
Mulan
THE_BUTLER_2012
Mulan
Level 25
God Stats
3W - 3L
1,568 SR
Queue Stats
39W - 29L
1,469 Elo+
Solo
Chiron
Chiron
みつきあかり
Chiron
Level 18
God Stats
3W - 1L
1,735 SR
Queue Stats
30W - 20L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 4 / 2
5,188
519
2,076
7,113
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Elluvatar3
The Morrigan
9
1 / 3 / 2
5,293
529
2,996
3,616
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
FappityOg420
Nemesis
10
3 / 3 / 0
5,838
584
4,505
6,288
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
HairyAreoly
Kukulkan
8
0 / 5 / 0
5,016
502
2,286
5,428
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Swipesy-
King Arthur
1
0 / 0 / 0
3,474
347
0
0
0
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
8 / 0 / 2
6,954
695
4,302
4,981
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 4
4,927
493
2,899
3,413
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 4
6,044
604
2,375
4,051
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
6,524
652
3,396
7,188
3,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 0 / 2
6,252
625
832
6,024
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
2
9
L
Cerberus
1
4
2
0.5
L
The Morrigan
Elluvatar3
The Morrigan
1
3
2
0.67
L
Nemesis
FappityOg420
Nemesis
3
3
0
1
L
Kukulkan
HairyAreoly
Kukulkan
0
5
0
0
W
1
2
4
1.5
W
3
1
4
5
L
King Arthur
Swipesy-
King Arthur
0
0
0
0
W
2
3
3
1.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,863
Damage
13,804
22,445
Taken
25,657
9,636
Mitigated
9,051
2,864
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,302
647
0
2,934
4,981
1,642
0
394
4,587
0
38,575
L
Cerberus
2,076
296
147
1,239
7,113
4,121
0
1,975
5,070
12,505
0
L
The Morrigan
Elluvatar3
The Morrigan
2,996
453
0
250
3,616
1,013
0
1,075
2,341
16,864
2,670
L
Nemesis
FappityOg420
Nemesis
4,505
2,021
0
1,037
6,288
2,739
0
748
5,512
0
29,440
L
Kukulkan
HairyAreoly
Kukulkan
2,286
321
0
191
5,428
1,763
0
1,140
4,248
21,581
0
W
2,899
216
0
126
3,413
889
808
975
2,398
6,716
0
W
2,375
217
156
978
4,051
1,307
1,023
2,469
1,442
25,582
0
L
King Arthur
Swipesy-
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
3,396
860
0
872
7,188
3,478
1,873
1,699
5,449
0
34,855
W
832
175
105
4,479
6,024
1,735
270
582
5,436
0
42,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
30,701
189
Minions Killed
320
0
Camps Cleared
0
774,754
Distance Traveled
959,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,954
695
80
8
0
205,639
2
L
Cerberus
5,188
519
47
5
0
187,171
0
L
The Morrigan
5,293
529
31
3
0
179,409
2
L
Nemesis
5,838
584
59
6
0
246,537
1
L
Kukulkan
5,016
502
52
5
0
159,732
0
W
He Bo
4,927
493
9
1
0
219,891
0
W
Ra
6,044
604
56
6
0
182,527
0
L
King Arthur
3,474
347
0
0
0
1,905
0
W
Mulan
6,524
652
79
8
0
191,453
0
W
Chiron
6,252
625
96
10
0
159,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role