Player Matchup

Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Abhorrent Crow
Tiamat
Level 109
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Lvl 1 nooby
Danzaburou
Level 125
God Stats
17W - 23L
1,445 SR
Queue Stats
460W - 579L
1,407 Elo+
Solo
Team Averages
Level 113
1,423 SR
1,460 Elo+

VS

Team Averages
Level 72
1,520 SR
1,479 Elo+
Khepri
Khepri
Kyro158
Khepri
Level 101
God Stats
37W - 47L
1,534 SR
Queue Stats
539W - 625L
1,448 Elo+
Solo
Medusa
Medusa
Plyrklr
Medusa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Discordia
Discordia
TwistedFate013
Discordia
Level 108
God Stats
6W - 7L
1,526 SR
Queue Stats
93W - 60L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 2 / 4
8,527
711
4,807
12,744
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 5
7,979
665
6,851
8,293
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Lvl 1 nooby
Danzaburou
12
5 / 0 / 3
9,288
774
10,929
8,979
3,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kyro158
Khepri
11
0 / 3 / 3
8,267
689
3,546
10,069
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Plyrklr
Medusa
12
3 / 4 / 1
8,682
724
8,909
10,177
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TwistedFate013
Discordia
11
2 / 2 / 3
7,967
664
9,694
6,995
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
4
2.5
W
1
3
5
1.17
L
Khepri
Kyro158
Khepri
0
3
3
0.5
W
Danzaburou
Lvl 1 nooby
Danzaburou
5
0
3
6.5
L
Medusa
Plyrklr
Medusa
3
4
1
0.88
L
Discordia
TwistedFate013
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
22,149
30,016
Taken
27,241
16,659
Mitigated
14,596
10,188
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,807
880
981
2,982
12,744
9,249
0
5,299
6,967
15,711
0
W
6,851
669
144
2,722
8,293
4,342
21
3,042
4,986
26,097
0
L
Khepri
Kyro158
Khepri
3,546
461
0
3,229
10,069
8,191
0
3,030
6,781
17,566
0
W
Danzaburou
Lvl 1 nooby
Danzaburou
10,929
4,052
0
3,359
8,979
3,068
0
3,923
4,795
0
41,027
L
Medusa
Plyrklr
Medusa
8,909
4,106
780
2,728
10,177
3,894
717
4,172
5,622
0
33,025
L
Discordia
TwistedFate013
Discordia
9,694
200
0
1,244
6,995
2,511
200
3,673
3,132
30,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
24,916
116
Minions Killed
140
0
Camps Cleared
0
704,397
Distance Traveled
689,238
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,527
711
25
2
0
237,982
3
W
Tiamat
7,979
665
40
3
0
227,749
2
L
Khepri
8,267
689
29
2
0
241,864
1
W
Danzaburou
9,288
774
51
4
0
238,666
4
L
Medusa
8,682
724
74
6
0
209,345
1
L
Discordia
7,967
664
37
3
0
238,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role