Player Matchup

Merlin
Merlin
Diamond III
DaddyDarkAura
Merlin
Diamond III
Level 159
God Stats
7W - 4L
1,498 SR
Queue Stats
314W - 287L
2,336 MMR
Party 1
Artio
Artio
Diamond III
HazardFree
Artio
Diamond III
Level 160
God Stats
16W - 7L
1,608 SR
Queue Stats
758W - 735L
2,266 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Uzzy
Sun Wukong
Masters
Level 160
God Stats
13W - 9L
1,497 SR
Queue Stats
553W - 427L
2,718 MMR
Solo
Chernobog
Chernobog
Diamond III
qCruuz
Chernobog
Diamond III
Level 104
God Stats
4W - 1L
1,742 SR
Queue Stats
197W - 183L
2,255 MMR
Solo
Thanatos
Thanatos
Diamond V
ƒerocity
Thanatos
Diamond V
Level 68
God Stats
4W - 1L
1,303 SR
Queue Stats
237W - 209L
2,411 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,530 SR
2,397 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,644 SR
1,980 MMR
Mercury
Mercury
Masters
Evοl
Mercury
Masters
Level 159
God Stats
7W - 7L
1,650 SR
Queue Stats
287W - 254L
2,556 MMR
Solo
Anhur
Anhur
Masters
Gansit0
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
Hoegate
Hercules
Diamond II
Level 149
God Stats
31W - 26L
1,695 SR
Queue Stats
169W - 152L
2,062 MMR
Party 2
Odin
Odin
Diamond III
Marğiela
Odin
Diamond III
Level 55
God Stats
2W - 2L
1,876 SR
Queue Stats
178W - 160L
2,282 MMR
Solo
Janus
Janus
Diamond IV
iÐontLoseMuch
Janus
Diamond IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
14,252
594
15,723
12,034
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
1 / 3 / 11
11,802
492
7,163
23,122
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Uzzy
Sun Wukong
20
5 / 2 / 9
15,641
652
21,160
24,214
24,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
qCruuz
Chernobog
20
6 / 5 / 11
15,483
645
23,082
21,416
8,069
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ƒerocity
Thanatos
20
14 / 2 / 4
15,532
647
14,741
17,303
7,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatSetTsukuyomiGilgameshRaijin

VS

Bans
AthenaSobekKing ArthurCerberusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evοl
Mercury
20
6 / 7 / 5
13,042
543
7,344
17,655
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Gansit0
Anhur
18
5 / 9 / 4
12,417
517
15,125
21,995
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Hoegate
Hercules
18
1 / 5 / 3
11,816
492
13,659
26,545
24,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
16
0 / 4 / 4
11,037
460
6,221
21,590
17,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 6 / 5
12,345
514
12,536
15,597
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
31
Kills
15
15
Deaths
31
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Mercury
Evοl
Mercury
6
7
5
1.21
L
Anhur
Gansit0
Anhur
5
9
4
0.78
W
Artio
1
3
11
2.17
L
Hercules
Hoegate
Hercules
1
5
3
0.5
L
Odin
0
4
4
0.5
W
Sun Wukong
Uzzy
Sun Wukong
5
2
9
4.75
L
3
6
5
0.92
W
Chernobog
qCruuz
Chernobog
6
5
11
2.3
W
Thanatos
ƒerocity
Thanatos
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,869
Damage
54,885
98,089
Taken
103,382
65,005
Mitigated
62,791
54,261
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,723
1,990
0
4,182
12,034
5,084
4,301
2,139
9,779
109,514
0
L
Mercury
Evοl
Mercury
7,344
4,028
0
417
17,655
8,115
0
2,783
14,872
0
104,026
L
Anhur
Gansit0
Anhur
15,125
8,205
0
6,144
21,995
7,364
584
3,317
18,678
0
97,586
W
Artio
7,163
1,135
1,234
7,615
23,122
19,769
172
4,089
18,794
31,070
0
L
Hercules
Hoegate
Hercules
13,659
5,717
0
10,390
26,545
24,998
0
5,829
20,716
0
83,008
L
Odin
6,221
1,099
0
961
21,590
17,129
0
7,124
14,466
0
31,777
W
Sun Wukong
Uzzy
Sun Wukong
21,160
4,492
0
12,256
24,214
24,261
992
2,068
22,009
0
124,281
L
12,536
707
0
1,116
15,597
5,185
0
4,129
11,468
95,558
0
W
Chernobog
qCruuz
Chernobog
23,082
17,621
0
8,713
21,416
8,069
5,735
1,718
19,660
0
121,379
W
Thanatos
ƒerocity
Thanatos
14,741
5,486
0
20,261
17,303
7,822
1,761
3,181
13,951
0
130,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,710
Gold Earned
60,657
787
Minions Killed
733
0
Camps Cleared
0
2,467,399
Distance Traveled
2,384,034
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,252
594
182
8
0
448,902
13
L
Mercury
13,042
543
155
6
0
504,538
2
L
Anhur
12,417
517
160
7
0
356,626
5
W
Artio
11,802
492
36
2
0
480,860
7
L
Hercules
11,816
492
170
7
0
489,858
8
L
Odin
11,037
460
50
2
0
530,158
14
W
Sun Wukong
15,641
652
247
10
0
523,139
8
L
Janus
12,345
514
198
8
0
502,854
6
W
Chernobog
15,483
645
159
7
0
431,792
6
W
Thanatos
15,532
647
163
7
0
582,706
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role