Player Matchup

Chang'e
Chang'e
Bianca DelRio69
Chang'e
Level 27
God Stats
4W - 1L
1,782 SR
Queue Stats
40W - 21L
1,810 Elo+
Solo
Merlin
Merlin
CitrusButt
Merlin
Level 14
God Stats
15W - 7L
1,625 SR
Queue Stats
27W - 9L
1,676 Elo+
Party 2
Da Ji
Da Ji
ElongatedCarrot
Da Ji
Level 17
God Stats
19W - 6L
1,788 SR
Queue Stats
37W - 15L
1,655 Elo+
Party 2
Artemis
Artemis
Rayfa
Artemis
Level 17
God Stats
2W - 0L
1,645 SR
Queue Stats
34W - 16L
1,626 Elo+
Party 2
Guan Yu
Guan Yu
bluplup
Guan Yu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,668 SR
1,653 Elo+

VS

Team Averages
Level 22
1,660 SR
1,616 Elo+
Yemoja
Yemoja
LunaLunaLunaLuna
Yemoja
Level 22
God Stats
2W - 2L
1,668 SR
Queue Stats
71W - 28L
1,785 Elo+
Party 1
Apollo
Apollo
MrShadew
Apollo
Level 29
God Stats
7W - 4L
2,062 SR
Queue Stats
79W - 24L
1,786 Elo+
Party 1
Pele
Pele
OwlFoxA13
Pele
Level 25
God Stats
0W - 3L
1,379 SR
Queue Stats
16W - 27L
1,406 Elo+
Solo
Achilles
Achilles
SeniorpaPupRo
Achilles
Level 29
God Stats
5W - 5L
1,690 SR
Queue Stats
96W - 116L
1,432 Elo+
Solo
Janus
Janus
Such Retro
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 10
9,562
637
14,840
10,975
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
CitrusButt
Merlin
13
2 / 5 / 11
7,596
506
10,057
7,148
2,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
11 / 4 / 8
9,371
625
12,153
11,565
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Rayfa
Artemis
13
4 / 5 / 4
8,159
544
4,509
10,105
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
bluplup
Guan Yu
14
5 / 1 / 5
8,605
574
7,699
11,843
9,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 6
8,037
536
5,074
13,773
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
MrShadew
Apollo
14
10 / 7 / 2
9,590
639
10,266
15,410
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
2 / 7 / 1
7,292
486
4,648
14,225
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
SeniorpaPupRo
Achilles
11
0 / 4 / 3
6,937
462
4,445
10,321
4,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
1 / 9 / 3
6,988
466
4,701
10,865
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
33
Kills
16
16
Deaths
33
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
Merlin
CitrusButt
Merlin
2
5
11
1.5
W
11
4
8
3.75
L
3
6
6
1
L
Apollo
MrShadew
Apollo
10
7
2
1.57
L
Pele
2
7
1
0.36
W
Artemis
Rayfa
Artemis
4
5
4
1.2
L
Achilles
SeniorpaPupRo
Achilles
0
4
3
0.38
L
Janus
1
9
3
0.28
W
Guan Yu
bluplup
Guan Yu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
29,134
51,636
Taken
64,594
25,551
Mitigated
27,165
20,537
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,840
1,374
1,847
6,902
10,975
3,679
138
2,495
8,131
56,871
0
W
Merlin
CitrusButt
Merlin
10,057
767
0
170
7,148
2,138
93
1,780
5,368
35,500
0
W
12,153
3,987
0
2,681
11,565
7,037
0
1,881
9,674
0
51,681
L
5,074
1,134
2,634
3,146
13,773
10,063
359
7,215
6,054
20,383
0
L
Apollo
MrShadew
Apollo
10,266
7,023
0
4,945
15,410
5,494
3,683
4,269
10,835
0
47,865
L
Pele
4,648
1,467
0
3,529
14,225
4,322
0
4,658
9,407
0
37,476
W
Artemis
Rayfa
Artemis
4,509
2,989
0
2,401
10,105
2,788
530
1,789
8,228
0
28,636
L
Achilles
SeniorpaPupRo
Achilles
4,445
1,472
0
738
10,321
4,136
216
3,113
7,156
0
26,158
L
Janus
4,701
90
0
846
10,865
3,150
70
4,574
6,245
34,599
0
W
Guan Yu
bluplup
Guan Yu
7,699
961
740
5,796
11,843
9,909
577
1,339
10,460
0
43,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
38,844
408
Minions Killed
317
0
Camps Cleared
0
1,367,183
Distance Traveled
1,298,512
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,562
637
98
7
0
280,246
5
W
Merlin
7,596
506
68
5
0
282,681
1
W
Da Ji
9,371
625
86
6
0
275,267
0
L
Yemoja
8,037
536
17
1
0
246,774
6
L
Apollo
9,590
639
86
6
0
240,425
8
L
Pele
7,292
486
84
6
0
258,401
3
W
Artemis
8,159
544
50
3
0
243,875
0
L
Achilles
6,937
462
54
4
0
288,846
7
L
Janus
6,988
466
76
5
0
264,066
1
W
Guan Yu
8,605
574
106
7
0
285,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role