Player Matchup

Hun Batz
Hun Batz
AlfredoSauce420
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,236 Elo+
Party 1
Athena
Athena
Richthevapeman
Athena
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 1
Chronos
Chronos
ThatOneErick
Chronos
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 61L
1,555 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,343 Elo+

VS

Team Averages
Level 94
1,705 SR
1,504 Elo+
Pele
Pele
OhGeeHeavy
Pele
Level 93
God Stats
4W - 2L
1,939 SR
Queue Stats
56W - 72L
1,499 Elo+
Party 2
Ganesha
Ganesha
OhGeePrince
Ganesha
Level 76
God Stats
2W - 1L
1,676 SR
Queue Stats
36W - 47L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
supergiantsquid
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 5 / 0
7,586
542
3,038
10,194
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
8,530
609
4,624
11,846
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ThatOneErick
Chronos
11
1 / 3 / 0
8,105
579
5,181
7,978
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
9,149
654
3,043
5,770
2,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
OhGeePrince
Ganesha
13
0 / 1 / 11
10,174
727
9,161
11,288
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
supergiantsquid
Baron Samedi
15
10 / 0 / 1
10,630
759
11,769
5,732
2,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
11
11
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
0
0
W
1
0
5
3.5
W
Ganesha
OhGeePrince
Ganesha
0
1
11
5.5
L
0
3
1
0.17
L
Chronos
ThatOneErick
Chronos
1
3
0
0.33
W
Baron Samedi
supergiantsquid
Baron Samedi
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,843
Damage
23,973
30,018
Taken
22,790
14,522
Mitigated
16,743
4,044
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,038
621
0
0
10,194
3,314
0
7,301
2,893
0
22,457
W
3,043
483
0
2,587
5,770
2,071
715
1,911
3,859
0
47,833
W
Ganesha
OhGeePrince
Ganesha
9,161
689
0
2,984
11,288
11,928
1,265
5,828
5,460
26,284
0
L
4,624
1,817
0
1,341
11,846
8,485
0
7,901
3,945
15,396
0
L
Chronos
ThatOneErick
Chronos
5,181
1,964
0
2,703
7,978
2,723
0
5,764
2,214
39,126
0
W
Baron Samedi
supergiantsquid
Baron Samedi
11,769
803
2,245
3,687
5,732
2,744
633
2,201
3,531
66,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
29,953
140
Minions Killed
205
0
Camps Cleared
0
757,134
Distance Traveled
802,849
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,586
542
46
3
0
258,201
2
W
Pele
9,149
654
75
5
0
280,918
2
W
Ganesha
10,174
727
1
0
0
264,869
3
L
Athena
8,530
609
28
2
0
262,591
1
L
Chronos
8,105
579
66
5
0
236,342
3
W
Baron Samedi
10,630
759
129
9
0
257,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role