Player Matchup

Thor
Thor
Demii_2k
Thor
Level 39
God Stats
3W - 6L
1,663 SR
Queue Stats
129W - 141L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
LiZardZ_213
Gilgamesh
Level 45
God Stats
16W - 13L
1,613 SR
Queue Stats
132W - 133L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
The_War_Legand
Cthulhu
Level 16
God Stats
12W - 10L
1,622 SR
Queue Stats
21W - 22L
1,476 Elo+
Party 1
Ymir
Ymir
Twitchy_Naum
Ymir
Level 6
God Stats
8W - 7L
1,702 SR
Queue Stats
53W - 54L
1,522 Elo+
Party 1
Tiamat
Tiamat
bigmuncher34
Tiamat
Level 27
God Stats
23W - 20L
1,676 SR
Queue Stats
117W - 134L
1,424 Elo+
Party 1
Team Averages
Level 27
1,655 SR
1,457 Elo+

VS

Team Averages
Level 25
1,597 SR
1,560 Elo+
Cernunnos
Cernunnos
Crimson009
Cernunnos
Level 32
God Stats
2W - 0L
1,803 SR
Queue Stats
103W - 64L
1,682 Elo+
Party 2
Ra
Ra
DrxEw
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,362 Elo+
Solo
Tyr
Tyr
Legionkun
Tyr
Level 29
God Stats
7W - 2L
1,539 SR
Queue Stats
257W - 267L
1,453 Elo+
Solo
Thor
Thor
TheGreatYaddle
Thor
Level 29
God Stats
7W - 5L
1,734 SR
Queue Stats
191W - 131L
1,647 Elo+
Party 2
Artio
Artio
Tublito
Artio
Level 29
God Stats
2W - 4L
1,408 SR
Queue Stats
168W - 116L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 4 / 4
9,263
515
10,214
15,466
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
LiZardZ_213
Gilgamesh
14
6 / 4 / 4
9,341
519
15,391
20,322
15,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
2 / 9 / 3
8,617
479
10,124
24,692
9,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 5
7,592
422
2,078
13,034
8,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
15
3 / 9 / 6
9,150
508
9,397
17,407
10,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crimson009
Cernunnos
19
13 / 0 / 10
13,088
727
30,461
21,402
8,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
7 / 6 / 4
11,514
640
12,645
15,326
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
9,976
554
11,394
20,234
15,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 5
10,428
579
8,333
13,327
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Tublito
Artio
14
4 / 2 / 14
10,944
608
7,575
15,366
15,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
16
Kills
31
31
Deaths
18
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Crimson009
Cernunnos
13
0
10
18
L
Thor
5
4
4
1.75
W
Ra
7
6
4
1.5
W
1
5
5
0.7
L
Gilgamesh
LiZardZ_213
Gilgamesh
6
4
4
2
W
6
5
5
1.7
L
2
9
3
0.39
W
Artio
Tublito
Artio
4
2
14
5.5
L
0
5
5
0.5
L
Tiamat
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,204
Damage
70,408
90,921
Taken
85,655
48,670
Mitigated
51,309
16,085
Healing
38,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Crimson009
Cernunnos
30,461
21,537
0
15,922
21,402
8,908
6,748
6,005
15,397
0
121,827
L
Thor
10,214
2,155
255
1,699
15,466
5,210
0
4,066
11,290
0
49,977
W
Ra
12,645
1,424
2,526
4,772
15,326
6,123
856
7,713
7,613
74,764
0
W
11,394
1,955
0
7,366
20,234
15,705
392
3,105
17,129
0
56,023
L
Gilgamesh
LiZardZ_213
Gilgamesh
15,391
4,448
0
5,720
20,322
15,008
660
1,282
19,028
0
57,783
W
8,333
1,830
0
1,482
13,327
5,442
552
4,026
9,301
0
54,948
L
10,124
1,254
271
5,098
24,692
9,038
44
3,145
21,512
32,104
0
W
Artio
Tublito
Artio
7,575
1,105
570
6,319
15,366
15,131
603
4,911
10,455
21,007
0
L
2,078
861
0
25
13,034
8,985
795
3,189
9,805
27,387
0
L
Tiamat
9,397
1,616
0
3,017
17,407
10,429
0
8,009
9,066
55,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
55,950
348
Minions Killed
496
0
Camps Cleared
0
1,572,498
Distance Traveled
1,742,906
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,088
727
152
8
0
320,393
5
L
Thor
9,263
515
76
4
0
351,220
1
W
Ra
11,514
640
144
8
0
339,282
7
W
Tyr
9,976
554
96
5
0
387,186
2
L
Gilgamesh
9,341
519
99
6
0
318,657
4
W
Thor
10,428
579
85
5
0
368,681
3
L
Cthulhu
8,617
479
40
2
0
278,981
1
W
Artio
10,944
608
19
1
0
327,364
1
L
Ymir
7,592
422
51
3
0
330,437
0
L
Tiamat
9,150
508
82
5
0
293,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role