Player Matchup

Erlang Shen
Erlang Shen
Gold III
Korumy
Erlang Shen
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Krizalid
Sun Wukong
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
MatuNn
Janus
Diamond III
Level 160
God Stats
30W - 28L
1,632 SR
Queue Stats
260W - 230L
2,331 MMR
Solo
Anhur
Anhur
Platinum III
SA5UK3
Anhur
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
TheNutts
Kumbhakarna
Platinum II
Level 146
God Stats
1W - 1L
1,333 SR
Queue Stats
67W - 55L
1,875 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,493 SR
1,741 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,565 SR
1,851 MMR
Geb
Geb
Diamond III
SacㅤZ
Geb
Diamond III
Level 160
God Stats
0W - 5L
1,170 SR
Queue Stats
105W - 97L
2,092 MMR
Party 1
Apollo
Apollo
Diamond II
TimoteaK
Apollo
Diamond II
Level 156
God Stats
24W - 20L
1,807 SR
Queue Stats
352W - 335L
2,363 MMR
Solo
Pele
Pele
Diamond I
adbrian
Pele
Diamond I
Level 159
God Stats
2W - 3L
1,652 SR
Queue Stats
135W - 131L
2,340 MMR
Party 1
Ra
Ra
Bronze II
benjamix23
Ra
Bronze II
Level 109
God Stats
2W - 2L
1,545 SR
Queue Stats
30W - 47L
728 MMR
Solo
Awilix
Awilix
Platinum IV
p1cky45
Awilix
Platinum IV
Level 160
God Stats
3W - 2L
1,653 SR
Queue Stats
273W - 278L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Korumy
Erlang Shen
14
9 / 2 / 6
9,136
653
9,852
10,546
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Krizalid
Sun Wukong
14
1 / 3 / 6
8,194
585
4,992
10,079
6,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
MatuNn
Janus
16
5 / 0 / 6
9,848
703
5,486
3,294
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
SA5UK3
Anhur
17
9 / 0 / 2
9,965
712
10,665
9,341
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
TheNutts
Kumbhakarna
12
1 / 2 / 11
7,919
566
3,247
8,017
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshScyllaTiamatSet

VS

Bans
AthenaTsukuyomiThothRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 5 / 2
5,842
417
1,858
8,986
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
TimoteaK
Apollo
13
1 / 6 / 0
7,524
537
3,773
9,699
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
adbrian
Pele
14
4 / 4 / 0
8,554
611
8,205
12,250
5,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
6,657
476
590
5,289
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
p1cky45
Awilix
10
2 / 6 / 3
6,480
463
5,529
11,120
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
7
7
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Korumy
Erlang Shen
9
2
6
6
W
Sun Wukong
Krizalid
Sun Wukong
1
3
6
1.33
W
Janus
MatuNn
Janus
5
0
6
8
W
Anhur
SA5UK3
Anhur
9
0
2
10
L
Geb
0
5
2
0.2
W
Kumbhakarna
TheNutts
Kumbhakarna
1
2
11
3.25
L
Apollo
TimoteaK
Apollo
1
6
0
0.17
L
Pele
adbrian
Pele
4
4
0
1
L
0
4
0
0
L
Awilix
p1cky45
Awilix
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
19,955
41,277
Taken
47,344
19,730
Mitigated
15,386
17,171
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Korumy
Erlang Shen
9,852
5,700
0
1,733
10,546
5,832
860
827
9,639
0
57,384
W
Sun Wukong
Krizalid
Sun Wukong
4,992
1,352
0
3,265
10,079
6,255
26
245
9,834
0
45,143
W
Janus
MatuNn
Janus
5,486
510
0
1,702
3,294
1,098
98
261
3,033
82,059
0
W
Anhur
SA5UK3
Anhur
10,665
6,238
0
7,467
9,341
3,363
2,704
350
8,991
0
77,317
L
Geb
1,858
296
0
696
8,986
3,169
0
3,084
5,850
14,558
0
W
Kumbhakarna
TheNutts
Kumbhakarna
3,247
167
0
3,004
8,017
3,182
90
997
6,980
14,985
0
L
Apollo
TimoteaK
Apollo
3,773
2,772
0
2,037
9,699
2,032
0
1,486
8,209
0
50,614
L
Pele
adbrian
Pele
8,205
2,362
0
3,404
12,250
5,840
0
382
11,868
0
53,528
L
590
36
117
1,189
5,289
1,352
0
1,610
3,569
40,217
0
L
Awilix
p1cky45
Awilix
5,529
2,255
0
2,718
11,120
2,993
0
1,969
9,115
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
35,057
522
Minions Killed
393
0
Camps Cleared
0
1,438,033
Distance Traveled
1,246,389
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,136
653
86
6
0
309,321
3
W
Sun Wukong
8,194
585
110
8
0
247,268
2
W
Janus
9,848
703
177
13
0
309,154
4
W
Anhur
9,965
712
129
9
0
259,582
0
L
Geb
5,842
417
22
2
0
278,444
6
W
Kumbhakarna
7,919
566
20
1
0
312,708
5
L
Apollo
7,524
537
100
7
0
264,343
3
L
Pele
8,554
611
125
9
0
271,767
2
L
Ra
6,657
476
93
7
0
206,247
0
L
Awilix
6,480
463
53
4
0
225,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role