Player Matchup

Sobek
Sobek
Diamond II
sozzaman
Sobek
Diamond II
Level 149
God Stats
3W - 0L
1,782 SR
Queue Stats
118W - 95L
2,451 MMR
Party 1
Chiron
Chiron
Platinum I
tornop
Chiron
Platinum I
Level 156
God Stats
9W - 4L
1,705 SR
Queue Stats
253W - 216L
2,140 MMR
Party 1
Janus
Janus
Diamond II
warbla7e
Janus
Diamond II
Level 43
God Stats
3W - 1L
1,668 SR
Queue Stats
44W - 15L
2,296 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,718 SR
2,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,696 SR
1,650 MMR
Ganesha
Ganesha
Gold III
Asap Bulldog
Ganesha
Gold III
Level 127
God Stats
15W - 10L
1,685 SR
Queue Stats
144W - 166L
1,591 MMR
Party 2
Chaac
Chaac
Gold V
DjVial
Chaac
Gold V
Level 141
God Stats
16W - 8L
1,680 SR
Queue Stats
46W - 45L
1,535 MMR
Party 2
Thoth
Thoth
Silver I
I NahNi I
Thoth
Silver I
Level 46
God Stats
2W - 5L
1,723 SR
Queue Stats
32W - 19L
1,824 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
sozzaman
Sobek
12
2 / 1 / 11
9,307
776
5,276
15,245
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
tornop
Chiron
13
8 / 0 / 5
9,568
797
9,941
7,499
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
warbla7e
Janus
14
6 / 0 / 9
9,843
820
10,495
4,881
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAphroditeAthenaGilgameshCabrakan

VS

Bans
Guan YuDanzaburouCu ChulainnAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asap Bulldog
Ganesha
11
0 / 3 / 1
8,017
668
4,629
9,959
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
DjVial
Chaac
10
0 / 5 / 1
7,185
599
6,825
10,440
5,991
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
I NahNi I
Thoth
9
1 / 8 / 0
7,195
600
6,247
8,543
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Asap Bulldog
Ganesha
0
3
1
0.17
L
Chaac
DjVial
Chaac
0
5
1
0.1
L
Thoth
I NahNi I
Thoth
1
8
0
0.13
W
Sobek
sozzaman
Sobek
2
1
11
7.5
W
Chiron
tornop
Chiron
8
0
5
10.5
W
Janus
warbla7e
Janus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
17,701
27,625
Taken
28,942
15,849
Mitigated
15,936
11,587
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Asap Bulldog
Ganesha
4,629
204
0
1,175
9,959
7,772
0
5,666
3,981
25,581
0
L
Chaac
DjVial
Chaac
6,825
358
0
1,814
10,440
5,991
0
4,637
5,681
0
27,491
L
Thoth
I NahNi I
Thoth
6,247
43
0
344
8,543
2,173
0
4,878
3,459
28,153
0
W
Sobek
sozzaman
Sobek
5,276
415
0
6,498
15,245
11,964
0
5,781
8,908
15,138
0
W
Chiron
tornop
Chiron
9,941
4,046
630
2,618
7,499
2,385
560
1,805
5,612
0
47,577
W
Janus
warbla7e
Janus
10,495
294
0
1,841
4,881
1,500
421
2,636
2,089
56,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
22,397
186
Minions Killed
143
0
Camps Cleared
0
738,991
Distance Traveled
681,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,017
668
3
0
0
232,542
0
L
Chaac
7,185
599
65
5
0
237,828
0
L
Thoth
7,195
600
75
6
0
211,316
3
W
Sobek
9,307
776
20
2
0
238,077
3
W
Chiron
9,568
797
65
5
0
243,669
4
W
Janus
9,843
820
101
8
0
257,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role