Player Matchup

Cthulhu
Cthulhu
Brikabrak
Cthulhu
Level 16
God Stats
5W - 5L
1,610 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 2
Arachne
Arachne
Krúnk
Arachne
Level 69
God Stats
1W - 4L
1,183 SR
Queue Stats
25W - 38L
1,410 Elo+
Party 2
Persephone
Persephone
Notarikon
Persephone
Level 26
God Stats
1W - 3L
1,317 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 2
Tyr
Tyr
RoleyColeyOley
Tyr
Level 24
God Stats
1W - 5L
1,489 SR
Queue Stats
109W - 52L
1,695 Elo+
Solo
Chiron
Chiron
丘丘Cat
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,693 Elo+
Solo
Team Averages
Level 28
1,420 SR
1,533 Elo+

VS

Team Averages
Level 35
1,632 SR
1,527 Elo+
Nemesis
Nemesis
Adventciv
Nemesis
Level 22
God Stats
28W - 27L
1,604 SR
Queue Stats
146W - 142L
1,536 Elo+
Party 1
Chang'e
Chang'e
Athamé
Chang'e
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DoubleOhhEight
Ymir
Level 18
God Stats
24W - 11L
1,722 SR
Queue Stats
35W - 28L
1,575 Elo+
Party 1
Apollo
Apollo
JDMdog21
Apollo
Level 27
God Stats
4W - 1L
1,832 SR
Queue Stats
133W - 163L
1,530 Elo+
Party 1
Persephone
Persephone
TechDragon035
Persephone
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 86L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brikabrak
Cthulhu
20
5 / 13 / 12
14,189
417
25,283
33,878
36,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Krúnk
Arachne
20
12 / 8 / 6
15,752
463
21,093
25,875
11,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Notarikon
Persephone
20
4 / 10 / 11
14,623
430
17,411
23,743
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 6 / 8
17,691
520
43,413
41,314
58,455
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
丘丘Cat
Chiron
20
1 / 11 / 13
15,746
463
16,190
29,789
10,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adventciv
Nemesis
20
6 / 12 / 14
14,702
432
18,031
34,052
21,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Athamé
Chang'e
20
17 / 8 / 10
19,030
560
40,804
34,534
28,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 22
14,772
434
13,311
35,769
41,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
JDMdog21
Apollo
20
11 / 8 / 13
15,805
465
21,900
28,025
12,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
TechDragon035
Persephone
20
13 / 6 / 17
17,390
511
32,934
19,977
8,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
39
Kills
49
48
Deaths
39
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adventciv
Nemesis
6
12
14
1.08
W
Chang'e
Athamé
Chang'e
17
8
10
2.75
L
Cthulhu
Brikabrak
Cthulhu
5
13
12
0.85
W
2
5
22
2.6
W
Apollo
JDMdog21
Apollo
11
8
13
2.19
L
Arachne
Krúnk
Arachne
12
8
6
1.88
L
Persephone
Notarikon
Persephone
4
10
11
0.95
L
17
6
8
3.5
W
Persephone
TechDragon035
Persephone
13
6
17
3.58
L
Chiron
丘丘Cat
Chiron
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,390
Damage
126,980
154,599
Taken
152,357
123,789
Mitigated
111,924
38,494
Healing
47,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adventciv
Nemesis
18,031
8,068
0
6,242
34,052
21,162
13
3,985
29,237
0
93,755
W
Chang'e
Athamé
Chang'e
40,804
4,122
9,271
17,557
34,534
28,464
1,742
6,988
26,716
148,464
0
L
Cthulhu
Brikabrak
Cthulhu
25,283
1,184
1,497
2,127
33,878
36,119
0
17,994
15,884
49,071
0
W
13,311
2,518
0
5,276
35,769
41,450
783
10,574
22,029
59,790
0
W
Apollo
JDMdog21
Apollo
21,900
18,806
0
4,635
28,025
12,649
836
9,780
17,594
0
99,319
L
Arachne
Krúnk
Arachne
21,093
14,966
0
5,015
25,875
11,441
0
15,457
10,418
0
86,565
L
Persephone
Notarikon
Persephone
17,411
620
106
2,772
23,743
7,576
778
17,546
6,187
60,351
0
L
43,413
5,936
0
16,799
41,314
58,455
0
19,967
21,347
0
151,988
W
Persephone
TechDragon035
Persephone
32,934
2,263
0
4,216
19,977
8,199
2,397
7,759
11,650
101,300
0
L
Chiron
丘丘Cat
Chiron
16,190
9,451
1,757
8,421
29,789
10,198
387
16,078
13,711
0
143,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,001
Gold Earned
81,699
734
Minions Killed
697
0
Camps Cleared
0
3,145,900
Distance Traveled
3,174,420
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,702
432
114
3
0
627,027
0
W
Chang'e
19,030
560
196
6
0
669,435
11
L
Cthulhu
14,189
417
57
2
0
579,383
5
W
Ymir
14,772
434
75
2
0
659,004
4
W
Apollo
15,805
465
163
5
0
612,944
2
L
Arachne
15,752
463
113
3
0
728,397
12
L
Persephone
14,623
430
106
3
0
625,114
0
L
Tyr
17,691
520
211
6
0
686,900
9
W
Persephone
17,390
511
149
4
0
606,010
3
L
Chiron
15,746
463
247
7
0
526,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role