Player Matchup

Artio
Artio
PridefulDeity
Artio
Level 148
God Stats
6W - 10L
1,511 SR
Queue Stats
255W - 225L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thor505
Ah Muzen Cab
Level 93
God Stats
2W - 9L
1,317 SR
Queue Stats
22W - 57L
1,194 Elo+
Solo
Ah Puch
Ah Puch
WrathOfTheLost
Ah Puch
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 264L
1,644 Elo+
Party 2
Team Averages
Level 132
1,442 SR
1,479 Elo+

VS

Team Averages
Level 97
1,671 SR
1,664 Elo+
Hou Yi
Hou Yi
DarkenBerry
Hou Yi
Level 77
God Stats
7W - 5L
1,475 SR
Queue Stats
165W - 153L
1,483 Elo+
Solo
Discordia
Discordia
LooMaster44
Discordia
Level 68
God Stats
19W - 11L
1,678 SR
Queue Stats
132W - 77L
1,771 Elo+
Party 1
Khepri
Khepri
plungerpro44
Khepri
Level 146
God Stats
30W - 11L
1,859 SR
Queue Stats
268W - 190L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
9,972
623
3,260
12,752
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Thor505
Ah Muzen Cab
11
1 / 6 / 3
9,118
570
3,157
9,540
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 1
10,270
642
14,506
10,256
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 2 / 4
10,079
630
8,053
8,064
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LooMaster44
Discordia
13
2 / 1 / 6
10,061
629
11,284
8,009
2,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
3 / 1 / 6
11,043
690
7,609
8,947
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
4
3
W
Discordia
LooMaster44
Discordia
2
1
6
5
L
0
2
3
0.75
L
Ah Muzen Cab
Thor505
Ah Muzen Cab
1
6
3
0.42
L
3
1
1
3.5
W
Khepri
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
26,946
32,548
Taken
25,020
17,507
Mitigated
15,896
7,152
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,053
2,428
0
0
8,064
2,976
261
6,377
1,687
0
35,887
W
Discordia
LooMaster44
Discordia
11,284
418
0
0
8,009
2,814
0
6,053
1,956
48,681
0
L
3,260
210
66
2,073
12,752
10,230
35
5,843
6,909
10,093
0
L
Ah Muzen Cab
Thor505
Ah Muzen Cab
3,157
708
863
2,048
9,540
3,425
0
5,977
3,563
0
20,322
L
14,506
483
0
2,102
10,256
3,852
243
7,141
3,115
70,039
0
W
Khepri
7,609
167
0
1,540
8,947
10,106
0
5,360
3,587
28,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
31,183
167
Minions Killed
199
0
Camps Cleared
0
808,559
Distance Traveled
930,638
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,079
630
82
5
0
298,313
0
W
Discordia
10,061
629
79
5
0
320,105
4
L
Artio
9,972
623
3
0
0
271,982
2
L
Ah Muzen Cab
9,118
570
43
3
0
254,472
5
L
Ah Puch
10,270
642
121
8
0
282,105
1
W
Khepri
11,043
690
38
2
0
312,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role