Player Matchup

Cerberus
Cerberus
GasGettum
Cerberus
Level 23
God Stats
17W - 15L
1,421 SR
Queue Stats
27W - 33L
1,315 Elo+
Party 1
Medusa
Medusa
Kentucky9191
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KiraGreen42
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,330 Elo+
Party 1
Awilix
Awilix
Palad1n-mq
Awilix
Level 4
God Stats
5W - 2L
1,484 SR
Queue Stats
5W - 2L
1,442 Elo+
Solo
Kali
Kali
Willis_Squad
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 53L
1,555 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,428 Elo+

VS

Team Averages
Level 20
1,569 SR
1,464 Elo+
Merlin
Merlin
CaptainGreenpee
Merlin
Level 15
God Stats
4W - 4L
1,570 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Hel
Hel
MAGNAWES
Hel
Level 25
God Stats
14W - 15L
1,775 SR
Queue Stats
71W - 59L
1,425 Elo+
Solo
Khepri
Khepri
MixedConflicts
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,522 Elo+
Solo
Chiron
Chiron
RazorAtlanta
Chiron
Level 27
God Stats
1W - 3L
1,501 SR
Queue Stats
66W - 56L
1,510 Elo+
Solo
Raijin
Raijin
vE K a m e l210
Raijin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 109L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GasGettum
Cerberus
9
5 / 0 / 1
6,097
610
3,142
3,401
1,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
3 / 1 / 4
5,951
595
2,738
3,160
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KiraGreen42
Chang'e
8
0 / 3 / 2
4,484
448
1,477
5,169
1,533
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Palad1n-mq
Awilix
9
1 / 3 / 0
5,328
533
1,828
4,030
1,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 2
6,611
661
3,136
7,488
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,107
411
618
2,693
377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,392
439
357
2,478
331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 4
5,959
596
3,211
5,127
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
11
3 / 2 / 1
6,364
636
3,509
6,156
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 2 / 3
5,466
547
4,217
3,811
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
8
8
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cerberus
GasGettum
Cerberus
5
0
1
5.5
W
Medusa
3
1
4
5
W
Chang'e
KiraGreen42
Chang'e
0
3
2
0.33
L
0
2
0
0
L
3
1
4
5
W
Awilix
Palad1n-mq
Awilix
1
3
0
0.33
L
Chiron
3
2
1
1.75
W
2
1
2
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,321
Damage
11,912
23,248
Taken
20,265
7,607
Mitigated
5,365
6,849
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
618
171
87
87
2,693
377
152
1,203
1,490
8,004
0
W
Cerberus
GasGettum
Cerberus
3,142
181
0
1,534
3,401
1,526
270
1,078
2,267
16,373
0
W
Medusa
2,738
816
0
1,061
3,160
895
795
698
2,422
0
22,541
W
Chang'e
KiraGreen42
Chang'e
1,477
144
53
1,671
5,169
1,533
100
2,667
2,180
9,984
0
L
357
38
370
443
2,478
331
0
1,071
1,407
8,384
0
L
3,211
592
0
2,869
5,127
1,976
0
322
4,805
22,157
0
W
Awilix
Palad1n-mq
Awilix
1,828
512
0
0
4,030
1,103
710
1,505
2,469
0
21,969
L
Chiron
3,509
908
45
2,554
6,156
1,656
724
946
5,192
0
31,931
W
3,136
1,550
0
2,530
7,488
2,550
0
1,933
5,507
0
45,425
L
4,217
709
0
820
3,811
1,025
72
1,077
2,734
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
26,288
263
Minions Killed
204
0
Camps Cleared
0
929,130
Distance Traveled
743,533
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,107
411
21
2
0
100,103
1
W
Cerberus
6,097
610
61
6
0
197,923
0
W
Medusa
5,951
595
51
5
0
198,798
3
W
Chang'e
4,484
448
8
1
0
184,069
1
L
Hel
4,392
439
15
2
0
154,755
0
L
Khepri
5,959
596
56
6
0
189,217
1
W
Awilix
5,328
533
57
6
0
168,682
2
L
Chiron
6,364
636
69
7
0
126,734
2
W
Kali
6,611
661
86
9
0
179,658
2
L
Raijin
5,466
547
43
4
0
172,724
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role