Player Matchup

Cerberus
Cerberus
DojaDaydreams
Cerberus
Level 14
God Stats
10W - 7L
1,646 SR
Queue Stats
21W - 26L
1,437 Elo+
Party 2
Khepri
Khepri
DukeBlueish
Khepri
Level 110
God Stats
4W - 3L
1,631 SR
Queue Stats
121W - 99L
1,569 Elo+
Party 2
Thanatos
Thanatos
Killa_Kendrick
Thanatos
Level 26
God Stats
44W - 35L
1,610 SR
Queue Stats
128W - 110L
1,551 Elo+
Party 2
Tiamat
Tiamat
LobodaMORK
Tiamat
Level 18
God Stats
8W - 7L
1,651 SR
Queue Stats
87W - 81L
1,314 Elo+
Solo
Chiron
Chiron
Shminkus
Chiron
Level 28
God Stats
8W - 14L
1,492 SR
Queue Stats
486W - 555L
1,441 Elo+
Solo
Team Averages
Level 39
1,606 SR
1,462 Elo+

VS

Team Averages
Level 36
1,459 SR
1,466 Elo+
Nox
Nox
AquaSpikes
Nox
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,413 Elo+
Party 1
Khepri
Khepri
KingIceSonic
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
MrSleepy2223
Sun Wukong
Level 28
God Stats
54W - 46L
1,509 SR
Queue Stats
77W - 86L
1,480 Elo+
Party 1
Pele
Pele
caius473
Pele
Level 69
God Stats
1W - 1L
1,623 SR
Queue Stats
55W - 55L
1,508 Elo+
Party 1
Ra
Ra
madany196
Ra
Level 18
God Stats
1W - 1L
1,163 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DojaDaydreams
Cerberus
18
0 / 8 / 14
11,672
834
4,129
26,079
27,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
20
1 / 2 / 17
13,719
980
18,808
27,644
39,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
19
11 / 6 / 7
14,463
1,033
22,917
27,293
14,964
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
LobodaMORK
Tiamat
19
3 / 4 / 12
13,071
934
25,703
20,250
18,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Shminkus
Chiron
19
4 / 8 / 9
13,395
957
9,908
21,177
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

17

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
13,519
966
17,313
11,637
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
20
1 / 1 / 24
13,282
949
10,840
16,569
21,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MrSleepy2223
Sun Wukong
20
10 / 2 / 10
15,282
1,092
18,468
19,664
13,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
12 / 6 / 13
14,971
1,069
45,854
26,981
24,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 7 / 21
13,204
943
23,754
15,649
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
110
19
Kills
28
28
Deaths
19
59
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Cerberus
DojaDaydreams
Cerberus
0
8
14
0.88
L
Khepri
1
2
17
4.75
L
Thanatos
11
6
7
2.42
W
Khepri
1
1
24
13
L
Tiamat
LobodaMORK
Tiamat
3
4
12
2.25
W
Sun Wukong
MrSleepy2223
Sun Wukong
10
2
10
7.5
L
Chiron
Shminkus
Chiron
4
8
9
1.06
W
Pele
12
6
13
3.08
W
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,465
Damage
116,229
122,443
Taken
90,500
109,476
Mitigated
71,702
17,970
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,313
686
0
296
11,637
5,682
0
6,783
4,854
36,818
0
L
Cerberus
DojaDaydreams
Cerberus
4,129
174
0
2,717
26,079
27,124
0
8,871
17,208
7,641
0
L
Khepri
18,808
934
0
964
27,644
39,800
0
12,012
15,632
45,091
0
L
Thanatos
22,917
9,524
0
8,725
27,293
14,964
0
12,834
14,459
0
41,733
W
Khepri
10,840
2,399
0
0
16,569
21,192
0
9,774
6,795
14,483
0
L
Tiamat
LobodaMORK
Tiamat
25,703
3,182
0
2,104
20,250
18,863
0
9,268
10,982
46,533
0
W
Sun Wukong
MrSleepy2223
Sun Wukong
18,468
5,887
1,425
5,306
19,664
13,709
0
10,349
9,315
0
66,253
L
Chiron
Shminkus
Chiron
9,908
3,553
576
2,884
21,177
8,725
0
8,922
12,255
0
26,115
W
Pele
45,854
17,064
0
7,077
26,981
24,008
0
14,030
12,951
0
74,895
W
23,754
3,268
5,429
3,277
15,649
7,111
0
7,704
7,945
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,320
Gold Earned
70,258
194
Minions Killed
277
6
Camps Cleared
9
1,255,483
Distance Traveled
1,253,319
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,519
966
57
4
3
229,284
0
L
Cerberus
11,672
834
20
1
0
182,620
1
L
Khepri
13,719
980
41
3
0
270,890
0
L
Thanatos
14,463
1,033
44
3
1
269,316
0
W
Khepri
13,282
949
4
0
0
286,569
0
L
Tiamat
13,071
934
49
4
2
310,655
2
W
Sun Wukong
15,282
1,092
114
8
1
285,928
1
L
Chiron
13,395
957
40
3
3
222,002
1
W
Pele
14,971
1,069
59
4
4
232,698
0
W
Ra
13,204
943
43
3
1
218,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role