Player Matchup

Tsukuyomi
Tsukuyomi
FIREHOT207
Tsukuyomi
Level 8
God Stats
5W - 7L
1,471 SR
Queue Stats
13W - 14L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
FlatTarsier20
Cthulhu
Level 17
God Stats
7W - 10L
1,383 SR
Queue Stats
35W - 44L
1,338 Elo+
Party 1
Khepri
Khepri
LostDreadPeak
Khepri
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Zeus
Zeus
Onefrostybeer
Zeus
Level 15
God Stats
13W - 14L
1,446 SR
Queue Stats
21W - 24L
1,332 Elo+
Party 1
Thor
Thor
XxXAquaZXxX14
Thor
Level 7
God Stats
2W - 3L
1,270 SR
Queue Stats
3W - 10L
1,082 Elo+
Party 1
Team Averages
Level 10
1,414 SR
1,323 Elo+

VS

Team Averages
Level 21
1,281 SR
1,347 Elo+
Neith
Neith
MrSxVt0WNx707
Neith
Level 24
God Stats
106W - 110L
1,499 SR
Queue Stats
160W - 193L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
ReflexBot098
Erlang Shen
Level 8
God Stats
3W - 9L
1,189 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 2
Tiamat
Tiamat
Wakawaka9818
Tiamat
Level 29
God Stats
0W - 3L
1,162 SR
Queue Stats
174W - 174L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Warchief791
Gilgamesh
Level 26
God Stats
29W - 29L
1,076 SR
Queue Stats
80W - 94L
1,229 Elo+
Party 2
Nemesis
Nemesis
therinms
Nemesis
Level 17
God Stats
1W - 3L
1,477 SR
Queue Stats
60W - 58L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FIREHOT207
Tsukuyomi
20
18 / 10 / 13
16,918
1,208
33,912
19,535
9,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
20
9 / 2 / 24
15,928
1,138
33,393
23,510
34,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 6 / 23
13,650
975
8,071
21,382
30,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 6 / 18
15,470
1,105
32,324
14,527
6,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 10 / 22
14,181
1,013
12,163
22,621
14,316
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
14,596
1,043
25,178
20,256
7,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
ReflexBot098
Erlang Shen
19
3 / 14 / 15
13,242
946
14,265
26,932
9,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
20
10 / 8 / 12
15,414
1,101
20,168
24,167
14,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Warchief791
Gilgamesh
20
8 / 10 / 16
15,636
1,117
23,304
28,409
9,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
therinms
Nemesis
20
6 / 9 / 18
15,474
1,105
9,673
28,380
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
110
45
Kills
34
34
Deaths
45
100
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FIREHOT207
Tsukuyomi
18
10
13
2.45
W
Cthulhu
9
2
24
10.5
W
3
6
23
2.42
L
7
4
15
3.63
W
12
6
18
3.5
L
Erlang Shen
ReflexBot098
Erlang Shen
3
14
15
0.75
L
Tiamat
10
8
12
2
L
Gilgamesh
Warchief791
Gilgamesh
8
10
16
1.6
W
3
10
22
1.4
L
Nemesis
therinms
Nemesis
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,863
Damage
92,588
101,575
Taken
128,144
95,793
Mitigated
52,471
7,068
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FIREHOT207
Tsukuyomi
33,912
10,167
0
374
19,535
9,747
0
4,861
14,674
0
50,870
W
Cthulhu
33,393
3,196
2,582
2,876
23,510
34,953
0
5,435
18,075
55,000
0
W
8,071
1,559
0
0
21,382
30,403
0
2,914
18,468
22,680
0
L
25,178
11,492
106
2,560
20,256
7,592
0
11,470
8,786
0
50,798
W
32,324
5,932
0
1,236
14,527
6,374
0
2,736
11,791
50,864
0
L
Erlang Shen
ReflexBot098
Erlang Shen
14,265
9,080
374
2,367
26,932
9,929
0
13,832
13,100
0
23,967
L
Tiamat
20,168
2,686
112
3,689
24,167
14,681
0
17,708
6,459
30,496
0
L
Gilgamesh
Warchief791
Gilgamesh
23,304
7,676
0
69
28,409
9,209
0
16,053
12,036
0
35,088
W
12,163
3,225
0
0
22,621
14,316
0
4,222
18,399
0
26,672
L
Nemesis
therinms
Nemesis
9,673
5,776
0
303
28,380
11,060
0
14,725
13,655
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,147
Gold Earned
74,362
189
Minions Killed
117
0
Camps Cleared
6
1,194,039
Distance Traveled
1,254,188
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,918
1,208
30
2
0
231,454
1
W
Cthulhu
15,928
1,138
50
4
0
293,235
2
W
Khepri
13,650
975
25
2
0
248,964
1
L
Neith
14,596
1,043
40
3
2
251,180
0
W
Zeus
15,470
1,105
56
4
0
222,668
0
L
Erlang Shen
13,242
946
14
1
0
199,963
0
L
Tiamat
15,414
1,101
21
2
0
265,515
0
L
Gilgamesh
15,636
1,117
14
1
0
237,404
0
W
Thor
14,181
1,013
28
2
0
197,718
0
L
Nemesis
15,474
1,105
28
2
4
300,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role