Player Matchup

Tsukuyomi
Tsukuyomi
D-jay97
Tsukuyomi
Level 62
God Stats
5W - 6L
1,643 SR
Queue Stats
146W - 156L
1,502 Elo+
Solo
Nu Wa
Nu Wa
DenionKK
Nu Wa
Level 144
God Stats
7W - 14L
1,482 SR
Queue Stats
550W - 527L
1,554 Elo+
Solo
Discordia
Discordia
Mr_0smicoZz
Discordia
Level 64
God Stats
7W - 8L
1,588 SR
Queue Stats
144W - 175L
1,430 Elo+
Solo
Izanami
Izanami
TehJoshii
Izanami
Level 127
God Stats
3W - 3L
1,379 SR
Queue Stats
83W - 68L
1,556 Elo+
Solo
Achilles
Achilles
dantee54aouadimo
Achilles
Level 108
God Stats
0W - 1L
1,266 SR
Queue Stats
98W - 115L
1,409 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,490 Elo+

VS

Team Averages
Level 128
1,490 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Darksolfer
Kukulkan
Level 146
God Stats
15W - 21L
1,474 SR
Queue Stats
255W - 305L
1,551 Elo+
Solo
Fafnir
Fafnir
Engendroboy
Fafnir
Level 147
God Stats
5W - 2L
1,556 SR
Queue Stats
32W - 40L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
IlonkaWas
Ao Kuang
Level 112
God Stats
7W - 6L
1,422 SR
Queue Stats
87W - 62L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
abotaem0951
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D-jay97
Tsukuyomi
20
3 / 13 / 14
14,615
974
22,862
29,569
12,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DenionKK
Nu Wa
20
10 / 2 / 9
16,808
1,121
38,317
11,126
4,096
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Mr_0smicoZz
Discordia
20
2 / 7 / 12
13,884
926
13,772
18,733
6,559
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TehJoshii
Izanami
20
4 / 5 / 12
14,911
994
21,246
18,635
6,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 12
13,845
923
12,897
22,586
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
11 / 4 / 12
16,052
1,070
26,131
22,177
10,239
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Darksolfer
Kukulkan
20
7 / 2 / 10
15,132
1,009
25,622
15,608
8,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
20
6 / 4 / 24
17,473
1,165
13,222
32,715
55,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
IlonkaWas
Ao Kuang
20
5 / 4 / 12
14,713
981
11,885
17,129
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
abotaem0951
Gilgamesh
20
3 / 8 / 15
13,918
928
19,396
27,944
26,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
105
22
Kills
32
32
Deaths
22
59
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
4
12
4.25
L
Tsukuyomi
D-jay97
Tsukuyomi
3
13
14
0.77
W
Kukulkan
Darksolfer
Kukulkan
7
2
10
6
L
Nu Wa
DenionKK
Nu Wa
10
2
9
7.25
W
Fafnir
6
4
24
4.5
W
Ao Kuang
IlonkaWas
Ao Kuang
5
4
12
2.75
L
Discordia
Mr_0smicoZz
Discordia
2
7
12
1.14
L
Izanami
TehJoshii
Izanami
4
5
12
2
W
Gilgamesh
abotaem0951
Gilgamesh
3
8
15
1.31
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,094
Damage
96,256
100,649
Taken
115,573
52,286
Mitigated
106,773
14,688
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
26,131
3,323
0
4,027
22,177
10,239
0
8,865
12,756
0
62,037
L
Tsukuyomi
D-jay97
Tsukuyomi
22,862
6,291
0
5,025
29,569
12,264
0
13,910
15,493
0
58,492
W
Kukulkan
Darksolfer
Kukulkan
25,622
1,251
176
2,555
15,608
8,511
0
6,952
8,274
83,292
0
L
Nu Wa
DenionKK
Nu Wa
38,317
8,558
316
3,066
11,126
4,096
0
4,360
6,636
74,476
0
W
Fafnir
13,222
3,169
186
6,749
32,715
55,987
0
14,351
17,416
39,001
0
W
Ao Kuang
IlonkaWas
Ao Kuang
11,885
923
0
3,942
17,129
5,844
0
7,850
8,917
30,903
0
L
Discordia
Mr_0smicoZz
Discordia
13,772
783
333
1,092
18,733
6,559
0
8,993
9,548
28,838
0
L
Izanami
TehJoshii
Izanami
21,246
16,598
0
3,122
18,635
6,855
0
7,786
10,603
0
54,024
W
Gilgamesh
abotaem0951
Gilgamesh
19,396
4,472
0
751
27,944
26,192
0
11,283
16,121
504
39,991
L
12,897
3,831
0
1,734
22,586
22,512
0
15,343
7,136
0
27,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,063
Gold Earned
77,288
299
Minions Killed
340
7
Camps Cleared
12
1,354,074
Distance Traveled
1,447,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,052
1,070
64
4
4
307,944
1
L
Tsukuyomi
14,615
974
59
4
1
267,033
1
W
Kukulkan
15,132
1,009
126
8
1
275,481
0
L
Nu Wa
16,808
1,121
86
6
4
298,160
0
W
Fafnir
17,473
1,165
60
4
0
280,136
1
W
Ao Kuang
14,713
981
45
3
4
305,161
1
L
Discordia
13,884
926
47
3
0
274,326
1
L
Izanami
14,911
994
76
5
2
263,919
0
W
Gilgamesh
13,918
928
45
3
3
278,724
0
L
Achilles
13,845
923
31
2
0
250,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role