Player Matchup

Jing Wei
Jing Wei
AntaresAll_
Jing Wei
Level 13
God Stats
4W - 16L
1,320 SR
Queue Stats
16W - 26L
1,443 Elo+
Solo
Rama
Rama
Bumpaholic-
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,225 Elo+
Solo
Nu Wa
Nu Wa
DOMOxPRONTO
Nu Wa
Level 17
God Stats
1W - 0L
1,218 SR
Queue Stats
3W - 2L
1,545 Elo+
Solo
Fafnir
Fafnir
Deaths Bane572
Fafnir
Level 25
God Stats
6W - 2L
1,703 SR
Queue Stats
71W - 68L
1,354 Elo+
Solo
Loki
Loki
Gay 69 Fan
Loki
Level 26
God Stats
15W - 7L
1,714 SR
Queue Stats
150W - 60L
1,773 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,468 Elo+

VS

Team Averages
Level 16
1,395 SR
1,380 Elo+
Fenrir
Fenrir
Double-Doberman
Fenrir
Level 20
God Stats
36W - 45L
1,429 SR
Queue Stats
86W - 99L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
gurima_kibo
Danzaburou
Level 17
God Stats
30W - 32L
1,340 SR
Queue Stats
71W - 83L
1,220 Elo+
Party 1
Jormungandr
Jormungandr
krats1255
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,430 Elo+
Solo
Pele
Pele
thenortoriousPJ
Pele
Level 13
God Stats
2W - 5L
1,208 SR
Queue Stats
13W - 21L
1,414 Elo+
Solo
Aphrodite
Aphrodite
xBlade Of Chaos
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntaresAll_
Jing Wei
15
5 / 2 / 11
10,695
486
4,936
11,937
7,000
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 9
11,214
510
16,100
14,321
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 1
11,594
527
8,277
5,338
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 18
9,939
452
5,954
16,283
19,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 1 / 8
15,407
700
29,277
19,424
10,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 14 / 3
10,892
495
8,107
21,769
8,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
gurima_kibo
Danzaburou
12
1 / 12 / 3
8,615
392
10,160
20,822
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
krats1255
Jormungandr
15
2 / 3 / 1
9,843
447
10,351
19,403
19,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 3 / 0
6,637
302
1,571
4,201
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
xBlade Of Chaos
Aphrodite
11
0 / 10 / 3
7,212
328
5,974
14,256
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
42
Kills
9
10
Deaths
42
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AntaresAll_
Jing Wei
5
2
11
5.25
W
7
3
9
3.83
W
5
1
1
5.5
W
3
3
18
4
L
5
14
3
0.46
W
22
1
8
26
L
Danzaburou
gurima_kibo
Danzaburou
1
12
3
0.21
L
Jormungandr
krats1255
Jormungandr
2
3
1
0.83
L
1
3
0
0.33
L
Aphrodite
xBlade Of Chaos
Aphrodite
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,544
Damage
36,163
67,303
Taken
80,451
44,373
Mitigated
39,943
14,505
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AntaresAll_
Jing Wei
4,936
2,780
0
3,103
11,937
7,000
3,878
1,645
10,232
0
35,025
W
16,100
13,619
0
728
14,321
5,947
3,405
2,808
11,396
0
81,790
W
8,277
3,197
128
1,114
5,338
2,047
4,539
2,517
2,491
50,554
0
W
5,954
2,219
1,320
1,635
16,283
19,272
1,344
4,481
11,742
21,497
0
L
8,107
2,349
0
2,007
21,769
8,290
1,270
3,298
18,367
0
37,620
W
29,277
8,145
0
6,477
19,424
10,107
846
4,075
15,117
0
154,224
L
Danzaburou
gurima_kibo
Danzaburou
10,160
4,545
0
4,260
20,822
6,468
0
3,413
16,874
0
43,617
L
Jormungandr
krats1255
Jormungandr
10,351
1,640
0
1,956
19,403
19,341
216
4,311
14,532
57,541
0
L
1,571
372
0
676
4,201
831
0
860
3,277
0
8,498
L
Aphrodite
xBlade Of Chaos
Aphrodite
5,974
1,743
1,642
2,403
14,256
5,013
0
1,607
12,465
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
43,199
575
Minions Killed
284
0
Camps Cleared
0
1,931,846
Distance Traveled
1,376,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,695
486
84
4
0
351,650
0
W
Rama
11,214
510
123
6
0
365,181
3
W
Nu Wa
11,594
527
104
5
0
349,451
0
W
Fafnir
9,939
452
20
1
0
354,166
0
L
Fenrir
10,892
495
58
3
0
356,679
0
W
Loki
15,407
700
244
11
0
511,398
0
L
Danzaburou
8,615
392
69
3
0
325,693
0
L
Jormungandr
9,843
447
114
5
0
307,993
0
L
Pele
6,637
302
24
1
0
88,426
0
L
Aphrodite
7,212
328
19
1
0
298,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role