Player Matchup

Tsukuyomi
Tsukuyomi
Dgolden1
Tsukuyomi
Level 28
God Stats
76W - 78L
1,496 SR
Queue Stats
581W - 630L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
StArkimedes
Baron Samedi
Level 10
God Stats
12W - 12L
1,459 SR
Queue Stats
14W - 19L
1,327 Elo+
Party 3
King Arthur
King Arthur
The_Twigg64
King Arthur
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
22W - 22L
1,452 Elo+
Party 1
Odin
Odin
hoangcoibii
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,634 Elo+
Solo
Neith
Neith
yeehonk
Neith
Level 44
God Stats
87W - 85L
1,524 SR
Queue Stats
115W - 123L
1,464 Elo+
Party 3
Team Averages
Level 19
1,442 SR
1,467 Elo+

VS

Team Averages
Level 37
1,592 SR
1,460 Elo+
Janus
Janus
AEEAE
Janus
Level 28
God Stats
1W - 3L
1,492 SR
Queue Stats
20W - 29L
1,437 Elo+
Party 4
Gilgamesh
Gilgamesh
Holliwoode
Gilgamesh
Level 10
God Stats
5W - 4L
1,848 SR
Queue Stats
22W - 34L
1,355 Elo+
Party 2
Hel
Hel
KobaltKhord
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
NickOnPoint
Anhur
Level 29
God Stats
11W - 17L
1,621 SR
Queue Stats
33W - 42L
1,482 Elo+
Party 4
Ah Puch
Ah Puch
jrflames12
Ah Puch
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 84L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dgolden1
Tsukuyomi
17
6 / 9 / 9
12,012
1,201
25,216
19,417
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
StArkimedes
Baron Samedi
15
2 / 16 / 5
9,632
963
12,334
25,389
8,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
The_Twigg64
King Arthur
16
5 / 8 / 3
10,372
1,037
6,101
25,146
11,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 14 / 8
10,420
1,042
12,598
28,158
25,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
yeehonk
Neith
15
0 / 6 / 5
9,024
902
5,613
14,564
4,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AEEAE
Janus
19
9 / 2 / 36
12,131
1,213
20,993
7,947
3,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Holliwoode
Gilgamesh
18
11 / 3 / 22
11,820
1,182
15,856
13,901
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 0 / 29
12,195
1,220
11,852
9,501
8,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 4 / 29
13,558
1,356
46,998
20,126
10,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
jrflames12
Ah Puch
18
6 / 6 / 26
11,983
1,198
9,996
14,542
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
195
15
Kills
53
53
Deaths
15
30
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Janus
AEEAE
Janus
9
2
36
13.5
L
Tsukuyomi
Dgolden1
Tsukuyomi
6
9
9
1.17
W
Gilgamesh
Holliwoode
Gilgamesh
11
3
22
7.33
W
7
0
29
21.5
W
20
4
29
8.63
L
Baron Samedi
StArkimedes
Baron Samedi
2
16
5
0.28
L
King Arthur
The_Twigg64
King Arthur
5
8
3
0.81
L
2
14
8
0.43
W
Ah Puch
jrflames12
Ah Puch
6
6
26
3.17
L
Neith
yeehonk
Neith
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
105,695
112,674
Taken
66,017
57,703
Mitigated
37,542
6,217
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AEEAE
Janus
20,993
2,885
0
43
7,947
3,344
0
1,814
6,133
29,491
0
L
Tsukuyomi
Dgolden1
Tsukuyomi
25,216
6,628
0
159
19,417
7,647
0
8,450
10,967
0
50,920
W
Gilgamesh
Holliwoode
Gilgamesh
15,856
6,448
0
384
13,901
8,224
0
3,736
10,165
0
26,219
W
11,852
727
11,235
6,255
9,501
8,777
0
1,752
7,749
31,597
0
W
46,998
28,292
1,207
8,392
20,126
10,036
0
4,570
15,556
0
69,937
L
Baron Samedi
StArkimedes
Baron Samedi
12,334
2,332
1,358
1,903
25,389
8,618
0
7,013
18,376
30,966
0
L
King Arthur
The_Twigg64
King Arthur
6,101
1,055
0
2,408
25,146
11,041
0
12,514
12,632
320
16,019
L
12,598
4,052
0
0
28,158
25,686
0
9,629
18,529
96
20,841
W
Ah Puch
jrflames12
Ah Puch
9,996
2,015
0
1,268
14,542
7,161
0
878
13,664
21,786
0
L
Neith
yeehonk
Neith
5,613
3,486
0
389
14,564
4,711
0
5,235
9,329
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,460
Gold Earned
61,687
167
Minions Killed
178
4
Camps Cleared
5
774,975
Distance Traveled
897,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,131
1,213
23
2
0
169,334
0
L
Tsukuyomi
12,012
1,201
51
5
3
189,112
0
W
Gilgamesh
11,820
1,182
30
3
1
188,956
0
W
Hel
12,195
1,220
45
5
1
242,665
0
W
Anhur
13,558
1,356
55
6
2
157,565
0
L
Baron Samedi
9,632
963
33
3
0
128,685
1
L
King Arthur
10,372
1,037
23
2
0
160,976
0
L
Odin
10,420
1,042
21
2
0
173,751
0
W
Ah Puch
11,983
1,198
25
3
1
139,300
1
L
Neith
9,024
902
39
4
1
122,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role