Player Matchup

Ra
Ra
BMP Contland
Ra
Level 29
God Stats
7W - 7L
1,464 SR
Queue Stats
20W - 28L
1,352 Elo+
Party 1
Scylla
Scylla
BMP Kharxim
Scylla
Level 13
God Stats
17W - 22L
1,711 SR
Queue Stats
20W - 32L
1,250 Elo+
Party 1
Hun Batz
Hun Batz
GhostSpork6528
Hun Batz
Level 29
God Stats
1W - 1L
1,130 SR
Queue Stats
92W - 115L
1,340 Elo+
Solo
Izanami
Izanami
Wu_Skypuffer
Izanami
Level 25
God Stats
9W - 8L
1,500 SR
Queue Stats
137W - 167L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
c d r2003
Gilgamesh
Level 24
God Stats
6W - 4L
1,319 SR
Queue Stats
13W - 22L
1,139 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,275 Elo+

VS

Team Averages
Level 18
1,359 SR
1,345 Elo+
Bakasura
Bakasura
DecipleofJ
Bakasura
Level 26
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 4L
1,603 Elo+
Solo
Skadi
Skadi
OniiChan-Dex91
Skadi
Level 14
God Stats
3W - 13L
1,287 SR
Queue Stats
11W - 23L
1,239 Elo+
Party 2
Hachiman
Hachiman
Regal_Slime_
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Slurpboii
Pele
Level 16
God Stats
15W - 31L
1,283 SR
Queue Stats
16W - 31L
1,225 Elo+
Party 2
Fenrir
Fenrir
greedyfunk2
Fenrir
Level 29
God Stats
0W - 5L
1,041 SR
Queue Stats
67W - 98L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 6 / 21
12,013
632
22,208
18,575
7,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
4 / 5 / 20
9,509
500
5,556
9,907
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
13
1 / 9 / 3
9,316
490
7,436
12,010
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Wu_Skypuffer
Izanami
17
17 / 4 / 11
12,446
655
17,106
16,054
6,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
c d r2003
Gilgamesh
15
15 / 3 / 13
11,430
602
12,512
14,237
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DecipleofJ
Bakasura
14
5 / 13 / 3
9,613
506
9,104
20,974
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 10 / 1
10,493
552
13,396
17,957
5,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Regal_Slime_
Hachiman
11
2 / 15 / 5
7,991
421
8,183
14,983
4,041
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
14
6 / 8 / 1
8,925
470
10,497
18,159
8,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
4 / 11 / 5
8,435
444
7,377
18,068
10,803
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
56
Kills
26
27
Deaths
57
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
19
6
21
4.92
W
Scylla
4
5
20
2.8
L
Bakasura
DecipleofJ
Bakasura
5
13
3
0.5
W
Hun Batz
1
9
3
0.28
L
9
10
1
0.95
L
Hachiman
Regal_Slime_
Hachiman
2
15
5
0.3
L
Pele
6
8
1
0.81
W
Izanami
Wu_Skypuffer
Izanami
17
4
11
5.63
W
Gilgamesh
c d r2003
Gilgamesh
15
3
13
7.17
L
Fenrir
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,818
Damage
48,557
70,783
Taken
90,141
28,193
Mitigated
38,509
19,589
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,208
3,285
1,904
7,010
18,575
7,720
1,929
0
18,455
56,992
0
W
Scylla
5,556
1,880
87
1,320
9,907
2,256
937
0
9,807
9,041
0
L
Bakasura
DecipleofJ
Bakasura
9,104
6,129
0
5,200
20,974
9,363
0
4,713
16,127
0
31,612
W
Hun Batz
7,436
3,186
0
344
12,010
3,722
2,203
0
11,335
0
38,655
L
13,396
7,531
0
1,990
17,957
5,338
508
5,212
12,637
0
50,128
L
Hachiman
Regal_Slime_
Hachiman
8,183
5,829
0
0
14,983
4,041
551
3,483
11,468
0
21,996
L
Pele
10,497
2,292
0
2,367
18,159
8,964
307
5,661
12,370
0
49,351
W
Izanami
Wu_Skypuffer
Izanami
17,106
13,601
0
7,192
16,054
6,357
4,713
0
15,706
0
69,600
W
Gilgamesh
c d r2003
Gilgamesh
12,512
7,495
0
1,732
14,237
8,138
2,048
0
14,057
0
33,070
L
Fenrir
7,377
3,823
0
1,008
18,068
10,803
192
8,253
9,775
0
27,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
45,457
305
Minions Killed
261
0
Camps Cleared
0
1,596,726
Distance Traveled
1,386,923
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,013
632
59
3
0
335,655
0
W
Scylla
9,509
500
9
0
0
308,367
0
L
Bakasura
9,613
506
59
3
0
270,526
0
W
Hun Batz
9,316
490
71
4
0
328,174
0
L
Skadi
10,493
552
64
3
0
275,735
0
L
Hachiman
7,991
421
27
1
0
240,029
1
L
Pele
8,925
470
75
4
0
327,124
0
W
Izanami
12,446
655
110
6
0
284,343
0
W
Gilgamesh
11,430
602
56
3
0
340,187
0
L
Fenrir
8,435
444
36
2
0
273,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role