Player Matchup

Bacchus
Bacchus
Platinum II
Johnnycx
Bacchus
Platinum II
Level 135
God Stats
5W - 2L
2,034 SR
Queue Stats
64W - 48L
2,014 MMR
Party 1
Chang'e
Chang'e
Platinum V
RoseFoxx
Chang'e
Platinum V
Level 128
God Stats
4W - 0L
1,941 SR
Queue Stats
59W - 46L
1,754 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Sylvanas2
Guan Yu
Platinum I
Level 143
God Stats
5W - 2L
1,826 SR
Queue Stats
65W - 48L
2,114 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,934 SR
1,960 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,631 SR
1,535 MMR
Neith
Neith
Bronze III
HiddenTyler
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
pronoobslayer69
Sylvanus
Gold I
Level 145
God Stats
16W - 16L
1,674 SR
Queue Stats
17W - 16L
1,890 MMR
Solo
Bastet
Bastet
Bronze IV
tninja230
Bastet
Bronze IV
Level 63
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 10L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Johnnycx
Bacchus
12
3 / 0 / 16
9,610
801
10,042
10,576
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
RoseFoxx
Chang'e
13
7 / 2 / 8
9,284
774
8,867
7,603
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Sylvanas2
Guan Yu
12
9 / 0 / 5
9,339
778
3,973
12,462
6,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CthulhuAthenaSetDanzaburouThoth

VS

Bans
King ArthurScyllaHadesTiamatAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,521
627
7,049
8,904
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
1 / 3 / 0
7,582
632
2,796
7,165
5,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
tninja230
Bastet
9
0 / 10 / 0
6,217
518
4,464
11,543
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
2
2
Deaths
19
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bacchus
Johnnycx
Bacchus
3
0
16
11
W
Chang'e
RoseFoxx
Chang'e
7
2
8
5.5
W
Guan Yu
Sylvanas2
Guan Yu
9
0
5
11.5
L
Sylvanus
1
3
0
0.33
L
Bastet
tninja230
Bastet
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
14,309
30,641
Taken
27,612
22,418
Mitigated
11,524
14,838
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,049
2,617
0
1,000
8,904
2,770
0
5,509
3,225
0
30,674
W
Bacchus
Johnnycx
Bacchus
10,042
1,049
0
3,164
10,576
13,248
252
959
9,617
31,952
0
W
Chang'e
RoseFoxx
Chang'e
8,867
1,241
2,286
3,372
7,603
2,480
1,346
863
6,740
42,344
0
W
Guan Yu
Sylvanas2
Guan Yu
3,973
749
1,318
4,698
12,462
6,690
348
1,061
10,502
0
28,178
L
Sylvanus
2,796
164
810
1,783
7,165
5,011
0
4,492
2,561
11,389
0
L
Bastet
tninja230
Bastet
4,464
1,493
0
0
11,543
3,743
0
8,224
2,917
0
8,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
21,320
160
Minions Killed
76
0
Camps Cleared
0
692,276
Distance Traveled
410,252
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,521
627
52
4
0
158,163
0
W
Bacchus
9,610
801
57
5
0
238,537
2
W
Chang'e
9,284
774
74
6
0
198,521
2
W
Guan Yu
9,339
778
29
2
0
255,218
2
L
Sylvanus
7,582
632
20
2
0
86,877
1
L
Bastet
6,217
518
4
0
0
165,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role