Player Matchup

Ne Zha
Ne Zha
Andr0id021
Ne Zha
Level 160
God Stats
19W - 14L
1,738 SR
Queue Stats
426W - 427L
1,536 Elo+
Solo
Neith
Neith
Blogert
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Yidhrra
Chang'e
Level 52
God Stats
7W - 13L
1,526 SR
Queue Stats
201W - 216L
1,543 Elo+
Solo
Terra
Terra
Zevenom
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 120L
1,708 Elo+
Party 1
Gilgamesh
Gilgamesh
gn-00_1
Gilgamesh
Level 81
God Stats
102W - 78L
1,638 SR
Queue Stats
189W - 148L
1,645 Elo+
Solo
Team Averages
Level 89
1,580 SR
1,586 Elo+

VS

Team Averages
Level 112
1,706 SR
1,563 Elo+
Thanatos
Thanatos
Dmoc777
Thanatos
Level 69
God Stats
12W - 11L
1,648 SR
Queue Stats
170W - 157L
1,623 Elo+
Party 2
Persephone
Persephone
HealedPhoenix
Persephone
Level 101
God Stats
14W - 9L
1,666 SR
Queue Stats
105W - 87L
1,570 Elo+
Solo
Chaac
Chaac
Soulknight18
Chaac
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
84W - 76L
1,515 Elo+
Solo
Chang'e
Chang'e
ivan player1112
Chang'e
Level 144
God Stats
1W - 0L
1,833 SR
Queue Stats
108W - 106L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
snodaddy
Gilgamesh
Level 86
God Stats
18W - 12L
1,649 SR
Queue Stats
160W - 144L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andr0id021
Ne Zha
20
3 / 8 / 10
14,388
899
31,391
23,660
11,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Blogert
Neith
20
4 / 4 / 8
14,734
921
23,603
23,307
10,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Yidhrra
Chang'e
20
2 / 11 / 13
14,419
901
21,121
31,191
13,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Zevenom
Terra
20
2 / 7 / 13
15,873
992
9,820
39,692
59,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
gn-00_1
Gilgamesh
20
7 / 3 / 10
16,128
1,008
23,930
36,476
48,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dmoc777
Thanatos
20
4 / 7 / 17
14,527
908
13,331
22,618
8,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
HealedPhoenix
Persephone
20
13 / 4 / 15
18,208
1,138
38,050
21,820
9,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 19
16,237
1,015
40,878
32,273
31,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 3 / 23
15,917
995
28,984
16,419
6,017
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
snodaddy
Gilgamesh
20
3 / 3 / 22
15,101
944
27,364
23,453
21,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
129
18
Kills
33
33
Deaths
18
54
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Andr0id021
Ne Zha
3
8
10
1
L
Neith
Blogert
Neith
4
4
8
2
W
Thanatos
Dmoc777
Thanatos
4
7
17
1.79
W
Persephone
HealedPhoenix
Persephone
13
4
15
5.13
W
9
1
19
18.5
L
Chang'e
Yidhrra
Chang'e
2
11
13
0.77
L
Terra
Zevenom
Terra
2
7
13
1.21
L
Gilgamesh
gn-00_1
Gilgamesh
7
3
10
4
W
4
3
23
5.17
W
Gilgamesh
snodaddy
Gilgamesh
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,865
Damage
148,607
154,326
Taken
116,583
143,080
Mitigated
77,543
35,548
Healing
47,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Andr0id021
Ne Zha
31,391
5,082
0
3,197
23,660
11,167
0
9,568
14,008
0
66,361
L
Neith
Blogert
Neith
23,603
13,475
0
3,179
23,307
10,514
0
13,385
9,815
0
72,871
W
Thanatos
Dmoc777
Thanatos
13,331
4,278
0
7,031
22,618
8,977
0
8,909
13,385
0
24,856
W
Persephone
HealedPhoenix
Persephone
38,050
291
600
5,115
21,820
9,882
0
3,800
17,922
85,349
0
W
40,878
11,349
0
11,254
32,273
31,372
0
10,735
21,085
550
67,647
L
Chang'e
Yidhrra
Chang'e
21,121
1,480
7,746
6,776
31,191
13,388
0
11,395
19,591
47,242
0
L
Terra
Zevenom
Terra
9,820
2,478
5,638
6,878
39,692
59,158
0
17,275
22,055
17,675
0
L
Gilgamesh
gn-00_1
Gilgamesh
23,930
4,253
0
2,134
36,476
48,853
0
14,747
21,339
3,010
40,849
W
28,984
2,444
11,141
8,594
16,419
6,017
0
2,366
13,981
62,818
0
W
Gilgamesh
snodaddy
Gilgamesh
27,364
7,387
1,840
2,015
23,453
21,295
0
6,171
16,909
0
52,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,542
Gold Earned
79,990
309
Minions Killed
339
8
Camps Cleared
16
1,590,723
Distance Traveled
1,661,912
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,388
899
55
3
1
313,468
1
L
Neith
14,734
921
148
9
1
285,576
1
W
Thanatos
14,527
908
26
2
1
335,267
1
W
Persephone
18,208
1,138
100
6
4
324,242
1
W
Chaac
16,237
1,015
72
5
2
354,681
0
L
Chang'e
14,419
901
64
4
3
294,679
1
L
Terra
15,873
992
19
1
1
322,676
0
L
Gilgamesh
16,128
1,008
23
1
2
374,324
1
W
Chang'e
15,917
995
89
6
2
315,451
0
W
Gilgamesh
15,101
944
52
3
7
332,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role