Player Matchup

Cerberus
Cerberus
LiL_FRED_HTX
Cerberus
Level 88
God Stats
7W - 7L
1,343 SR
Queue Stats
140W - 109L
1,479 Elo+
Party 1
Agni
Agni
LuckiSRT
Agni
Level 38
God Stats
17W - 17L
1,604 SR
Queue Stats
88W - 78L
1,563 Elo+
Party 1
King Arthur
King Arthur
Magic20925
King Arthur
Level 42
God Stats
5W - 9L
1,485 SR
Queue Stats
130W - 129L
1,433 Elo+
Solo
Olorun
Olorun
SiLveRAiM
Olorun
Level 39
God Stats
3W - 2L
1,865 SR
Queue Stats
144W - 94L
1,622 Elo+
Party 3
Tyr
Tyr
ojackyo
Tyr
Level 59
God Stats
3W - 4L
1,308 SR
Queue Stats
229W - 175L
1,590 Elo+
Party 3
Team Averages
Level 53
1,521 SR
1,537 Elo+

VS

Team Averages
Level 54
1,708 SR
1,539 Elo+
Bacchus
Bacchus
Blkstarr
Bacchus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Buhluu
Gilgamesh
Level 87
God Stats
17W - 5L
1,917 SR
Queue Stats
376W - 263L
1,623 Elo+
Party 2
Izanami
Izanami
SzayelAGrantz
Izanami
Level 25
God Stats
115W - 36L
1,735 SR
Queue Stats
131W - 49L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
eyeoftruth
Cabrakan
Level 37
God Stats
6W - 1L
1,774 SR
Queue Stats
25W - 31L
1,271 Elo+
Solo
Merlin
Merlin
xNawai
Merlin
Level 87
God Stats
13W - 9L
1,615 SR
Queue Stats
411W - 283L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LiL_FRED_HTX
Cerberus
13
2 / 8 / 6
8,328
416
7,929
21,445
12,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Agni
17
4 / 4 / 2
10,390
520
7,941
11,508
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Magic20925
King Arthur
18
3 / 1 / 0
10,327
516
4,900
12,248
9,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
SiLveRAiM
Olorun
16
2 / 6 / 1
9,741
487
6,942
18,934
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
13
3 / 7 / 3
9,006
450
8,841
18,744
11,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blkstarr
Bacchus
14
0 / 3 / 15
10,083
504
9,189
12,522
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Buhluu
Gilgamesh
18
2 / 2 / 8
11,830
592
8,897
18,641
10,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
20
14 / 0 / 3
13,381
669
15,043
8,000
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
eyeoftruth
Cabrakan
14
1 / 5 / 8
9,120
456
5,051
11,324
9,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
xNawai
Merlin
18
9 / 4 / 8
12,008
600
21,538
11,811
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
26
26
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blkstarr
Bacchus
0
3
15
2.5
W
Gilgamesh
Buhluu
Gilgamesh
2
2
8
3
L
Cerberus
LiL_FRED_HTX
Cerberus
2
8
6
0.63
L
Agni
4
4
2
1.25
L
King Arthur
Magic20925
King Arthur
3
1
0
3
L
Olorun
SiLveRAiM
Olorun
2
6
1
0.42
W
Izanami
14
0
3
15.5
W
Cabrakan
eyeoftruth
Cabrakan
1
5
8
1
L
Tyr
3
7
3
0.64
W
Merlin
xNawai
Merlin
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
59,718
82,879
Taken
62,298
45,781
Mitigated
37,129
17,045
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blkstarr
Bacchus
9,189
1,355
0
2,074
12,522
10,799
231
6,145
6,114
27,849
0
W
Gilgamesh
Buhluu
Gilgamesh
8,897
2,558
0
4,945
18,641
10,053
788
2,816
15,600
0
83,244
L
Cerberus
LiL_FRED_HTX
Cerberus
7,929
247
616
2,396
21,445
12,899
659
8,712
12,686
41,576
0
L
Agni
7,941
489
0
1,000
11,508
4,509
570
7,635
3,873
62,476
0
L
King Arthur
Magic20925
King Arthur
4,900
278
0
1,966
12,248
9,499
672
1,977
10,271
0
60,848
L
Olorun
SiLveRAiM
Olorun
6,942
3,408
208
7,718
18,934
7,041
2,251
7,534
11,400
71,546
0
W
Izanami
15,043
9,915
0
2,621
8,000
2,843
3,014
3,441
4,359
0
114,836
W
Cabrakan
eyeoftruth
Cabrakan
5,051
717
0
819
11,324
9,153
60
3,341
7,779
34,971
0
L
Tyr
8,841
1,071
0
3,141
18,744
11,833
490
9,873
8,871
0
45,714
W
Merlin
xNawai
Merlin
21,538
1,640
0
2,171
11,811
4,281
395
5,821
5,634
87,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
56,422
551
Minions Killed
575
0
Camps Cleared
0
1,834,881
Distance Traveled
1,881,182
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,083
504
27
1
0
433,642
10
W
Gilgamesh
11,830
592
157
8
0
409,191
7
L
Cerberus
8,328
416
68
3
0
356,029
4
L
Agni
10,390
520
126
6
0
370,763
6
L
King Arthur
10,327
516
126
6
0
386,035
5
L
Olorun
9,741
487
149
7
0
326,615
3
W
Izanami
13,381
669
207
10
0
389,692
0
W
Cabrakan
9,120
456
49
2
0
299,610
0
L
Tyr
9,006
450
82
4
0
395,439
5
W
Merlin
12,008
600
135
7
0
349,047
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role