Player Matchup

Cthulhu
Cthulhu
Dorkywannabegoth
Cthulhu
Level 29
God Stats
11W - 10L
1,533 SR
Queue Stats
794W - 826L
1,320 Elo+
Party 2
Guan Yu
Guan Yu
Duugenheim
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,537 Elo+
Party 1
Bakasura
Bakasura
JunoJaris
Bakasura
Level 66
God Stats
8W - 11L
1,472 SR
Queue Stats
185W - 241L
1,302 Elo+
Party 2
Sol
Sol
MisterSatire
Sol
Level 108
God Stats
14W - 10L
1,805 SR
Queue Stats
1,147W - 1,068L
1,575 Elo+
Party 1
Discordia
Discordia
iYummyOreos
Discordia
Level 39
God Stats
44W - 49L
1,417 SR
Queue Stats
156W - 231L
1,311 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,409 Elo+

VS

Team Averages
Level 107
1,611 SR
1,486 Elo+
Neith
Neith
Davix001
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 12L
1,230 Elo+
Party 3
Susano
Susano
ElMisterioso
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
TheJJ950
Xing Tian
Level 123
God Stats
6W - 5L
2,061 SR
Queue Stats
55W - 47L
1,597 Elo+
Party 3
Discordia
Discordia
Vourtecks
Discordia
Level 107
God Stats
3W - 5L
1,501 SR
Queue Stats
190W - 165L
1,560 Elo+
Solo
Tyr
Tyr
fernandito17
Tyr
Level 144
God Stats
3W - 6L
1,495 SR
Queue Stats
24W - 32L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 4
8,612
431
10,458
19,308
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Duugenheim
Guan Yu
14
3 / 4 / 1
9,320
466
5,605
15,928
7,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
JunoJaris
Bakasura
10
0 / 14 / 3
7,407
370
5,848
20,216
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 9 / 3
9,833
492
15,452
21,569
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
iYummyOreos
Discordia
12
1 / 13 / 1
8,034
402
4,335
14,269
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Davix001
Neith
14
4 / 4 / 9
9,893
495
4,451
7,985
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
16
8 / 4 / 10
10,715
536
16,272
16,866
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
TheJJ950
Xing Tian
13
2 / 3 / 14
9,702
485
5,043
20,498
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Vourtecks
Discordia
19
21 / 1 / 8
13,259
663
29,151
11,088
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 1 / 15
12,387
619
19,126
20,786
18,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
13
Kills
47
47
Deaths
13
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
Davix001
Neith
4
4
9
2.13
L
5
7
4
1
L
Guan Yu
Duugenheim
Guan Yu
3
4
1
0.88
W
Susano
8
4
10
3.25
L
Bakasura
JunoJaris
Bakasura
0
14
3
0.11
L
4
9
3
0.61
W
Xing Tian
TheJJ950
Xing Tian
2
3
14
3
W
Discordia
Vourtecks
Discordia
21
1
8
25
W
12
1
15
19.5
L
Discordia
iYummyOreos
Discordia
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
74,043
91,290
Taken
77,223
41,779
Mitigated
48,219
18,293
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Davix001
Neith
4,451
2,189
0
1,627
7,985
2,788
2,576
5,270
2,565
0
34,460
L
10,458
1,000
0
4,488
19,308
15,099
220
8,827
10,223
22,712
0
L
Guan Yu
Duugenheim
Guan Yu
5,605
1,009
0
1,777
15,928
7,847
0
4,626
11,198
0
37,616
W
Susano
16,272
4,021
0
3,712
16,866
6,651
0
5,660
10,784
0
79,749
L
Bakasura
JunoJaris
Bakasura
5,848
4,469
0
3,251
20,216
7,299
0
6,020
13,950
0
32,615
L
15,452
6,783
0
8,650
21,569
7,364
868
7,541
13,858
96,481
0
W
Xing Tian
TheJJ950
Xing Tian
5,043
698
0
1,507
20,498
16,008
312
7,296
12,646
31,965
0
W
Discordia
Vourtecks
Discordia
29,151
2,026
211
4,432
11,088
4,124
2,380
4,293
6,442
105,648
0
W
19,126
2,238
0
11,425
20,786
18,648
296
6,246
13,214
0
81,247
L
Discordia
iYummyOreos
Discordia
4,335
142
0
127
14,269
4,170
0
6,052
7,867
26,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
55,956
378
Minions Killed
507
0
Camps Cleared
0
1,655,480
Distance Traveled
2,051,741
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,893
495
75
4
0
402,388
0
L
Cthulhu
8,612
431
22
1
0
343,230
4
L
Guan Yu
9,320
466
65
3
0
386,668
0
W
Susano
10,715
536
101
5
0
442,631
0
L
Bakasura
7,407
370
73
4
0
353,568
6
L
Sol
9,833
492
159
8
0
310,172
1
W
Xing Tian
9,702
485
42
2
0
397,095
9
W
Discordia
13,259
663
145
7
0
390,828
2
W
Tyr
12,387
619
144
7
0
418,799
1
L
Discordia
8,034
402
59
3
0
261,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role