Player Matchup

Yemoja
Yemoja
DarkCrim5on
Yemoja
Level 22
God Stats
4W - 1L
1,692 SR
Queue Stats
9W - 8L
1,364 Elo+
Solo
Skadi
Skadi
Hipsterwaifu
Skadi
Level 18
God Stats
56W - 54L
1,576 SR
Queue Stats
150W - 173L
1,399 Elo+
Solo
Thor
Thor
Rinuum
Thor
Level 79
God Stats
1W - 2L
1,706 SR
Queue Stats
118W - 151L
1,355 Elo+
Party 1
Anubis
Anubis
ViBe_Tre01
Anubis
Level 6
God Stats
5W - 4L
1,626 SR
Queue Stats
23W - 30L
1,689 Elo+
Party 1
Hades
Hades
armoured-slime4
Hades
Level 24
God Stats
1W - 3L
1,398 SR
Queue Stats
65W - 39L
1,487 Elo+
Solo
Team Averages
Level 30
1,599 SR
1,459 Elo+

VS

Team Averages
Level 46
1,584 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
CrispyYG
Tsukuyomi
Level 28
God Stats
30W - 12L
1,596 SR
Queue Stats
105W - 89L
1,376 Elo+
Party 2
Agni
Agni
MaIij
Agni
Level 18
God Stats
4W - 0L
1,780 SR
Queue Stats
67W - 49L
1,441 Elo+
Party 2
Anhur
Anhur
SavtyYG
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,468 Elo+
Party 2
Ares
Ares
SlayCourage
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,422 Elo+
Solo
Cernunnos
Cernunnos
dslam27
Cernunnos
Level 147
God Stats
3W - 3L
1,542 SR
Queue Stats
245W - 220L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 7
8,591
430
3,887
11,334
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 8
8,492
425
11,124
11,541
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Rinuum
Thor
12
0 / 9 / 4
7,879
394
4,663
16,390
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ViBe_Tre01
Anubis
17
4 / 9 / 5
10,663
533
8,427
17,838
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 6 / 2
11,337
567
12,540
16,953
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrispyYG
Tsukuyomi
18
6 / 2 / 3
11,127
556
10,286
13,099
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
MaIij
Agni
18
11 / 2 / 7
12,053
603
17,313
13,328
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SavtyYG
Anhur
14
1 / 5 / 3
9,404
470
4,682
13,385
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 6
9,784
489
4,244
15,719
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
dslam27
Cernunnos
20
11 / 3 / 4
13,276
664
18,039
15,322
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
17
Kills
30
30
Deaths
18
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrispyYG
Tsukuyomi
6
2
3
3.75
L
Yemoja
1
2
7
2.25
L
1
4
8
1.25
W
Agni
MaIij
Agni
11
2
7
7.25
L
Thor
Rinuum
Thor
0
9
4
0.22
W
Anhur
SavtyYG
Anhur
1
5
3
0.5
W
1
6
6
0.67
L
Anubis
ViBe_Tre01
Anubis
4
9
5
0.72
L
11
6
2
2
W
Cernunnos
dslam27
Cernunnos
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,641
Damage
54,564
74,056
Taken
70,853
24,785
Mitigated
32,487
18,910
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrispyYG
Tsukuyomi
10,286
3,233
0
3,746
13,099
4,651
106
4,757
8,342
0
78,712
L
Yemoja
3,887
975
1,249
2,928
11,334
5,040
0
1,873
9,445
17,824
0
L
11,124
5,436
0
2,529
11,541
3,174
93
3,817
7,598
0
56,452
W
Agni
MaIij
Agni
17,313
900
0
3,764
13,328
5,070
173
3,625
9,703
78,532
0
L
Thor
Rinuum
Thor
4,663
1,365
0
3,636
16,390
4,030
0
5,901
10,279
0
42,246
W
Anhur
SavtyYG
Anhur
4,682
3,192
0
1,999
13,385
4,671
2,582
6,877
6,508
0
45,451
W
4,244
512
0
1,398
15,719
12,904
182
4,869
10,850
26,659
0
L
Anubis
ViBe_Tre01
Anubis
8,427
798
0
2,585
17,838
6,691
0
5,774
11,932
44,847
0
L
12,540
1,373
262
5,721
16,953
5,850
1,628
4,796
11,821
66,382
0
W
Cernunnos
dslam27
Cernunnos
18,039
8,719
0
3,982
15,322
5,191
6,152
4,726
8,990
5,461
101,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
55,644
401
Minions Killed
544
0
Camps Cleared
0
1,611,460
Distance Traveled
1,919,150
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,127
556
119
6
0
460,257
2
L
Yemoja
8,591
430
32
2
0
335,003
1
L
Skadi
8,492
425
69
3
0
337,887
8
W
Agni
12,053
603
119
6
0
384,072
5
L
Thor
7,879
394
88
4
0
320,307
0
W
Anhur
9,404
470
87
4
0
325,792
2
W
Ares
9,784
489
37
2
0
385,964
2
L
Anubis
10,663
533
93
5
0
276,285
0
L
Hades
11,337
567
119
6
0
341,978
0
W
Cernunnos
13,276
664
182
9
0
363,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role