Player Matchup

Izanami
Izanami
BuNx WhippyYeti
Izanami
Level 57
God Stats
13W - 11L
1,475 SR
Queue Stats
187W - 154L
1,459 Elo+
Party 2
Janus
Janus
CaveMonsta23
Janus
Level 37
God Stats
8W - 17L
1,500 SR
Queue Stats
193W - 192L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
TwentyGravy
Kuzenbo
Level 102
God Stats
2W - 6L
1,231 SR
Queue Stats
287W - 267L
1,483 Elo+
Party 2
Team Averages
Level 65
1,402 SR
1,477 Elo+

VS

Team Averages
Level 76
1,489 SR
1,544 Elo+
Kukulkan
Kukulkan
Gharny
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
LivinLegend28
Gilgamesh
Level 104
God Stats
10W - 6L
1,423 SR
Queue Stats
159W - 189L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elusive_fork7
Ah Muzen Cab
Level 61
God Stats
9W - 10L
1,544 SR
Queue Stats
30W - 30L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
13,058
687
10,564
19,850
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 13 / 6
10,366
546
3,206
16,749
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TwentyGravy
Kuzenbo
17
10 / 3 / 8
14,297
752
17,926
28,841
50,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gharny
Kukulkan
17
7 / 8 / 8
13,973
735
14,423
13,725
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LivinLegend28
Gilgamesh
16
5 / 7 / 12
13,345
702
15,894
22,966
14,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
elusive_fork7
Ah Muzen Cab
18
11 / 4 / 8
14,858
782
25,616
16,886
6,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
18
Kills
23
23
Deaths
19
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
L
1
13
6
0.31
W
Kukulkan
Gharny
Kukulkan
7
8
8
1.38
W
Gilgamesh
LivinLegend28
Gilgamesh
5
7
12
1.57
L
Kuzenbo
TwentyGravy
Kuzenbo
10
3
8
4.67
W
Ah Muzen Cab
elusive_fork7
Ah Muzen Cab
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
55,933
65,440
Taken
53,577
62,145
Mitigated
27,233
9,026
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,564
6,285
0
4,033
19,850
7,148
690
3,923
15,795
0
59,152
L
3,206
484
0
77
16,749
4,239
175
3,328
13,141
16,077
0
W
Kukulkan
Gharny
Kukulkan
14,423
1,794
0
855
13,725
5,344
0
6,622
7,015
63,102
0
W
Gilgamesh
LivinLegend28
Gilgamesh
15,894
3,923
0
1,498
22,966
14,964
700
6,457
16,315
0
41,642
L
Kuzenbo
TwentyGravy
Kuzenbo
17,926
4,734
0
4,916
28,841
50,758
0
6,452
22,043
50,837
0
W
Ah Muzen Cab
elusive_fork7
Ah Muzen Cab
25,616
9,656
0
5,608
16,886
6,925
2,400
7,708
9,074
0
103,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
42,176
184
Minions Killed
258
0
Camps Cleared
0
864,839
Distance Traveled
966,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,058
687
100
5
0
256,155
0
L
Janus
10,366
546
37
2
0
262,080
0
W
Kukulkan
13,973
735
77
4
0
306,262
1
W
Gilgamesh
13,345
702
33
2
0
343,260
0
L
Kuzenbo
14,297
752
47
2
0
346,604
3
W
Ah Muzen Cab
14,858
782
148
8
0
316,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role